They nerfed the hell out of farming damnit...
-LiamB
I love the Nightfall update, do you guys?
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Has anyone noticed the new staffs in PvP?
They're for like, fast casting, energy storage and stuff. plus the best thing of all: NEW SKINS!!!
Don't have a screenie yet, but I can remember the names:
Ether Staff, Soul Spiral, Scrying Glass Staff, Voltaic Wand, Crystal Wand (I think we saw this in the PvE preview) and Arcane Staff, though i think there's more.
They're for like, fast casting, energy storage and stuff. plus the best thing of all: NEW SKINS!!!
Don't have a screenie yet, but I can remember the names:
Ether Staff, Soul Spiral, Scrying Glass Staff, Voltaic Wand, Crystal Wand (I think we saw this in the PvE preview) and Arcane Staff, though i think there's more.
D
They nerfed into chest running as well - now not a simple charge / endure pain - nip in - grab loot - sprint out. The improved monster AI means they chase you for way way longer and that fills up many of the gaps that used to be safe to dodge into. Many more deaths involved now.
I don't actually mind the chest randomisation at all - think that is positive even though it makes things harder and consumes more keys.
They also killed "Victory is Mine" which used to be one of my favourite tank self sufficiency skills to help out the party healers. That has put a dent in the ole "Riposte-o-matic" build and pushed the solo warrior from W/Me towards W/N and Grenths Balance.
One thing I really really dislike - those LARGE FONT damage numbers above the head. I have worked out how to kill the monster skill message over to the side, but it looks like those damnable large numbers are here to stay (sigh).
I don't actually mind the chest randomisation at all - think that is positive even though it makes things harder and consumes more keys.
They also killed "Victory is Mine" which used to be one of my favourite tank self sufficiency skills to help out the party healers. That has put a dent in the ole "Riposte-o-matic" build and pushed the solo warrior from W/Me towards W/N and Grenths Balance.
One thing I really really dislike - those LARGE FONT damage numbers above the head. I have worked out how to kill the monster skill message over to the side, but it looks like those damnable large numbers are here to stay (sigh).
M
I honestly like the updates as well.
I think things will be a lot more balanced than before.
If I saw correctly, green staves got some of their mods stripped. Because of that, you could see some greens going down in price. More people will go towards the new salvage system where you can choose which mod you'd like to try to salvage. On top of that, you have a chance to keep the original weapon/armor that you salvaged the mod from. I extremely like this idea. Now I have a chance to get that +30 mod instead of getting wood planks or iron.
I also like the idea that now that some of the titles actually mean something. With the Treasure title or Wisdom title, your chances of getting something good increase.
For the skills, overall I like the changes. There seemed to be a lot of reduction in reactivation/energy/cast time. I think a lot of the skills got a lot better and now skills that you wouldnt even really consider for PvP, might actually make its way into some builds.
For dyes, I sort of saw white coming but brown is a new change. I think white will be as rare as black and brown will be a pretty common dye. If true, I'd expect a big shoot in price for white and slowly taper off.
I am also glad with the new templates. I have been wanting this FOREVER, and should hopefully cut down on set up times.
In conclusion, I personally think this is the best update so far. Once Nightfall goes live, I'd except some nerfs and some new changes, but hopefully there wont be many.
I think things will be a lot more balanced than before.
If I saw correctly, green staves got some of their mods stripped. Because of that, you could see some greens going down in price. More people will go towards the new salvage system where you can choose which mod you'd like to try to salvage. On top of that, you have a chance to keep the original weapon/armor that you salvaged the mod from. I extremely like this idea. Now I have a chance to get that +30 mod instead of getting wood planks or iron.
I also like the idea that now that some of the titles actually mean something. With the Treasure title or Wisdom title, your chances of getting something good increase.
For the skills, overall I like the changes. There seemed to be a lot of reduction in reactivation/energy/cast time. I think a lot of the skills got a lot better and now skills that you wouldnt even really consider for PvP, might actually make its way into some builds.
For dyes, I sort of saw white coming but brown is a new change. I think white will be as rare as black and brown will be a pretty common dye. If true, I'd expect a big shoot in price for white and slowly taper off.
I am also glad with the new templates. I have been wanting this FOREVER, and should hopefully cut down on set up times.
In conclusion, I personally think this is the best update so far. Once Nightfall goes live, I'd except some nerfs and some new changes, but hopefully there wont be many.
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I am so happy about it I am giddy to all hell.
The skill changes dont effect me as much (although reducing Concus shot recharge is amazing), but everything we have asked for exists now. The new skill/attributes, dyes, inscriptions, salvaging modifications, and my personal favorite subtle change, the ability to turn off tool tips!
I am so excited to get home from work!
The skill changes dont effect me as much (although reducing Concus shot recharge is amazing), but everything we have asked for exists now. The new skill/attributes, dyes, inscriptions, salvaging modifications, and my personal favorite subtle change, the ability to turn off tool tips!
I am so excited to get home from work!
Thanks for the responses.
I will do the -image thing and see what I get.
I love the ability I have to actually manage my character now. Saving builds and equipment layouts is amazing and a such needed update. The balth faction adjustments are cool too and actually give more reasons for gaining titles.
White dye!
Oh yes...and the best update ....the cutscenes now have mouth movement!
I will do the -image thing and see what I get.I love the ability I have to actually manage my character now. Saving builds and equipment layouts is amazing and a such needed update. The balth faction adjustments are cool too and actually give more reasons for gaining titles.
White dye!
Oh yes...and the best update ....the cutscenes now have mouth movement!

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But I can adapt and try to come up with new solo builds, so it wasn't a huge hit to the head for me.