If they redid the forms slightly again how would you feel?
unholy guardian
all values are 1-12
current
Avatar of Balthazar
Elite Form. For 1...48 seconds, you gain +40 armor, you move 33% faster, and your attacks deal holy damage. This skill is disabled for 120 seconds.
15 Energy 2 Activation 10 Recharge
Avatar of Dwayna
Elite Form. For 1...48 seconds, whenever you use a skill, you gain 5...41 Health and lose 1 Hex. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Grenth
For 1...48 seconds, whenever you use an attack skill, you also remove one Enchantment from your target, and your attacks deal cold damage. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Lyssa
Elite Form. For 1...48 seconds, you have +10 maximum Energy and your attacks deal +5...41 damage to foes activating skills. This skill is disabled for 120 seconds.
5 Energy 2 Activation 10 Recharge
Avatar of Melandru
Elite Form. For 1...48 seconds, you have +200 Health, you are unaffected by Conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds.
25 Energy 2 Activation 10 Recharge
really at the moment some are seeming a bit badish compared to the rest so um i just have maybe a few suggestions they are bolded for changes.
Avatar of Balthazar
Elite Form. For 1...48 seconds, you gain +40 armor, you move 33% faster, and your attacks deal holy damage. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Dwayna (unchanged)
Elite Form. For 1...48 seconds, whenever you use a skill, you gain 5...41 Health and lose 1 Hex. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Grenth
For 1...48 seconds, whenever you hit when an attack, you also remove one Enchantment from your target, when an enchantment is removed you gain 2-28 health. Your attacks deal cold damage while under the effects of this form. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Lyssa
Elite Form. For 1...48 seconds, you have +20 maximum Energy and your attacks deal +5...46 damage to foes activating skills. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Melandru
Elite Form. For 1...48 seconds, you have +200 Health, you are unaffected by Conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds.
15 Energy 2 Activation 10 Recharge
So really i just got the idea maybe this be better? What do you think about the skills?
current
Avatar of Balthazar
Elite Form. For 1...48 seconds, you gain +40 armor, you move 33% faster, and your attacks deal holy damage. This skill is disabled for 120 seconds.
15 Energy 2 Activation 10 Recharge
Avatar of Dwayna
Elite Form. For 1...48 seconds, whenever you use a skill, you gain 5...41 Health and lose 1 Hex. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Grenth
For 1...48 seconds, whenever you use an attack skill, you also remove one Enchantment from your target, and your attacks deal cold damage. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Lyssa
Elite Form. For 1...48 seconds, you have +10 maximum Energy and your attacks deal +5...41 damage to foes activating skills. This skill is disabled for 120 seconds.
5 Energy 2 Activation 10 Recharge
Avatar of Melandru
Elite Form. For 1...48 seconds, you have +200 Health, you are unaffected by Conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds.
25 Energy 2 Activation 10 Recharge
really at the moment some are seeming a bit badish compared to the rest so um i just have maybe a few suggestions they are bolded for changes.
Avatar of Balthazar
Elite Form. For 1...48 seconds, you gain +40 armor, you move 33% faster, and your attacks deal holy damage. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Dwayna (unchanged)
Elite Form. For 1...48 seconds, whenever you use a skill, you gain 5...41 Health and lose 1 Hex. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Grenth
For 1...48 seconds, whenever you hit when an attack, you also remove one Enchantment from your target, when an enchantment is removed you gain 2-28 health. Your attacks deal cold damage while under the effects of this form. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Lyssa
Elite Form. For 1...48 seconds, you have +20 maximum Energy and your attacks deal +5...46 damage to foes activating skills. This skill is disabled for 120 seconds.
10 Energy 2 Activation 10 Recharge
Avatar of Melandru
Elite Form. For 1...48 seconds, you have +200 Health, you are unaffected by Conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds.
15 Energy 2 Activation 10 Recharge
So really i just got the idea maybe this be better? What do you think about the skills?
Saider maul
avatars look cool and have some good benifits but for the downtime i dont like them much.
Evilsod
Your actually suggesting they should be buffed?
Warriors would kill to have an elite that made all there attacks ignore all but base AL, give increased move speed and halve damage in 1 skill and still leave room for an IAS.
As for Grenth... have you ever heard of balance? Its this thing that Order of Apostasy seems to have avoided and that would make it even worse than that.
Melandrus avatar makes you practically invincible, as proven by the D/Mo weekend of retardedness. Cripshot can't stop you, Blinding Flash can't stop you and you have that much health you can't be spiked.
Warriors would kill to have an elite that made all there attacks ignore all but base AL, give increased move speed and halve damage in 1 skill and still leave room for an IAS.
As for Grenth... have you ever heard of balance? Its this thing that Order of Apostasy seems to have avoided and that would make it even worse than that.
Melandrus avatar makes you practically invincible, as proven by the D/Mo weekend of retardedness. Cripshot can't stop you, Blinding Flash can't stop you and you have that much health you can't be spiked.
Coloneh
Avatars are very overrated, they are why people think dervs are easy to play. while using a for most derveshes function pretty well. People really need to see how AMAZING a dervish with a decent elite are.
stueyman2099
Quote:
Avatar of GrenthFor 1...48 seconds, whenever you hit when an attack, you also remove one Enchantment from your target, when an enchantment is removed you gain 2-28 health. Your attacks deal cold damage while under the effects of this form. This skill is disabled for 120 seconds. I'm assuming from this that you don't PvP at all. What you are suggesting is that we take a skill that is one of THE strongest in the PvP realm, and make it even stronger. Avatar of Grenth in PvP is pretty rediculous as it is, and it will almost certainly be made weaker with the next skill update, not stronger.
Wrynn
Quote:
Originally Posted by stueyman2099
I'm assuming from this that you don't PvP at all. What you are suggesting is that we take a skill that is one of THE strongest in the PvP realm, and make it even stronger. Avatar of Grenth in PvP is pretty rediculous as it is, and it will almost certainly be made weaker with the next skill update, not stronger.
Grenth needs an energy penalty per enchant strip IMO, and melandru, well, i dont know what they need to do to it.
The only mass change IMO for all forms = 30 sec base recycle time.
Every other mass enchant strip in the game (sin- Dark Apostasy; nec - OoA, rend; mez - shatterstorm i think?; etc etc) Carries a pretty heavy penalty. Why? Because mass enchant stripping is a powerful thing.
The only mass change IMO for all forms = 30 sec base recycle time.
Every other mass enchant strip in the game (sin- Dark Apostasy; nec - OoA, rend; mez - shatterstorm i think?; etc etc) Carries a pretty heavy penalty. Why? Because mass enchant stripping is a powerful thing.
Crom The Pale
Balance between pvp and pve has never been easy, but with the forms there already walking a fine line.
Any changes that would weeken the forms for pvp would make them totaly useless in pve.
Any changes that would strengthen them for pve would make them totaly unblananced for pvp.
I think they will remain as they are, there not perfect but the function and can be countered with ease.
Any changes that would weeken the forms for pvp would make them totaly useless in pve.
Any changes that would strengthen them for pve would make them totaly unblananced for pvp.
I think they will remain as they are, there not perfect but the function and can be countered with ease.
LightningHell
Quote:
Originally Posted by Coloneh
Avatars are very overrated, they are why people think dervs are easy to play. while using a for most derveshes function pretty well. People really need to see how AMAZING a dervish with a decent elite are.
And the avatars aren't decent?
Kijik Oni Hanryuu
please for the love of god don't change the avatars...
Aggamemnon
Playing Grenths solely in PVP (for good reason) I'd strongly suggest not buffing it at all. It does exactly what it is supposed too.
An energy penalty per remove my be a bit overkill imo, you already have to manage your energy for attack skills (to trigger the rip) and staying alive.
The only one I can see needing anything done is lyssa, but I have not tested it much.
I'd be against lowering the base recycle.
An energy penalty per remove my be a bit overkill imo, you already have to manage your energy for attack skills (to trigger the rip) and staying alive.
The only one I can see needing anything done is lyssa, but I have not tested it much.
I'd be against lowering the base recycle.
Shuuda
Avatars seem fine to me, there downside of long recharge makes up for what some people call overpowered.
Personally I think the Avatars are best in RA or TA(and maybe HA), where matching can be shorter, but in PvE or AB, I would be tempted to take a none avatar elite, like Ebon dust aura, reaper's sweep, or even vow of strength.
Personally I think the Avatars are best in RA or TA(and maybe HA), where matching can be shorter, but in PvE or AB, I would be tempted to take a none avatar elite, like Ebon dust aura, reaper's sweep, or even vow of strength.
Toll Booth Willie
Quote:
Originally Posted by Crom The Pale
Balance between pvp and pve has never been easy, but with the forms there already walking a fine line.
Anets first concern is pvp balance. If it is overpowered in pvp it will be adjusted with little concern for the effects on pve
Kais Unduli
The only change you've made that I like is lowering the cost of Melandru's, otherwise the forms are all fine as they are. They don't need to be buffed.
Saphatorael
Quote:
Originally Posted by Coloneh
Avatars are very overrated, they are why people think dervs are easy to play. while using a for most derveshes function pretty well. People really need to see how AMAZING a dervish with a decent elite are.
Well.. people playing a Dervish immediatly want to cap the avatar forms, then just ignore the rest because it doesn't look so cool. They even advertise with : 'Dervish LFP, I have all avatar forms'; then, when they actually manage to get a group, they ask which one they should take. Not kidding, I've encountered such players.
As for me, I also capped all Avatar Forms quite early, compared to the others. But I have to admit:
Grenth is a bit overused in PvP (don't even TRY to buff it, it's fine as it is),
Melandru is fine: if you're DP'ed, you can't become the avvy anymore (that is, if you don't have an energy set of some kind, you'll know the difference between a moron and a decent player by this thing.)
Dwayna is quite balanced. Nice to tank by just spamming Reversal of Fortune on yourself for free heals, and losing hexes that way. But then again, you won't be as durable as a tank. By it's nice to mess around with, and, female monks rule
Balthazar... very overrated, imo. Yes, your attacks are holy damage, yes, you attack faster, yes, you have more armor. But from my experience, Dervishes aren't really such big priority targets... I'd really just prefer...
...Lyssa's Avatar: very underrated, I think people just tend to only see the energy bonus (like the pet charming part from Otyughs' Cry). I keep getting compliments when i deal 300+ AoE damage without even using a skill. But still. It'll only be up half of the time, the downside of each avatar. (For the sake of balance, of course)
But I prefer using Reaper's Sweep, can't beat Deep Wounds ^^
As for me, I also capped all Avatar Forms quite early, compared to the others. But I have to admit:
Grenth is a bit overused in PvP (don't even TRY to buff it, it's fine as it is),
Melandru is fine: if you're DP'ed, you can't become the avvy anymore (that is, if you don't have an energy set of some kind, you'll know the difference between a moron and a decent player by this thing.)
Dwayna is quite balanced. Nice to tank by just spamming Reversal of Fortune on yourself for free heals, and losing hexes that way. But then again, you won't be as durable as a tank. By it's nice to mess around with, and, female monks rule
Balthazar... very overrated, imo. Yes, your attacks are holy damage, yes, you attack faster, yes, you have more armor. But from my experience, Dervishes aren't really such big priority targets... I'd really just prefer...
...Lyssa's Avatar: very underrated, I think people just tend to only see the energy bonus (like the pet charming part from Otyughs' Cry). I keep getting compliments when i deal 300+ AoE damage without even using a skill. But still. It'll only be up half of the time, the downside of each avatar. (For the sake of balance, of course)
But I prefer using Reaper's Sweep, can't beat Deep Wounds ^^
Skuld
Nerf grenth, buff dwayna T_T