The great escape quest..

Masta Devious

Academy Page

Join Date: Jul 2005

Gods of Nothing

W/Mo

Has anyone done this and got into the fort ?

We cant get through the doors ?

Help?

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

They won't open for me either.

broodijzer

broodijzer

Jungle Guide

Join Date: Jan 2006

void

Mo/

you have to walk to the north and enter from there.

dietoomuchtolevel

Frost Gate Guardian

Join Date: Aug 2006

Go around the left side. Follow the arrow across the water.

Masta Devious

Academy Page

Join Date: Jul 2005

Gods of Nothing

W/Mo

weve followed arrows kills mobs, got to north gate and nothing happends. Tried it twice now.

Anarkii

Anarkii

Jungle Guide

Join Date: May 2005

-None-

R/Me

Opened for me. Killed all the scouts around the perimeter, and then it only opened after I backed away a fair distance from the left gate.

mrcake

mrcake

Krytan Explorer

Join Date: Mar 2006

W/N

Wont open for me either i can see a open doorway at the back but cant get there from the north.



any ideas?

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

I just did this without any problems
- not sure what to suggest

Masta Devious

Academy Page

Join Date: Jul 2005

Gods of Nothing

W/Mo

Done it at last, Ignore the stupid green arrows pointing you to north gate, you need to go far north and wipe out a camp with scouts. Then it will be open.

mrcake

mrcake

Krytan Explorer

Join Date: Mar 2006

W/N

I wanderd about killing all enemie groups but still gate closed.
I have coverd all this area so far.

Sooty

Lion's Arch Merchant

Join Date: Jul 2005

Australia

Giggity Giggity Goo

I had the same problem, there were two enemies just inside the gate on the northern side. You can attack them through the wall. After killing them the gate on the southern side opened for me. Hope it helps.

mrcake

mrcake

Krytan Explorer

Join Date: Mar 2006

W/N

killed the 2 just inside the gate but still no dice

tuf pepper

Ascalonian Squire

Join Date: Mar 2006

Mo/

lol glade I'm not the only one that this has happend to. Did what I was told and gate didn't open. So out of spit of the glitch I killed every thing on that map (zone) and then decided to go see if it was open and guess what it wasn't. lol after I did all that I read the quest log and serched for every name it said since it said koss had a deal with a boat. But I was wrong no mini boat to get me to that open door that you can't reach. Well thats my story on that quest I'll be trying again in a little bit.

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

Nothing opens for me either.

ap47

ap47

Academy Page

Join Date: Nov 2005

Sweden

Mo/

Same problem here

temp

temp

Lion's Arch Merchant

Join Date: Nov 2005

my bedroom

Band Of Death UK

ditto

EinherjarMx

EinherjarMx

Wilds Pathfinder

Join Date: May 2006

Mexico

La Legion del Dragon [LD]

E/

yesterday we got it done, still don't know how it happened, we got owned by a mob, and then after rezzing in shrine gates were open, still we wandered around for a while before the mob thing

Phades

Phades

Desert Nomad

Join Date: Jun 2005

I have this quest active myself, but i havent looked to see if there was a certain hero requirement to get it to work yet or not. Several other quests and missions require a particular hero or another to have them work. Is this something that is being overlooked or undocumented? It simply wouldnt make sense to have a door trigger randomly between different groups of people. It would make some sense if it had something to do with varied party compositions though.

Kelsey Cain

Frost Gate Guardian

Join Date: Sep 2006

Had to do it twice yesterday - first time the gates stayed closed - second time they opened.

Can't say I remember doing anything differently though...

some guy

some guy

Jungle Guide

Join Date: Jul 2006

SPAWN CAMPING YOUR HOUSE

We Speed Clear H O H [ HsC]

Same problem here, but the gate opened when I restarted the quest. This is definately a bug.

Siphen

Ascalonian Squire

Join Date: Jun 2006

E/Me

Happens to me , i spend maybe 20 minutes to open the doors lol

I think the quest doesnt work well, but the thing to do is from the door where the bridge are kill the ppl you can inside (1 or 2) and try to attack or get the attention of the boss mob and back to the bridge. The doors should open after a cpl of try

exiled mat

exiled mat

Krytan Explorer

Join Date: Dec 2005

The netherlands > friesland > balk

[JAMM] Justified Ancients of Moo Moo

E/Me

the gates worked fine when i did the quest, but that 170 damage barrage boss needs a nerf..... (on max dervish armor )

The Leviathan

Ascalonian Squire

Join Date: Oct 2006

The Heroic Underword Guardians

N/Mo

I think it's a glitch, I was doing it with my brother and we had the same problem you guys did. But we just and eliminated all of the monsters, came back, and the doors finally opened.

However, when I did it with a guildie they opened right then and there =\.

DJJD2006

DJJD2006

Academy Page

Join Date: May 2006

[CASH]

R/Mo

i didnt even kill everything in the area, I just killed the 2 bosses, alot of oother mobs were alive, opened for me

rotaulave

Wilds Pathfinder

Join Date: May 2005

Ftl Fla

Knights of Pallas [KOP]

W/Mo

If you read Guildwiki's report on the quest it says that it is currently bugged, it gives some suggestions but as of yet i cannot get in, done everything but no gate.

Tachyon

Tachyon

Forge Runner

Join Date: Nov 2005

Stoke, England

The Godless [GOD]

W/

Five times I've tried this today and five times the gates haven't opened! Just how the hell are you supposed to progress when one of the Primary quests is so bugged?

Is there any news that ANet plan on fixing this bug? I want to carry on and get further into the game.

Teddi

Academy Page

Join Date: Mar 2006

Mo/E

Just wondering, for the people who it has not worked for, did you have heros in your party? Could be a solution. Ill try it after, cause it didnt work for me either.

Edbert

Ascalonian Squire

Join Date: Sep 2006

I have cleared the entire room/map/area, killed 2 NMEs inside the walls too. Tried it with 2 diffferent hench/hro groups. Both main gates remain closed, no way I can find to reach the open gate on NE side, tried the boats.

ETA: Anyone heard of a bugfix?

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

yes this quest is currently bugged. First time, didn't work, second time I tried a different path (wiped out corsairs coming from the east the first time then from the north the second), and I had the same hero/hench team both times
I've also had some problems with quest stars not updating

Edbert

Ascalonian Squire

Join Date: Sep 2006

Thought I'd post here right quick...

I failed this quest 3 times, never got the doors to open despite killing EVERYTHING and waiting almost 2 hours. Just went back one more try and it worked. All I did was run straight towards the arrow after leaving from the command post (some fighting along the way but not deviating from the path except the one hill you cannot cross over). For that i went to the left, talked to the NPC then curved right towards the western bridge. Killed every Corsair between there and the gate, then the arrow moved to the north. I crossed as close to the castle as I could, killed 3-4 groups of Corsairs from there to the gate and it opened. I never went up north to the settlements and only killed 15-20 vermin.

Just thought I'd share what worked for me.

IkegaIXII

Ascalonian Squire

Join Date: Sep 2006

H-Town TX

fist

W/

Hey guys, I attempted the quest 2wice and got it to work 2nd time.

Me and my friend decided to kill only the guards that were located where the green stars were on the map and ignored everything else. We killed the 2 guard groups and the northern door opened.

I believe the quest said something about luring the general out by killing those two guard groups and thats what I did. Hope that helps you guys. GL.

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

Try killing all the mobs to the N of the fort first, then the mobs to the W. Don't aggro the mobs inside til the gate opens. This worked for me.

edit: it opened the W door for me, point worth making after reading above post

Not aggroing crap inside the fort could maybe be the key.

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

Quote:
Originally Posted by Ole Man Bourbon
Try killing all the mobs to the N of the fort first, then the mobs to the W. Don't aggro the mobs inside til the gate opens. This worked for me.

edit: it opened the W door for me, point worth making after reading above post

Not aggroing crap inside the fort could maybe be the key. You may just have figured it out. The time I failed, I aggroed some guys inside

Edbert

Ascalonian Squire

Join Date: Sep 2006

Quote:
Originally Posted by VitisVinifera
You may just have figured it out. The time I failed, I aggroed some guys inside I know I'm a n00b and all but aggro'ing the guys inside has nothing to do with it. The gates opened long before i was even close to aggroing the interior once I killed the patrols in the correct order (according to arrows and stars). See my second post in this thread above.

DergeDraconis

Frost Gate Guardian

Join Date: Jun 2005

Pennsylvania

Arkangels [ARK]

Quote:
Originally Posted by Masta Devious
Done it at last, Ignore the stupid green arrows pointing you to north gate, you need to go far north and wipe out a camp with scouts. Then it will be open. This is how I got it to work finally.

c_ras

c_ras

Krytan Explorer

Join Date: Jul 2006

Eternal Deliverance

R/

Ok, if I remember this one correctly there is a mob in front of the main gate and a small mob on the side. To get the gate open, you first have to take out the mob on the side. This will trigger the gate to be unlocked. Go to the front gate, take out that mob, and then head in the castle.