NEW runes (+ health and + energy)
Guildmaster Cain
I heard about some people getting new runes. The priest of Balthazar has them as well in his menu.
Minor Vitae = +10 health
Minor (dunno whatsisname) = +2 energy
Seems to me they are STACKABLE, otherwise Vitae would be just the same as minor Vigor (+30), but less useless.
Can anyone confirm this?
Minor Vitae = +10 health
Minor (dunno whatsisname) = +2 energy
Seems to me they are STACKABLE, otherwise Vitae would be just the same as minor Vigor (+30), but less useless.
Can anyone confirm this?
Guinevere Ac
Quote:
Originally Posted by Guildmaster Cain
I heard about some people getting new runes. The priest of Balthazar has them as well in his menu.
Minor Vitae = +10 health Minor (dunno whatsisname) = +2 energy Seems to me they are STACKABLE, otherwise Vitae would be just the same as minor Vigor (+30), but less useless. Can anyone confirm this? |
attunement = 2energy
stackable. u can find them in blue armors only as they are considered minor runes.
u can even use 5 attunement runes if u want. that would give u +10 energy, but probably the best use for them is SupVigor + minor of the attributes u use + 1 or 2 attunement runes depending on how many "free" armor pieces u have.
as soon as i drop them i'll go with
Sup Domination
Sup vigor
3x attunement
FalconDance
I popped into LA to check a few things this morning but the rune trader did NOT have any new runes, so maybe they're only drops?
Guinevere Ac
Quote:
Originally Posted by FalconDance
I popped into LA to check a few things this morning but the rune trader did NOT have any new runes, so maybe they're only drops?
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as long as noone sells to them, rune traders will never have vitae and attunement in stock... always worked like this. new runes/ materials are impossible be found at traders for days
fallot
The rune trader only has runes that people have sold to him, you can find the new ones at the Priest of Balthazar and equip them on your PvP characters immediately. Other than that you have to hope for a drop or for enough people to sell them to the Rune trader, an exteremly unlikely prospect considering how good and rare they are at the moment.
RTSFirebat
Quote:
Originally Posted by FalconDance
I popped into LA to check a few things this morning but the rune trader did NOT have any new runes, so maybe they're only drops?
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They will show up at the trader once people start selling them to the trader.
Sophitia Leafblade
The Attument Runes are actually gonna be pretty handy to have i cant wait to be able to put them onto my chars especially on chars than use primary 1 type of skill like my Ele
Cebe
I couldn't find the runes at the rune trader but I did have a Rune of Vitae drop for me from an Am Fah in the Wajjun Bazaar. Thanks to that lovely salvage system I got to keep the cape the rune came off and it gave me a bolt of silk! Bonus!
ShadowStorm
Holy crap, I just saw someone in Droknar's trying to sell 5 vitae runes for 25K each! That's almost as much as a Sup Vigor!
Xeeron
If you buy that, its your own fault. In a few weeks they will go for <1k.
- Xeeron
- Xeeron
Maxiemonster
The Vitea and Attunement runes aren't half as useful as the runes that reduce conditions. I'm getting my monk a rune that reduces Dazed, and maybe even one the reduces Crippled.
Angel Develin
all this runes sound very nice, i think i have to make 1 more armor for each or my characters, thinking about the "reduce conditions" runes, so thats whay assasin armor is changed!!!!! :O
Theus
Aye.To hell with the Vitae runes.The Cripple/Dazed runes will be a casters best friend.
Rera
If you're letting dazed stay on you long enough that a duration reduction would matter, you have another problem.
Thom Bangalter
The reduces blindness/reduces weakness is going to be very nice on a warrior.
The ones that reduce other conditions (dazed, crippled, Deep wound) will arguably be better than 10 measily helath.
Izzy was on IRC last night, basically saying that they're there to give you more rune options, to make a person think about how they're runing their character. It's a good thing.
Now, to kill some am-fah for my ele...
The ones that reduce other conditions (dazed, crippled, Deep wound) will arguably be better than 10 measily helath.
Izzy was on IRC last night, basically saying that they're there to give you more rune options, to make a person think about how they're runing their character. It's a good thing.
Now, to kill some am-fah for my ele...
Maxiemonster
Quote:
Originally Posted by Rera
If you're letting dazed stay on you long enough that a duration reduction would matter, you have another problem.
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ischuros
Sry to be a grammer RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO, but to OP, dont you mean they are more useless if they are not stackable?
I've been wanting an energy rune for quite some time now, and am happy that they are finally availible.
I've been wanting an energy rune for quite some time now, and am happy that they are finally availible.
Oofus
Attunement Rune is a blessing for a nuker (or any single attribute ele). Before the only runes a nuker could use were Fire, Energy Storage, and Vigor, leaving 2 empty pieces of armor without runes. Now they have something usefull to add to them. An Ele can now max out with 115 energy.
Kais Unduli
I think these new runes will have more use for pvp than for pvp. Warriors won't have any space for them, so I think mainly casters benefit from their addition.
I also had a minor attunement rune drop today in Cantha. My armors are kind of set now, but if I pick up some new armor I'll use them then.
I also had a minor attunement rune drop today in Cantha. My armors are kind of set now, but if I pick up some new armor I'll use them then.
Rera
Quote:
Originally Posted by Maxiemonster
Definitly not, there are always situations where you actually let the Dazed wear off by time. Of course, it's not common, but still, when it happens you'd rather have it be a short time then a long time. The 10 health or 2 energy have less chance of saving you then this one.
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Rawling
Wait, is that GOREDENGINE thing, like, a language filter? Funny, I never noticed that.
Anyway...
these are a nice addition, so far I've just had a single rune on all 4 of my armor pieces - one for each of my Mesmer attributes, even though I don't really use 1-2 of them. It'll be nice to have a few more options.
Anyway...
these are a nice addition, so far I've just had a single rune on all 4 of my armor pieces - one for each of my Mesmer attributes, even though I don't really use 1-2 of them. It'll be nice to have a few more options.
-Loki-
Quote:
Originally Posted by Rawling
Wait, is that GOREDENGINE thing, like, a language filter? Funny, I never noticed that.
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Akhilleus
the condition runes will now (for me at least) replace the (recently made useless) superior absorbtion rune.
Jetdoc
I agree. I am seriously reconsidering the rune makeup of every one of my characters - I may wind up packing MORE sets of armor to focus on only 2 attributes, to gain the benefit of these new runes.
lishi
Quote:
Originally Posted by Rera
Explain to me why you would ever, ever let dazed wear off on its own.
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during the old 8 man HA many rc prot didnt taken mend ailment.
eriktheman
Can add this new +10 health rune even though i have a sup vigor on my armor, or will it replace?
Pkest
Quote:
Originally Posted by eriktheman
Can add this new +10 health rune even though i have a sup vigor on my armor, or will it replace?
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