Black looks much better after the update but it still mixes horribly with other colors. There's no way to get a dark color now, even the extremelly expensive combination of Color+Black+Black+Black looks like Color+1Black did before Nightfall.
The darkening effect of adding Black to a mix is very minimal, just have a test, easy to do with the new interface : Try Black+3x sameColor and see how little the 1 black changes, then try Color+3 Blacks and see how far from black is this mix.
I wish it was possible to take a Black Dye (which is very dark now) and add a chosen fraction of another dye vial to it, scalable. (of course wasting the remains of the dye)
Because now its illogical and ridiculous :: Look, you have a vial of perfect Black Dye and want to lighten it up just a little and colorize it. Adding just a little of another dye to it would be logical, but no, in GW you have to buy another 2 Blacks to mix with a color AND STILL the effect is poor, looking more like adding half a black than a whooping 3 blacks.
And i think its doable as the current game engine can handle much more different color combinations than are possible to obtain by any possible dye combination currently. Proof : armors from before the update didnt change even if their color is now impossible to be reproduced.
What have they done to our Black Dye!
Yawgmoth
Priest Of Sin
Thank god I got that perfect Blood Red on my necro's armor before the update Oo
Can't quite get Gold to work on my Dervish now though.. oh well, back to the dye-ing board.
Can't quite get Gold to work on my Dervish now though.. oh well, back to the dye-ing board.