New info on spirit bond

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

I did a quick search and found that no one had posted on this..

of course we all know spirit bond was changed recently..

but what i bet you didnt know is that spirit bond does not refresh the per 10 hit every cast.. allow me to explain...

you cast prot spirit and spirit bond.. you get hit five times then you recast sprit bond.. after the next five hits.. spirit bond WILL end..

So that is one of the main reasons people are having a ton of trouble with spirit bond.

The key to using spirit bond now is that you have to let it end then recast it.

i will explain: cast prot spirit and then spirit bond.. tank baddies..wait for bond to end... then recast as fast as possible ... use bonnetties as a buffer for the recast if needed..

i was able to easily survive and tank a group of 11 baddies with this new tactic..

try it and tell me how it goes.


this means that they did not nerf it.. they just made it so that you cannot tank infinite ammounts of aggro.. 11 is probably the max.. but it still has many great uses..

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I thought that is how it was suppose to work not like casting PoS or HB.Thanks for the info.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Theres a huge thread on this in the monk section...

And thats really not any help. The power of SB was that Holy Wrath/Retribution dished out a shed load of damage, if your dodging the majority of attacks your still not exactly making good use of the builds original power.

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

I apologize for that.. i should have searched a tad harder..


but there is no real need to dodge attacks.. the holy wrath retribution combo is still very aplicable.. its just that the monk needs bonnetties if he is going to tank more than 14 baddies at a time.. or if he gets one sb interrupted.

ddraeg cymru

ddraeg cymru

Frost Gate Guardian

Join Date: Sep 2006

The Guardians Of Wales [GoW]

Mo/

hmm meaning dual UW is still possible - the SoJ + brambles part of my build...
jsut take a tad longer than it used to and make it a bit harder? hmm thanks....does retibution and holy wrath cause loss of aggro?

Knight of Saitin

Knight of Saitin

Desert Nomad

Join Date: Aug 2005

BC

[KOS]

N/Mo

lol.....everything causes agro to break. I farted in my chair and they all scattered :P

ibex333

ibex333

Desert Nomad

Join Date: Jun 2005

Brooklyn, NY

[EYE]

Rt/A

I cant see this working in Shirokken farming where you get hit 50 times per second. Try recasting your SB then.... Might work for smaller groups though.

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

ya there is definatly a limit now for the spirit bond monk to tank.. but the build is still very much alive.. so that is some good news

Bloodied Blade

Desert Nomad

Join Date: Jan 2006

R/

@Ibex333, what happens for the 40 hits that happen before you can recast SB?

Mera Regila

Mera Regila

Krytan Explorer

Join Date: Jul 2006

In The Deep

R/A

I don't think Shiro'Ken Farming will stay alive long, but you can still troll/minotaur farm without dying on the spot. This is because with 10 hits you gain 20 energy, enough to recast it, now i guess you have to spam it instead of just leaving it there.

Mera Regila

Mera Regila

Krytan Explorer

Join Date: Jul 2006

In The Deep

R/A

Quote:
Originally Posted by Bloodied Blade
@Ibex333, what happens for the 40 hits that happen before you can recast SB? They all hit before you can regenerate any health, you die.