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Originally Posted by freekedoutfish
If they introduced weapons that required you to hold them with two hands, wouldnt that require re-designing the animation of the characters in order to do so?
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Warrior uses two hands for hammers.
They could easily use those animations.
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Originally Posted by emik
That would require Anet to completely redo the damage range of swords.
Why are hammers 19-35 and swords 15-22?
Ask yourself this question and you'll come the the logical conclusion of why two handed swords are a no-go
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Well hammers are heavier and are swung with more force than a sword (since it is swung using 2 hands), common sense really.
Therefore, a twohanded sword, since it would be heavier and swung with more force, would be more damage than a one handed sword, but less than a hammer, since it has less mass.
I would think the damage and attack speed would be smack in the middle current sword and hammer stats.
Two Handed Sword - 17-29 damage with attack speed of 1.54 seconds.
Not very difficult IMO.