R.I.P Spiteful Spirit
chessyang
didn't play a necro much but it was fun to farm the hydras out in the desert
going to miss you SS and SB
/cry
going to miss you SS and SB
/cry
chicks boy
Its ok, I dont use SS anyway. FLESH GOLEM FTW! d
Cygnus_Zero
Interesting. I just farmed 5 Hydra with no scattering.
FyrFytr998
I found enemy group size dictates scattering too. I found if the group size is 4 or less they ususlly stay on you.
Cygnus_Zero
Ok I just fought 12 trolls. You really can't beat them with the 55 SS build. When they lose a certain amount of health, they retreat and heal. I just fought them for 10 solid minutes and couldn't kill one. They couldn't kill me either, so it was a stalemate. That blows.
Sol_Vie
SS is still a really nice spell. Sure it isn't as great as it was, nor is it really usable as a farming skill, but it's still usable. The thing that bugs me the most is that now MMs will become even more popular. With the hit to SS and AoE in general, you'll need more direct damage. The perfect answer to that is MMs. Especially with the new skills coming out for MMs in Nightfall.
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Mesmer in Need
Quote:
Originally Posted by Sir Mad
Apparently AV/SV also make monsters scatter. I'm still downloading the new update (I really shouldn't have used the -image trick ) so I haven't tested yet, but it seems my favourite UW build is kinda dead too :x
EDIT - Oh and Sertu, I don't want to have another argue about SS vs famine, but it really depends on the players - with a semi-good ranger and monk that's possibly even faster.
EDIT 2 - That was*
R.I.P
I can't believe now the monsters are smarter than half of the players monk" oh noes i took damage. im leaving"
random XXX monk has left the game
EDIT - Oh and Sertu, I don't want to have another argue about SS vs famine, but it really depends on the players - with a semi-good ranger and monk that's possibly even faster.
EDIT 2 - That was*
R.I.P
I can't believe now the monsters are smarter than half of the players monk" oh noes i took damage. im leaving"
random XXX monk has left the game
Xaero Gouki Kriegor
my staffs still contain the enchantment bonuses and etc, but all else, it is a shame
Cygnus_Zero
Quote:
Originally Posted by Sol_Vie
SS is still a really nice spell. Sure it isn't as great as it was, nor is it really usable as a farming skill, but it's still usable. The thing that bugs me the most is that now MMs will become even more popular. With the hit to SS and AoE in general, you'll need more direct damage. The perfect answer to that is MMs. Especially with the new skills coming out for MMs in Nightfall.
=\ Well have you heard what they did to minions? They degen faster now.
=\ Well have you heard what they did to minions? They degen faster now.
Angel Netherborn
Quote:
Originally Posted by Cygnus_Zero
Well have you heard what they did to minions? They degen faster now.
Huh? Really? Big necro nerf bat then?
LoyalSoldier
Welcome to ele land. They have had those problems for a long time now.
Priest Of Sin
Time to use some tasty new Nightfall curses
RIP SS, You were cheap anyway...
RIP SS, You were cheap anyway...
Age
Yes on my 2nd account I have a necro and used SS so RIP SS it was fun skill especially agianst the Mursaat.
ShaneOfMach
shut up and stop saying R.I.P. SS
From what I've just read about it, still works outside FoW/UW
From what I've just read about it, still works outside FoW/UW
Rex the Unloving
they dont scatter that badly....... echo SS and you should get most baddies down, i still solo using SS at a place
Cygnus_Zero
Yeah it still works. Like I said, I solo'd some Hydra's no problem. But when there's a lot of enemies, it's a different story. Now this is just from soloing them, so maybe it works even better when there is a group, and especially when you're echoing it.
Beatrix of Alexandria
SS seemed to be fine outside of warcamp and in sorrows
Cygnus_Zero
If it hasn't been done already, I can confirm SS works just fine in Nightfall. The enemies don't really scatter. Even in the beginning where there was groups of 8, I was echo SSing and taking them down easily, along with henchies of course. Haven't tries soloing anywhere around here. I'm in Sunspear Santuary on the mainland right now.
NTsan
Just don't let dev know it is working as not intended
Maxd5
I might have an idea, but I need to know if its possible to, dont laugh, make 55 heroes.
Lambentviper
guess pvp is the only thing im really gonna be getting nightfall for :P
i used my last pvp slot to make a monk, planning on finally becoming a 55 or SB, along with a SV/AV shiro'ken farmer..but now...no!
so i guess ill just have to check out all these new elites with the super faction gain buff
i used my last pvp slot to make a monk, planning on finally becoming a 55 or SB, along with a SV/AV shiro'ken farmer..but now...no!
so i guess ill just have to check out all these new elites with the super faction gain buff
Pick Me
Hmm....
I just used SS + Backfire + Parasitic Bond vs the Mergonites or whatever they are called in that Olias quest in LA. Guess what... no scattering at all. I laughed when they just died so quickly against us. 1 Warrior, 1 Monk, 1 Ritualist, 1 Ranger, alesia, and me.
We mowed them down very quickly. I just kept seeing numbers keep rising as my hexes took effect. I used the occational Shatter Enchantment and Cry of Frustration, but no scattering of any kind.
I just used SS + Backfire + Parasitic Bond vs the Mergonites or whatever they are called in that Olias quest in LA. Guess what... no scattering at all. I laughed when they just died so quickly against us. 1 Warrior, 1 Monk, 1 Ritualist, 1 Ranger, alesia, and me.
We mowed them down very quickly. I just kept seeing numbers keep rising as my hexes took effect. I used the occational Shatter Enchantment and Cry of Frustration, but no scattering of any kind.
Fire Nin
R.I.P o'l buddy i'll miss ya.
ValaOfTheFens
Can't you just have a Henchie or Hero go behind them and either cripple them or lay a trap?? I'm gonna have to stop being lazy and actually get SS to test it out. I have noticed an increase in scattering when anything is cast on foes. Its not really that bad, just annoying. I suspect that it will take little adaptation for things to go back to normal.
Snoblind
I've gotten to Vabbi with my shiny new SS, (I only had it a few days before the "nerf" and if it kills this fast now, it needed a nerf... ) rarely do the mobs scatter, and occasionally I have seen one or two run away, but by then the mobs are all dead.. I've MM'd 1 mission, and used this and Henchies for the rest:
The chain I use goes in this order:
Reckless Haste~tab~SS~tab~Insidious Parasite~tab~Order of Pain~tab to less than half health~ Signet of Lost Souls (steals health and gives energy)~tab to find max health~SS~tab~Suffering.... rinse and repeat...
Am I lucky or just not have seen SS in full strength? This to me seems to do suprising amounts of damage....
***edited 'cuz I found the name of the Signet***
The chain I use goes in this order:
Reckless Haste~tab~SS~tab~Insidious Parasite~tab~Order of Pain~tab to less than half health~ Signet of Lost Souls (steals health and gives energy)~tab to find max health~SS~tab~Suffering.... rinse and repeat...
Am I lucky or just not have seen SS in full strength? This to me seems to do suprising amounts of damage....
***edited 'cuz I found the name of the Signet***
Pick Me
Quote:
Originally Posted by ValaOfTheFens
Can't you just have a Henchie or Hero go behind them and either cripple them or lay a trap?? I'm gonna have to stop being lazy and actually get SS to test it out. I have noticed an increase in scattering when anything is cast on foes. Its not really that bad, just annoying. I suspect that it will take little adaptation for things to go back to normal.
Why do people think that now SS suffers from AoE NPC reactions, that SS now is useless? Sorry folks, but SS is still the great elite is ever was.
I use SS a lot and I haven't seen any problems at all. Scattering? Lol, I haven't seen it yet. 40% of max health makes monsters run and heal. Trap them in a corner, force them to confront their destiny.
If you find that they run a lot, then you aren't killing, you are just wounding them. Out of curiousity, how long does it take for you to kill a creature? I guess I kill them faster than they realize they must flee.
Before the AI change, I chased those stupid Potion & Remedy guys around the Bazaar area. I eventually trapped (no crippling, no slowing down) and pumbled them senseless. As a N/Me I can destroy monsters quickly.
Please stop saying SS has been nerfed to utter uselessness. It hasn't. It hasn't changed for PvP and if you can do more damage than just SS alone, then you shouldn't have problems either.
I use SS a lot and I haven't seen any problems at all. Scattering? Lol, I haven't seen it yet. 40% of max health makes monsters run and heal. Trap them in a corner, force them to confront their destiny.
If you find that they run a lot, then you aren't killing, you are just wounding them. Out of curiousity, how long does it take for you to kill a creature? I guess I kill them faster than they realize they must flee.
Before the AI change, I chased those stupid Potion & Remedy guys around the Bazaar area. I eventually trapped (no crippling, no slowing down) and pumbled them senseless. As a N/Me I can destroy monsters quickly.
Please stop saying SS has been nerfed to utter uselessness. It hasn't. It hasn't changed for PvP and if you can do more damage than just SS alone, then you shouldn't have problems either.
Hella Good
Spites DPS comes nowhere near MoP DPS. Yea, they nerfed Spites but MoP is back. I couldn't be happier.
Cygnus_Zero
After using SS alot in Nightfall, its still as good as it used to be, especially when you're echoing it. So right now, the only thing that was effected by the nerf is solo farming melee monsters. I tried fighting the trolls and we were deadlocked until I just gave up and left. They couldnt kill me, or me kill them.
They actually attack in shifts. When some get low on health, they retreat to heal, while the other half continues fighting. Then they swap when the attackers are low on health and the others are healed. It's definitely more realistic now.
They actually attack in shifts. When some get low on health, they retreat to heal, while the other half continues fighting. Then they swap when the attackers are low on health and the others are healed. It's definitely more realistic now.
Carinae
Quote:
Originally Posted by Hella Good
Spites DPS comes nowhere near MoP DPS. Yea, they nerfed Spites but MoP is back. I couldn't be happier.
Yea, agree. And MoP barely causes scattering.
Brian the Gladiator
I played through the entire game of nightfall as my everyday SS + reckless haste + desecrate/defile enchantments necro and I did see a small amount of scattering. This wasnt an issue and ill tell u why. My main stratagy was to send koss in, then start echo SSing. The enemies did scatter a small bit but instead of going after the casters, they went right back to Koss. This build is still incredably successful and you shouldn's stop running in in missions and quests just because it doesnt work in UW.
Alt F Four
Quote:
Originally Posted by Brian the Gladiator
I played through the entire game of nightfall as my everyday SS + reckless haste + desecrate/defile enchantments necro and I did see a small amount of scattering. This wasnt an issue and ill tell u why. My main stratagy was to send koss in, then start echo SSing. The enemies did scatter a small bit but instead of going after the casters, they went right back to Koss. This build is still incredably successful and you shouldn's stop running in in missions and quests just because it doesnt work in UW.
Agreed. SS isn't nerfed. Farmers are.