Update?

boxterduke

boxterduke

Furnace Stoker

Join Date: Jun 2005

Walking the ruins of Ascalon

DVDF

Me/

Quote:
Originally Posted by Hypernecrofear
my dragon mask dye is screwed up, my scar patterns are back to base... and my favorite necro dye combo is now impossible to get (blue+ green +purple+ dye remover). SSing is screwed... i sold all my ectos yesterday... my armor on my necro turned from dark red to bright purple... Good by GW... hello WoW!
Just for a few dye colors you leaving GW.
I feel sorry for you and everyone that thinks the same.

All the great things Anet added in this update and people just point out the bad ones.
Human nature I guess.

Quote:
Originally Posted by Kikuta
Question about the update: What is the status of Vengeful Rit farmers? Are we still okay, or have we been shut down too?
Otherwise, this update gave me a mingasm!
Try it yourself, the mobs flee when they reach low health and just stand there.
If you can hold your ground then you should kill them but it takes ages.

Its not AoE nerfs, it AI update, monsters are not fleeing when they are low on health does not matter what skill you use.

Sultilan

Ascalonian Squire

Join Date: May 2005

I Agony Realm I

GG awesome update

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

QQ more?

ZOMG FARMING IS NERFED
ZOMG MY ARMOR CHANGED
ZOMG I CANT MOD MY CRAP CRYSTALLINE AND MAKE MILLIONS

This update is the best one so far, stop crying about stupid stuff.

boxterduke

boxterduke

Furnace Stoker

Join Date: Jun 2005

Walking the ruins of Ascalon

DVDF

Me/

Quote:
Originally Posted by talon
QQ more?
ZOMG FARMING IS NERFED
ZOMG MY ARMOR CHANGED
ZOMG I CANT MOD MY CRAP CRYSTALLINE AND MAKE MILLIONS
This update is the best one so far, stop crying about stupid stuff.
Hear hear, and GG Anet.
BTW I love my UBER Sentinel armor now.

Shadow_7

Shadow_7

Frost Gate Guardian

Join Date: Mar 2006

Raiders of Gilead

W/R

Very nice update. And yes VFK rit farming is nerefed!!!

Njaiguni Blaze

Njaiguni Blaze

Wilds Pathfinder

Join Date: May 2006

The Netherlands

The Biggyverse [PLEB]

Me/

Quote:
Originally Posted by Zinger314
You are now able to obtain the campaign-exclusive Heroes, even if you don't have Nightfall.

Gain Olias is in Lion's Arch by the Docks, Gain Zenmai is in Kaineng Center near the Benjunkian Pier.
Can't find neither of them, maybe you have names?

mazter

Ascalonian Squire

Join Date: Mar 2006

Hellas

Achilles Dream

E/Me

at last Anet actually paid some attention to the community...
ty for all the great improvements...as for the nerfed staff..we'll find something else :P

NJudson

Krytan Explorer

Join Date: Dec 2005

Absolutely incredible update. I just started my first elementalist a week ago and I just got a wonderful surprise with the update.

The white dye got me drooling a bit, but about 2 seconds after I read that I realized everyone and their grandma will be running around in white dye armor that cost them insane gold for dying each piece. Still its really cool.

And does anyone know what the heck this ranger expertise update is? I thought it was always a 4% decrease with each rank in expertise.

Expertise: For each rank of Expertise, the Energy cost of all of your attacks, Rituals, touch skills, and Rangers skills are decreased by 4%. Several skills, especially those related to Energy costs and skill recharge times, become more effective with higher Expertise.

The only thing I can think of is that it may not include glyphs or shouts now. What gives with this update?


Overall, this update was a pleasant surprise. GG anet!


EDIT: Oh boy...now I'm reading about the AoE changes. This will definitely change people's tactics and strategies. hmmm....

Kidney Licker

Kidney Licker

Wilds Pathfinder

Join Date: Aug 2005

Europe Server

The no armour change kinda sucks. Sometimes in FA I run as a healer and depending on the situation may switch 1 piece of armour to run as a 55hp to tank. Running two builds was kinda fun but now I'm just stuck in the same old one. How about allowing gloves or boots to be switched, if only at certain spots like base res shrines.

Love the update anyway.

Pkest

Wilds Pathfinder

Join Date: May 2006

Hooded Reavers of Eternal Life(Ankh)

R/

The update says that an insignia can only be put into an armor piece that has an open inscription slot. Nothing is said about removing an insignia so that you can change the armor stats. I thought that was the point but perhaps it is a one time thing so you can just get the skin you want then set it up the way you want one time. If you can switch insignias on the fly then that may be the way around the 'no armor switching' in pvp.

KamikazeChicken

Desert Nomad

Join Date: Aug 2005

Mo/

This really was the best update ever.

Dutch Masterr

Dutch Masterr

Wilds Pathfinder

Join Date: Aug 2006

Long Island, NY

Elite Knights [SWAT]

W/

hey, i was wondering if you think they totally screwed guild wars up with all of these updates(some very odd, especially some changes to mesemer skills). in my opinion i like things the way they were in guild wars. never had a problem, and i want it to stay that way. it seems like a net is trying to fix things that dont have any problems, or adding completley pointless fixes...post what you think

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

Best update ever.
Sorrows Furnace update is 2nd place (that introduced Greens).

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

I like he update, death to 55s, templates, smarter foe, better PvP characters, lots of ele and assassin buff. Yup, for me, it's the good life.

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

It’s easy to get used to something, and hard to adjust to something new.

ShneakySquirrel

Ascalonian Squire

Join Date: May 2006

We Step On Puppies [PuP]

E/Mo

Good update. This update made PvP characters that much more awesome to have, and easier to use. You can now switch out armors, instead of completely rerolling. I like it completely

broodijzer

broodijzer

Jungle Guide

Join Date: Jan 2006

void

Mo/

Quote:
Originally Posted by Shuuda
I like he update, death to 55s, templates, smarter foe, better PvP characters, lots of ele and assassin buff. Yup, for me, it's the good life.
QFT

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Oh, I forgot to mention 1 important thing I love. Pressing Ctrl + left to tell people what skills you are using, saves alot of time for everyone.

hobbes2oo

Ascalonian Squire

Join Date: Jul 2006

N/A

W/R

This is a good update (period)

bg_solidsnake

bg_solidsnake

Academy Page

Join Date: Sep 2006

Bulgaria

W/

I like it and i HATE it!There aint point in maikng a PvE hero to make it better than the PVP only ones!There aint blue and red dye ffs!I payed 50 gold and i dont got the material storige space!Why all the things done on me are counted!WHY!?!?

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

This is, by far, the best update ever made to this game. The changes to PvP are nothing short of revolutionary. I, for one, actually enjoy the AI changes. Smarter enemies = more challenge = more fun. The skill balancing was spot on, and a lot of the smaller features are things that have been a long time coming, like dye preview.

Awesome job Anet.

/golf clap

Electric Sky

Krytan Explorer

Join Date: May 2006

i like the update so far

Jeff Highwind

Jeff Highwind

Forge Runner

Join Date: Jul 2006

Grenth's Rejects [GR]

R/Mo

I like how Insignias are limited to Nightfall and PvP. Now the salesmen here don't have to worry about their Crystalline being worthless.

Orbberius

Krytan Explorer

Join Date: Sep 2005

This is the best update that Guild Wars has ever had.
Hopefully the tiny bugs that no doubt popped up get fixed soon.

saphir

Lion's Arch Merchant

Join Date: Jun 2005

doa

Mo/

actually, i've found the AI change has made the enemy much dumber and easier to kill. They stick to the first aggroing player like glue (even when they run off, they run right back to the same player), and the casters just stand around and merrily SS+nuke away.

natuxatu

natuxatu

Wilds Pathfinder

Join Date: Apr 2006

Wisconsin

Rt/Mo

Quote:
Originally Posted by Shuuda
Oh, I forgot to mention 1 important thing I love. Pressing Ctrl + left to tell people what skills you are using, saves alot of time for everyone.
That made me excited when I read it also. Especially for ritualists when deciding what spirits to take ect.

RandomEngy

RandomEngy

Frost Gate Guardian

Join Date: Jun 2005

The Kansas City Hotsteppers [KCHS]

P/

Henchmen and heroes now kite, stay out of AoE and use combos more effectively? That's really awesome.

The whole update is great. I especially love how PVP characters are now mostly on-par with PVE characters, thanks to getting rid of armor swapping. Also, now I can have Physical/Elemental/Adren Wand on my PVP warriors!

BeXoR

BeXoR

Frost Gate Guardian

Join Date: May 2006

Empty Quarter Newhole

All the "bad" stuff they have changed, I'll get over it and adapt.

I love this game and I'm sticking with it, even if I disagree with the things they've done and gripe about them. :P

Reminds me of diablo 2 1.10 patch. Althought I did stop playing after that, as did many other regular players.

Electric Sky

Krytan Explorer

Join Date: May 2006

the new dye-preview is gonna be handy i think