dervish nerfed already, gg anet -.-
LordLucifer
well...the new AI triggers with every single AoE in this game....think abt dervishes...just a walking fire storm scattering mobs and spreading agro, gg
Tommy
Quote:
Originally Posted by LordLucifer
well...the new AI triggers with every single AoE in this game....think abt dervishes...just a walking fire storm scattering mobs and spreading agro, gg
you gotta think out of the box.. they can be a decent caster protector. whenever mods try to attack casters, they scare the mobs.. so the casters are safe
Domino
This is an example of Darwin's Law. The weaker species will cry "OMFG NERF" and "die out" (AKA go play a diff game, commit ritual suicide with a sharp salmon) and the stronger species will adapt and improvise to the ever-changing game environment. Those who cannot or will not adapt will be left by the wayside.
This is the hand you have been dealt LordLucifer, complaining about it won't change anything. Learn to adapt and improvise or play a different game... it sounds cold, but it's really that simple... sorry.
This is the hand you have been dealt LordLucifer, complaining about it won't change anything. Learn to adapt and improvise or play a different game... it sounds cold, but it's really that simple... sorry.
Former Ruling
The NEW AI change isn't "scatter" like the original.
They dont just "Scatter" - They move away from the fighting and regen health. This is a Tactical difference I felt like noting..
They dont just "Scatter" - They move away from the fighting and regen health. This is a Tactical difference I felt like noting..
LordLucifer
Quote:
Originally Posted by Domino
This is the hand you have been dealt LordLucifer, complaining about it won't change anything. Learn to adapt and improvise or play a different game... it sounds cold, but it's really that simple... sorry. just stating the obvious, dervishes got nerfed already, feel free to adapt as much as you like, but still doesnt change the fact that if things stay like this, they will be hated like assassins, not cause they die like bugs, but cause they will just mess up the battlefield
yah, the mobs scatter to regen, then they pic different targets all over again, scattering agro, besides its plain annoying when mobs run
Rancour
I can't help but agree. Of course we need to adapt, but the Dervish is a melee-class! Causing enemies to run from you is a serious gimp. I mean, what if this happened to warriors? They NEED to be in melee to be able to actually fulfill a purpose, but how can they do that if enemies run every 2 seconds?
With elementalists, it wasn't only called for (due the huge damage that elementalists could do to a group) and not as serious a nerf, since eles could still toss up ranged snares and such.
But a Dervish can't do that. Sure, he can cripple all targets around him, but it is now so that he cannot actually stay in a fight and hit enemies without moving them away and screwing with aggro.
I don't wanna be a whiner, but it's like an update that makes Monk's healing spells deal damage to the target at the same time as healing.
And I mean, it's not like the Dervish was really overpowered; they can hit a max of 3 enemies, not really a big deal.
I think Lucifer is right, people will be just as, or more, annoyed with Dervishes as they are with assassins. And it isn't just a case of people playing a character like they aren't supposed to, like it is with the assassin; it's a case of taking a class' primary role (which is to stay in a fight and deal damage), and giving them the opposite effect.
With elementalists, it wasn't only called for (due the huge damage that elementalists could do to a group) and not as serious a nerf, since eles could still toss up ranged snares and such.
But a Dervish can't do that. Sure, he can cripple all targets around him, but it is now so that he cannot actually stay in a fight and hit enemies without moving them away and screwing with aggro.
I don't wanna be a whiner, but it's like an update that makes Monk's healing spells deal damage to the target at the same time as healing.
And I mean, it's not like the Dervish was really overpowered; they can hit a max of 3 enemies, not really a big deal.
I think Lucifer is right, people will be just as, or more, annoyed with Dervishes as they are with assassins. And it isn't just a case of people playing a character like they aren't supposed to, like it is with the assassin; it's a case of taking a class' primary role (which is to stay in a fight and deal damage), and giving them the opposite effect.
Guardian of the Light
Don't act till nightfall comes out this probably is just a bug after all this happened last time they added anti-AoE AL. This wasn't in the update notes!
Quote:
Improved Monster AIQuote:
Monsters no longer run from AoE damage when they are very healthy, or when they think they’re very close to killing their opponent.
Melee monsters are more intelligent about keeping themselves spread out, so that they don’t put themselves into a position where they’re highly susceptible to AoE attacks.
Also the Dervish attacks might not count as AoE since it only affects 2 other targets.
Theres no way Anet is going to nerf a class's main weapon on purpose.
I'm going to concentrate on PvP till anet fixes this.
Ic Zero
Quote:
Originally Posted by Guardian of the Light
Also the Dervish attacks might not count as AoE since it only affects 2 other targets.
Theres no way Anet is going to nerf a class's main weapon on purpose.
I'm going to concentrate on PvP till anet fixes this. if they ever will....
LightningHell
Quote:
Originally Posted by Rancour
I can't help but agree. Of course we need to adapt, but the Dervish is a melee-class! Causing enemies to run from you is a serious gimp. I mean, what if this happened to warriors? They NEED to be in melee to be able to actually fulfill a purpose, but how can they do that if enemies run every 2 seconds?
With elementalists, it wasn't only called for (due the huge damage that elementalists could do to a group) and not as serious a nerf, since eles could still toss up ranged snares and such.
Untrue
But a Dervish can't do that. Sure, he can cripple all targets around him, but it is now so that he cannot actually stay in a fight and hit enemies without moving them away and screwing with aggro.
I don't wanna be a whiner, but it's like an update that makes Monk's healing spells deal damage to the target at the same time as healing.
And I mean, it's not like the Dervish was really overpowered; they can hit a max of 3 enemies, not really a big deal.
I think Lucifer is right, people will be just as, or more, annoyed with Dervishes as they are with assassins. And it isn't just a case of people playing a character like they aren't supposed to, like it is with the assassin; it's a case of taking a class' primary role (which is to stay in a fight and deal damage), and giving them the opposite effect. What about in PvP? Should we ban kiting in PvP?
With elementalists, it wasn't only called for (due the huge damage that elementalists could do to a group) and not as serious a nerf, since eles could still toss up ranged snares and such.
Untrue
But a Dervish can't do that. Sure, he can cripple all targets around him, but it is now so that he cannot actually stay in a fight and hit enemies without moving them away and screwing with aggro.
I don't wanna be a whiner, but it's like an update that makes Monk's healing spells deal damage to the target at the same time as healing.
And I mean, it's not like the Dervish was really overpowered; they can hit a max of 3 enemies, not really a big deal.
I think Lucifer is right, people will be just as, or more, annoyed with Dervishes as they are with assassins. And it isn't just a case of people playing a character like they aren't supposed to, like it is with the assassin; it's a case of taking a class' primary role (which is to stay in a fight and deal damage), and giving them the opposite effect. What about in PvP? Should we ban kiting in PvP?
Isileth
The funny thing is you say they will be hated like sins. Well you will find a lot of people see sins as very very useful, if I want a monk taken out quickly i want a sin on my team to do it. It will be just the same with Dervish, the fact is you have spent very little time with them to think of a solution (or a use) for your problem. If you dont like them dont play them. Others will find the use and have hours of fun, its your call in the end.
Da Scotty
I like smart MOB, its an evolvement of the game!
As for Dervish whats the news, you lot that can play?
My sin is a rit/monk killer man nothing gets in the way of my shadow step
As for Dervish whats the news, you lot that can play?
My sin is a rit/monk killer man nothing gets in the way of my shadow step
Trixz
Quote:
Originally Posted by Domino
This is the hand you have been dealt LordLucifer, complaining about it won't change anything. Learn to adapt and improvise or play a different game... it sounds cold, but it's really that simple... sorry. Many of Darwin's theories are just that, theories. Most never *truly* proven. Though that particular one was quite believable. His theories on macro-evolution are bull though...ok I'm getting off on a tangent Anyways,there was no need to be so hard either, go troll another forum please . People will adapt, this exact same thing came up when factions came out, people paniced .
Dracil
Yeah, like the Theory of Gravity. Or the Atomic Theory. Or Germ Theory.
Do your Creationist brethren a favor and learn what science is about (here's a hint, science does not prove, it falsifies) so you don't end up pulling a Kent Hovind and completely embarass the Creationist position.
Now back on topic. So far, I just completely devastate the mobs I encounter before they really get a chance to run. Although it helps that I have the preorder scythe.
Do your Creationist brethren a favor and learn what science is about (here's a hint, science does not prove, it falsifies) so you don't end up pulling a Kent Hovind and completely embarass the Creationist position.
Now back on topic. So far, I just completely devastate the mobs I encounter before they really get a chance to run. Although it helps that I have the preorder scythe.
vekpos
lol @ trixz
spend much time on a soap box?
anyways... the biggest problem with the up date (as im sure youve all found out by now) is not that it nerfs dervish. if you kil em fast enough you wont have to chase em down cuz dead men dont run. ive had no problem killing things with my dervish. even if you do happen to aggro a few to many baddies for your comfort, dont sweat it...dervish are made to destroy mobs with their scythes and AoE enchants
it does however nerf 55s. i canno longer just stande in one place and allow the trolls to slay themselves on my SoJ at around 60% health they run off and heal up. the worst part is...i may acctually have to learn how to monk now
spend much time on a soap box?
anyways... the biggest problem with the up date (as im sure youve all found out by now) is not that it nerfs dervish. if you kil em fast enough you wont have to chase em down cuz dead men dont run. ive had no problem killing things with my dervish. even if you do happen to aggro a few to many baddies for your comfort, dont sweat it...dervish are made to destroy mobs with their scythes and AoE enchants
it does however nerf 55s. i canno longer just stande in one place and allow the trolls to slay themselves on my SoJ at around 60% health they run off and heal up. the worst part is...i may acctually have to learn how to monk now
WPCTimCarnage
I know the new update has a lot of people upset, and frustrated. As time goes on, there will be updates and new builds created. In my opinion I look forward to playing with the new update, it makes you think instead of just mowing over everything. This I feel will be fun for guilds to work together and counter the new enemies. Good luck to everyone, and have fun with it.
Tozen
The dervish can't be "nerfed" yet because its BRAND NEW.
If you're talking about the beta test... guess what? IT WAS A BETA TEST.
I still like them
If you're talking about the beta test... guess what? IT WAS A BETA TEST.
I still like them
Spirit_Axery
I think this is the easiest game crowd for a company to please 'ever'.
People rallying against any nay-saying with "adapt.. adapt.. adapt.."
I actually think that's great. I hate the belly-aching; must say though, I agree that the way Dervishes are affecting mobs- purely in my experience, not speaking for anyone else- borders on ridiculous, and easily falls into the realm of simple mistake.
I'm not sure I can be convinced that a melee character who causes enemies to run and *disperse*, nullifying their own inherent bonus, is an 'okay' state of affairs.
As for "What about in PvP? Should we ban kiting in PvP?" -- that's actually a completely off colour response to this complaint. Kiting has nothing to do with mobs running into mobs, or a whole classes unique ability being nullified when they try to fill their intended role!
Again, for the record, this is just my opinion derived from my experiences.
People rallying against any nay-saying with "adapt.. adapt.. adapt.."
I actually think that's great. I hate the belly-aching; must say though, I agree that the way Dervishes are affecting mobs- purely in my experience, not speaking for anyone else- borders on ridiculous, and easily falls into the realm of simple mistake.
I'm not sure I can be convinced that a melee character who causes enemies to run and *disperse*, nullifying their own inherent bonus, is an 'okay' state of affairs.
As for "What about in PvP? Should we ban kiting in PvP?" -- that's actually a completely off colour response to this complaint. Kiting has nothing to do with mobs running into mobs, or a whole classes unique ability being nullified when they try to fill their intended role!
Again, for the record, this is just my opinion derived from my experiences.
Zinger314
For the record, Dervishes received insane buffs to all their attacks. Almost every attack skill has had its cost reduced by 5 energy.
Vermilion Okeanos
Quote:
Originally Posted by LightningHell
What about in PvP? Should we ban kiting in PvP?
Team A: "Alright! Let's charge into enemy base to gank GL!!"
Team A: *charges*
Team B: "Oh no you don't!!"
Team B: *charges after Team A*
*BEEEEEEEEEEEEEEEEEEEEEP*
Official announcement: "Team A had just been disqualified for kiting."
*rest is up to your imagination*
Team A: "Alright! Let's charge into enemy base to gank GL!!"
Team A: *charges*
Team B: "Oh no you don't!!"
Team B: *charges after Team A*
*BEEEEEEEEEEEEEEEEEEEEEP*
Official announcement: "Team A had just been disqualified for kiting."
*rest is up to your imagination*
chaoticmadness
i always hit multiple enemies and they never flee not even once
jaspersureshot
I think its and improvement, smarter monsters = better pve, more of a challenge. I also like the the fact that ppl like Vekpos there will now have to play the game the way it was intended. And for the record i dont have any trouble killin grps with the dervish.
random.name
I have noticed the scattering effect on my dervish, but tbh I dont really see that as a problem. As a matter of fact it works in the dervish favor if anything.
The people complaining about this, is the same people who plays an assassin as a tank. A dervish is NOT supposed to be a tank, just like sin isnt supposed to be a tank. Its a NEW proff, with NEW tactics.
In regards to the AoE spells, just learn to time better. I basically time it exactly as I would time Zealots Fire, and have had zero problems in the regard.
The people complaining about this, is the same people who plays an assassin as a tank. A dervish is NOT supposed to be a tank, just like sin isnt supposed to be a tank. Its a NEW proff, with NEW tactics.
In regards to the AoE spells, just learn to time better. I basically time it exactly as I would time Zealots Fire, and have had zero problems in the regard.
Kaida the Heartless
Eh, I'm spamming the AoE on my Dervish and the baddies are sitting in it.
I don't know what you guys are talking about! :P
I don't know what you guys are talking about! :P
LordLucifer
looks like up to 3 mobs will stay under the AoE effects, the rest will scatter
let us see how it goes further ingame when the groups are bigged...
let us see how it goes further ingame when the groups are bigged...
Progor
If this fix stays in, I think that when the dust settles, the Dervish will rise to the top as the best farming class in the game. Here's why.
When mobs realize you are AoEing, they stick around for a little while until they hit about 60-50% health. They all but 3 of them run off and heal. From that point on, you are always fighting 3 enemies at a time, while the others are just sitting there staring at you. This works out perfectly in favor of a Dervish. All the enemies sit there staring at you while you quickly dispatch 3 of their friends, then three more run in to try to take you out and you kill them just as quickly. Repeat until all mobs dead.
Here's why the dervish is so good at this: All other classes can either hit all mobs with an AoE or 1 mob with a single target attack. The Dervish is unique in its ability to consistently hit three mobs at a time. Therefore, the Dervish will farm things 3 times faster than any class focusing on single targets to get around the AoE limitations. Classes focusing on AoE have to find spawns of 3-4 creatures and kill them, then move to the next. Dervishes, on the other hand, can exploit the AoE AI at the beginning of a fight and all the old AoE places (trolls, minos, etc.) will react exactly as a Dervish needs them to.
When mobs realize you are AoEing, they stick around for a little while until they hit about 60-50% health. They all but 3 of them run off and heal. From that point on, you are always fighting 3 enemies at a time, while the others are just sitting there staring at you. This works out perfectly in favor of a Dervish. All the enemies sit there staring at you while you quickly dispatch 3 of their friends, then three more run in to try to take you out and you kill them just as quickly. Repeat until all mobs dead.
Here's why the dervish is so good at this: All other classes can either hit all mobs with an AoE or 1 mob with a single target attack. The Dervish is unique in its ability to consistently hit three mobs at a time. Therefore, the Dervish will farm things 3 times faster than any class focusing on single targets to get around the AoE limitations. Classes focusing on AoE have to find spawns of 3-4 creatures and kill them, then move to the next. Dervishes, on the other hand, can exploit the AoE AI at the beginning of a fight and all the old AoE places (trolls, minos, etc.) will react exactly as a Dervish needs them to.
Str0b0
I have yet to see the scatter effect from dervish scythe attacks just like I have yet to see them scatter from barrage. I just don't think the definition of AoE applies to melee attacks period. I could be wrong. I use hundred blades on my warrior and have yet to see a scatter even when the new AI conditions are met. Basically I have yet to see them scatter on a multiple hit weapon attack.
Lyssas
Ok, even if mobs would scatter (which they apparently are not as far as I'm conserned) the Devrish would ot have been nerfed. One would simpply have to reconsider the Devrish's role in combat. Perhaps they were not ment to run head in and slay huge mobs. They could be used as a powerful midle-line character punishing anyone who goes for your casters or monks hard.
Just for your consideration before you start shouting about things being nerfed without being sure what the original (perhaps not obvious) purpose of the character is.
Just for your consideration before you start shouting about things being nerfed without being sure what the original (perhaps not obvious) purpose of the character is.
Guardian of the Light
I've tested and Mobs won't run from dervish attacks.
Close plz
Close plz
Chilly Ress
Simply,
Dervish-Best new farming class
Dervish-One of the best damage dealers and self-supplying characters.
Dervish-Best new farming class
Dervish-One of the best damage dealers and self-supplying characters.
LordLucifer
well, great news then, glad the new class is working well
still feel sorry abt the rest of the classes, specially fire eles -.-
still feel sorry abt the rest of the classes, specially fire eles -.-
Kijik Oni Hanryuu
Lord Lucifer, first it's not that bad, I just made a derv last night and was throughly raping mobs of two or three, they didn't scatter. T'isnt as bad as you think, and from reading the update, in my mind Fire Eles are better off now. Now the mobs dont ALWAYS scatter. There are certain conditions where nukers can completely wipe a mob.
LordLucifer
Quote:
Originally Posted by Kijik Oni Hanryuu
Lord Lucifer, first it's not that bad, I just made a derv last night and was throughly raping mobs of two or three, they didn't scatter. T'isnt as bad as you think, and from reading the update, in my mind Fire Eles are better off now. Now the mobs dont ALWAYS scatter. There are certain conditions where nukers can completely wipe a mob.
when 8 nukers use met shower almost at the same time so the knockdowns wont let em run? XD
sry, just saying... >.<
sry, just saying... >.<
Kijik Oni Hanryuu
Quote:
Originally Posted by LordLucifer
when 8 nukers use met shower almost at the same time so the knockdowns wont let em run? XD
sry, just saying... >.< lol I meant more like catching them when they are at half health or lower, or using echo nuking to spread showers to the point where they will get caught in them.
sry, just saying... >.< lol I meant more like catching them when they are at half health or lower, or using echo nuking to spread showers to the point where they will get caught in them.
Fox Reeveheart
well ele farmers got killed by this nerf... I should know I am one! I invincementalist my way through minos in elona's reach.. but not anymore! Ever since they all run from my aoe spells with like 60% health remaining and regen. So now I need another way to make money...
this is really starting to bust my buttons Anet!
first you take away my only form of money (which was at the time, farming the grotto chest). And force me to learn farming
Now you nerf my farming! how do i make money now!?
this is really starting to bust my buttons Anet!
first you take away my only form of money (which was at the time, farming the grotto chest). And force me to learn farming
Now you nerf my farming! how do i make money now!?
Hyprodimus Prime
Quote:
Originally Posted by Dracil
Yeah, like the Theory of Gravity. Or the Atomic Theory. Or Germ Theory.
Do your Creationist brethren a favor and learn what science is about (here's a hint, science does not prove, it falsifies) so you don't end up pulling a Kent Hovind and completely embarass the Creationist position.
Now back on topic. So far, I just completely devastate the mobs I encounter before they really get a chance to run. Although it helps that I have the preorder scythe. Falsification is elimination and via elimination, science may show evidence greatly weighing to one side. It therefore can "prove."
This new update hurt my ele too, there is little he can do now besides solo green farm which is much less consistant than mob farming. I think all classes have been hurt in some way by it, ANet wanted to make GW a little harder requiring more teamwork and thinking.
Do your Creationist brethren a favor and learn what science is about (here's a hint, science does not prove, it falsifies) so you don't end up pulling a Kent Hovind and completely embarass the Creationist position.
Now back on topic. So far, I just completely devastate the mobs I encounter before they really get a chance to run. Although it helps that I have the preorder scythe. Falsification is elimination and via elimination, science may show evidence greatly weighing to one side. It therefore can "prove."
This new update hurt my ele too, there is little he can do now besides solo green farm which is much less consistant than mob farming. I think all classes have been hurt in some way by it, ANet wanted to make GW a little harder requiring more teamwork and thinking.
LordLucifer
only problem is.. farming is not abt teamwork when you share the same drops with your whole huge party >.<
and 15k armors wont come from normal teamwork PvE play..just not gonna happen! it wasnt "easy" to get 15k armors before, just not a painful process..
but nvm that, its another topic, besides farming isnt dead...yet, at least not UW, wich is why i moved to europe, to farm that krap all day long >.<
and 15k armors wont come from normal teamwork PvE play..just not gonna happen! it wasnt "easy" to get 15k armors before, just not a painful process..
but nvm that, its another topic, besides farming isnt dead...yet, at least not UW, wich is why i moved to europe, to farm that krap all day long >.<
Dki
Quote:
Originally Posted by Progor
If this fix stays in, I think that when the dust settles, the Dervish will rise to the top as the best farming class in the game. Here's why.
When mobs realize you are AoEing, they stick around for a little while until they hit about 60-50% health. They all but 3 of them run off and heal. From that point on, you are always fighting 3 enemies at a time, while the others are just sitting there staring at you. This works out perfectly in favor of a Dervish. All the enemies sit there staring at you while you quickly dispatch 3 of their friends, then three more run in to try to take you out and you kill them just as quickly. Repeat until all mobs dead.
Here's why the dervish is so good at this: All other classes can either hit all mobs with an AoE or 1 mob with a single target attack. The Dervish is unique in its ability to consistently hit three mobs at a time. Therefore, the Dervish will farm things 3 times faster than any class focusing on single targets to get around the AoE limitations. Classes focusing on AoE have to find spawns of 3-4 creatures and kill them, then move to the next. Dervishes, on the other hand, can exploit the AoE AI at the beginning of a fight and all the old AoE places (trolls, minos, etc.) will react exactly as a Dervish needs them to. I am comnplete agree with you on this i was playing my Dervish last night and that was what i was doing get in to the Big pile and start my AOE action everything was droping fast and constantly.
For those that saying That this class is Nerfed they need to adjust or simply play another Class.
When mobs realize you are AoEing, they stick around for a little while until they hit about 60-50% health. They all but 3 of them run off and heal. From that point on, you are always fighting 3 enemies at a time, while the others are just sitting there staring at you. This works out perfectly in favor of a Dervish. All the enemies sit there staring at you while you quickly dispatch 3 of their friends, then three more run in to try to take you out and you kill them just as quickly. Repeat until all mobs dead.
Here's why the dervish is so good at this: All other classes can either hit all mobs with an AoE or 1 mob with a single target attack. The Dervish is unique in its ability to consistently hit three mobs at a time. Therefore, the Dervish will farm things 3 times faster than any class focusing on single targets to get around the AoE limitations. Classes focusing on AoE have to find spawns of 3-4 creatures and kill them, then move to the next. Dervishes, on the other hand, can exploit the AoE AI at the beginning of a fight and all the old AoE places (trolls, minos, etc.) will react exactly as a Dervish needs them to. I am comnplete agree with you on this i was playing my Dervish last night and that was what i was doing get in to the Big pile and start my AOE action everything was droping fast and constantly.
For those that saying That this class is Nerfed they need to adjust or simply play another Class.
Trixz
Quote:
Originally Posted by Dracil
Yeah, like the Theory of Gravity. Or the Atomic Theory. Or Germ Theory.
Do your Creationist brethren a favor and learn what science is about (here's a hint, science does not prove, it falsifies) so you don't end up pulling a Kent Hovind and completely embarass the Creationist position.
Now back on topic. So far, I just completely devastate the mobs I encounter before they really get a chance to run. Although it helps that I have the preorder scythe. All of those theories are valid, its just Darwinism that has alot of untied lose ends. Give me ONE VALID example of marco-evolution to the level where a creature goes from a ape to a man? Hmmm, I'd like to hear it. Science is a wonderful thing, until you go outside of science and it just becomes politics and "whos right" over the truth( oh yes I said it) and the facts. I don't wish to further post on this topic.
I agree with the fact that Dervish's can't be nerfed yet, as what we saw was in the BETA test.
Do your Creationist brethren a favor and learn what science is about (here's a hint, science does not prove, it falsifies) so you don't end up pulling a Kent Hovind and completely embarass the Creationist position.
Now back on topic. So far, I just completely devastate the mobs I encounter before they really get a chance to run. Although it helps that I have the preorder scythe. All of those theories are valid, its just Darwinism that has alot of untied lose ends. Give me ONE VALID example of marco-evolution to the level where a creature goes from a ape to a man? Hmmm, I'd like to hear it. Science is a wonderful thing, until you go outside of science and it just becomes politics and "whos right" over the truth( oh yes I said it) and the facts. I don't wish to further post on this topic.
I agree with the fact that Dervish's can't be nerfed yet, as what we saw was in the BETA test.
Dracil
First off, you just goal post shifted. You first claim it's invalid because it's a "theory." All those other things are "theories" as well. Actually they all have untied lose ends. In fact, everything in science has untied lose ends. That's sort of the point, and it's not the role of science to tie them up. Again, read up on the philosophy of science.
Also, if we actually had examples of apes becoming men, that would disprove evolution. That's the problem with Creationists. Their misunderstanding of evolution causes them to ask for more than what evolution actually states, in other words, they want what is basically hyperevolution. Well of course, we don't believe in that either. Oddly enough, for a global flood to be possible, Creationists actually have to believe in this sort of hyperevolution to get the speciations we have today within a mere 4000 years. Yet they won't accept the real deal. It truly boggles the mind.
Now, if you want some examples of real evolution that has occurred, try http://www.talkorigins.org/faqs/faq-speciation.html.
If you want to continue this, PM me and we can talk further.
Now that I think of it, the reason the mobs are being devastated is more because of my MM Hero.
Also, if we actually had examples of apes becoming men, that would disprove evolution. That's the problem with Creationists. Their misunderstanding of evolution causes them to ask for more than what evolution actually states, in other words, they want what is basically hyperevolution. Well of course, we don't believe in that either. Oddly enough, for a global flood to be possible, Creationists actually have to believe in this sort of hyperevolution to get the speciations we have today within a mere 4000 years. Yet they won't accept the real deal. It truly boggles the mind.
Now, if you want some examples of real evolution that has occurred, try http://www.talkorigins.org/faqs/faq-speciation.html.
If you want to continue this, PM me and we can talk further.
Now that I think of it, the reason the mobs are being devastated is more because of my MM Hero.
JAGeAkurei
Quote:
Originally Posted by Dracil
Now that I think of it, the reason the mobs are being devastated is more because of my MM Hero.
MM & N/R Heroes are so stupid fun lol