This build is designed to be used in conjunction with an "Air of Enchantment Smiter". If you use this build in PvE the AoE from Zealots Fire when triggered too fast will scatter foes, so I suggest this for PvP. (Originally in Reaper's Aggression Thread.) From this point on, all my builds will be in the Reaper's Aggression category. As my personal calling card.
Scythe 12+1+3
Wind 11+1
Mystic 6+1
Equip.
Runes: Sup.Vigor, Sup Scythe, Minor Wind + Mystic
Weapon: Vampiric Scythe of Fortitude, Zealous Scythe of Fortitude, Icy Scythe of Enchanting. Use a 15%^50 or 15% while enchanted, whatever you like.
Armor: I like the +HP chestpiece.
1. Reap Impurities/Mystic Sweep
2. Chilling Victory
3. Reaper's Sweep {e}
4. Harrier's Haste
5. Harrier's Grasp
6. Intiates Blessing
7. Dwayna's Touch
8. Resurrection Signet
With an AoE monk backing you up, you should be getting enough energy from Mysticism to use "Chilling Victory" more often. Reaper's Sweep and Chilling are the main source of dmg. Could one of you 1337 players who can calculate dmg help me with this?
-> How much dmg would I do If I strike a Fleeing target that has less than 50% hp with Reaper's Sweep while in the Harrier's Haste stance? I'm using 16 scythe, 12 Wind, and assume because they are fleeing I hit a critical. Also assume the target is lvl 20 with 60 AL vs my atks. Thank you in advance if you can calculate it for me. May I pleasehave the dmg with the Deepwound factored in and without it,if you can? <-
Use "Initiates Blessing" to cover "Harrier's Grasp" because it has a recharge of 8s and can be put back up easily. Everytime one of the monks enchants ends on you one ally in the area will be healed for 41Hp. I'm sure you could revamp the build to use "Mystic Healing" instead, but IB is more passive and require's less casts.
At 12 Wind Prayers "Harrier's Haste" lasts for 17s, only 3s short of the recharge. When combined with "Harrier's Grasp" you keep foes around you for the hurting/smiting.
Use Dwayna's Touch to heal yourself or an ally close enough to run up to.
Let's keep these Builds rolling. I'm interested to know what you guys have been working on Blind_Nyx and Paperfly.
I hope that my ideas can help others make even better builds, that one day can become the Standard for Dervish play.
Reaper's Aggression- Harrier's Smite
Owari_Muteki
Blind_Nyx
Thats better, it seems to stand out more in a differnt forum. Over all the build looks pretty good. Dont see a concern with dmg output or with keeping yourself alive. I'd also post the Air of Enchantment Smiter build since some people might not fully know wut it is. and with that up we could look at both see if theres any changes that would better complament each other.
unholy guardian
not sure how things scatter now with the new update
Am I A Good Sin
Hey what's up? I read the other forum on reapers agression ( original ). All the builds seem pretty well thought out. Can u tell me what u think of this. I'm new to dervish so I can't remember all of my skills atm. Anyways I use all my enchantments except for healing enchantments. Then after my offencive enchantments are on I use release enchantments to cause conditions ( 1 of them causes burning for 3 seconds ). Release enchantments is a monk divine favor skill that deactivates all enchantments and heals every1 in the party for every monk enchantment removed. Anyways then I cast vital bon ( I think ) and then wail away with my atk buff and my 2 dervish atks ( ill check their names ). Also if u need a quick heal release enchantments with the vital boon on u and u get healed for mysticism and vital boon so release enchantments doesn't affect any enchantments after affects. Also this is a quick way to gain energy as release enchantments cost 5 energy. I've used this in RA and it took 2 sins and a mes to kill me. We had no monk either. Wish I could remember my skills names.
Owari_Muteki
^ If your gonna realease mass enchantments I think cintemplation of Purity is the way to go still. Even After its nerf you can still ditch 1 condition and 1 hex. It could safe your life, you nvr know.
When Vital Boon is on my Bar, most of the time I also have Signet of Piet there too. It's just great group healing. There is nothing like having a Vital boon as the Top enchant then using Signet of Piety on the Sin next to you.
The question I'm working on Now, is.. What happens if you give a wind Dervish Pious Restoration and Mending Touch? Is he immune to Conditions and Hexes? Is this too many slots on a tight skill bar?
There will be more testing, you can bet on that.
GL in Elona, I have Nightfall but I have not actually PvE'd yet.
When Vital Boon is on my Bar, most of the time I also have Signet of Piet there too. It's just great group healing. There is nothing like having a Vital boon as the Top enchant then using Signet of Piety on the Sin next to you.
The question I'm working on Now, is.. What happens if you give a wind Dervish Pious Restoration and Mending Touch? Is he immune to Conditions and Hexes? Is this too many slots on a tight skill bar?
There will be more testing, you can bet on that.
GL in Elona, I have Nightfall but I have not actually PvE'd yet.