Now is a great time for them to make this change. Basically, make it where all unlocked skills and professions are available to your PvE character **in the Battle Islands**. Now, if you download a build or swap with a friend, if you lack the skills necessary for the build, the skills are grayed out. They can simply do that to the skills you unlocked but don't know after you leave PvP. So for example...
A PvE/PvP playing secondary Necromancer doesn't know Spiteful Spirit. He doesn't want to capture it, as he captured it on another character and it was too much trouble to go through again. This change would allow him to use Spiteful Spirit in a PvP arena, but when he enters roleplaying, it would be grayed out as if he loaded a template with Spiteful Spirit without knowing the skill. They could do this with weapons and armor too (simply say "Customized for [Name]. PvP only.).
Advantages? While some people ONLY play PvE and some people ONLY play PvP, there are some people who enjoy BOTH aspects of the game. This change is for them. It gives a lot of benefits:
1. A use for balthazar faction for PvE characters. Basically, when a PvE character enters PvP arenas, this change would make him perform like a PvP character- basically uniting the game's community!
2. He could EASILY make a PvP only Necromancer who knows that skill, has access to all secondaries, all unlocked weapons, etc. This would take about 5 seconds, but on the other hand, waste a skill slot! Why should he have to waste a skill slot just to use the PvP bonuses he unlocked for his account? If he unlocked them, then they should be his to use in PvP, REGARDLESS of whether the character says PvP or PvE on it... that shouldn't matter, because regardless, it's ONE game.
3. This would put all people in PvP on a completely fair playing field. PvE Players would have (potentially) cooler skins, while PvP Players would have (potentially) cooler emotes and larger room for Balthazar faction.
Why is Guild Wars currently treated as TWO games?? There is no need for it. By making PvE characters essentially act as PvP characters in PvP arenas by allowing the use of unlocks and pvp only items, the ONLY difference is that hardcore PvP players will have awesome emotes and more balthazar faction cap and hardcore PvE may have a cooler skin or two. This change would be EXTREMELY easy to implement, help unify the community, and care about the people who play the ENTIRE game, not just half of it.
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