Best secondary proffesion?

stunt296

stunt296

Pre-Searing Cadet

Join Date: Oct 2006

W/Mo

What is the best secondary proffesion for a warrior? Since I'm not really a person that likes healing...I kinda want to avoid Warrior/Monk. I thought about Warrior/Necro since I like dark skills and all but I want some opinions upon this. So...Any help?

Fluffy Butt

Fluffy Butt

Frost Gate Guardian

Join Date: Jun 2006

W/Mo

... thats a tough one, a bad one would be a ritualist for a ritualist... maybe not. Almost everything goes good with a tank. Maybe not a elementalist becuase of the energy. Assassin... I have to test that. Mesmer is only good for casters, so mesmer the worst and the best is Monk cause of the self heal. A tank is a well rounded fighter just like most characters created. You can't go wrong with this one.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by Fluffy Butt
... thats a tough one, a bad one would be a ritualist for a ritualist... maybe not. Almost everything goes good with a tank. Maybe not a elementalist becuase of the energy. Assassin... I have to test that. Mesmer is only good for casters, so mesmer the worst and the best is Monk cause of the self heal. A tank is a well rounded fighter just like most characters created. You can't go wrong with this one. I disagree almost fully.

Warriors can pump out the most damage out of all professions, therefore use this ability and think offensively.

/Assassin is very good for the shadow steps.
/Mesmer can be useful for Swords, for example, "Charge!" swords free up Sprint, and use Hex Breaker; also you can bring Expel Hexes on a Sword warrior.
/Elementalist is largely for Shock.
/Monk is almost unused except on characters that are designed to split, because of Empathic Removal.
/Necromancer is used for Plague Touch.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

I find Rangers bring a bit more survivability and some ok-ish stances. Troll Ungeunt and Apply Poison are good ones from the Wilderness Survival line.

Otherwise I agree with what LightningHell said.

stunt296

stunt296

Pre-Searing Cadet

Join Date: Oct 2006

W/Mo

Alright thanks...I'll look into that.

ShaneOfMach

Krytan Explorer

Join Date: Aug 2006

Warrior/Mesmer has some of the highest defense in the game (Elemental/Physical Resistnace)

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

You said you don't like healing aspects, that is why you don't want to be a W/Mo. That's fine.

Still...

Mo - Mend Ailment; Hard Rez; remove hex;essence bond/balthazar's spirit; judge's insight

Me - Illusionary Weapon (e); shatter hex

N - plague touch; barbs; insidious parasite; parasitic bond;Tainted Flesh(e)

R - antidote signet; Melandru's Resilience (e); apply poison; Bunny Thumper; tiger's fury/beastial fury;stances

Rit - hard rez; brutal weapon

E - armor of earth; sliver armor; conjure flame/frost/lightning; Shock Warrior; aftershock

A - shadow steppinig; additional runs

I don't know anything about Dervish or Paragons, sorry.

Hope this helps.