Endgame Green / Armor Screenshots *spoilers*

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

So, I finally got home from work and made quick work of Shiro thanks to the Spoil Victor suggestion - then I decided to show Abaddon who's the boss and whoop his ass on my first try too. Although I wasn't the first this time, I'll repeat my last post from Factions kill and post some screenies of the armor and greens! This time there are more variations of the greens - for example, the bows has a different mod for each kind. Flatbow is Zealous and the Shortbow is Bleeding 33% (yuck). The sword, axe, and Hammer are all AP20/20 and the caster gear is a wide variety of skill specializations. The Assassin, Dervish, and Paragon items have a better mix like the ranger and I've realized I forgot to take SSs of the Spears. Anyways, take a look!

Armor (Ranger 15k):



Scythes:



Bows:



Warrior:



Daggers:



Casters:



Anyways, that's pretty much it. You also have the opportunity to get the quests for all the heroes you missed on the way as well!

Indian

Indian

Wilds Pathfinder

Join Date: Oct 2005

[SWIM]/[HooD]/[RFE]

Me/

(Male Mesmer 15k)

Jeff Highwind

Jeff Highwind

Forge Runner

Join Date: Jul 2006

Grenth's Rejects [GR]

R/Mo

*whistles* If there is a 15e 20% HSR 5e^50 staff for necros I may have a joygasm of epic proporitons.

-.-

-.-

Banned

Join Date: Oct 2006

Lack of Zealous mod on the Green Sword is fail.

Indian

Indian

Wilds Pathfinder

Join Date: Oct 2005

[SWIM]/[HooD]/[RFE]

Me/

Quote:
Originally Posted by Jeff Highwind
*whistles* If there is a 15e 20% HSR 5e^50 staff for necros I may have a joygasm of epic proporitons.

just change requirements for others..

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

Mesmer gear looking sweet, can't wait to deck out my female in it.

Formosa

Frost Gate Guardian

Join Date: Feb 2006

We Are All Pretty [ugly]

If there is no end-game assassin armor I'll be so pissed off...but there are assassin greens...so I have hope :@

The_PC_Gamer

Pre-Searing Cadet

Join Date: Jun 2006

Hells Elite Warriorz

W/R

so where do you get one of these "books"?

Ultimate Warrior

Ultimate Warrior

Krytan Explorer

Join Date: Dec 2005

Canada

LS

W/Mo

When you beat the game do you get the opportunity to do the path you didnt do? Like say you pick to go with Margrid, when you beat the game can u do what you missed by not going with Master of Whispers?

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

Actually you have to just run to a NPC to get the hero you missed. For example, Margrid can be found by just by talking to her shipmate in that challenge mission after you get "Gain Magrid" at the endgame path.

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Mesmer Female 15K dyed black. Mats are as above

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

^That has a fugly appeal.

capitalist

capitalist

Furnace Stoker

Join Date: Jun 2005

Quote:
Originally Posted by Two April Mornings
^That has a fugly appeal. And the boots look like they came off a Garden Gnome...

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

That +15 Energy on the staff has to be a typo. Otherwise, it would be ridicolously overpowered.

Jeff Highwind

Jeff Highwind

Forge Runner

Join Date: Jul 2006

Grenth's Rejects [GR]

R/Mo

I have an odd feeling it aint with the perfect melee weapons out there.

This is a casual player's wet dream.

Saphatorael

Saphatorael

Wilds Pathfinder

Join Date: Dec 2005

Belgium

What mods do the daggers have?
Is it 15^50, zealous and +30hp?
I'm particularly interested in the Split Chakrams (i didn't get any after farming Everthorn over and over)...

Anarkii

Anarkii

Jungle Guide

Join Date: May 2005

-None-

R/Me

Quote:
Originally Posted by Zinger314
That +15 Energy on the staff has to be a typo. Otherwise, it would be ridicolously overpowered. It's 10 base energy + 5en from the staff head. The stats appear combined in Nightfall greens.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by Anarkii
Quote:
Originally Posted by Zinger314
That +15 Energy on the staff has to be a typo. Otherwise, it would be ridicolously overpowered. It's 10 base energy + 5en from the staff head. The stats appear combined in Nightfall greens. I just wanna know when an extra 5 energy has made something "overpowered"...

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Meh 20/20 AP on the Weapons and Zealous bows with old skins..... Anet are choobs.

WTS Book of Secrets


(edit* seems one or two bows arent that bad)

pett998

Ascalonian Squire

Join Date: May 2005

N/E

anyone have a pic of the skin on the staff or just the mods?

CHUIU

Krytan Explorer

Join Date: Mar 2006

Team Legacy

N/

Quote:
Originally Posted by Saphatorael
What mods do the daggers have?
Is it 15^50, zealous and +30hp?
I'm particularly interested in the Split Chakrams (i didn't get any after farming Everthorn over and over)... I thought I made a post yesterday here to clear that up but I dont see it, so here goes again:

Daggers are are all 15^50, zealous, +30hp.

Warrior Shields are
tactics: +30hp, +10 AL vs Cold
strength: +30hp, +10 AL vs Earth
Weapons are all 20/20's and such

Bows are (all 15^50, +30hp):
Flatbow: Zealous
Hornbow: Vamp
Longbow: 20/20
Recurve: cripple
Shortbow: bleeding

Scythes (all 15^50, +30hp):
Eyes: Zealous
Hand: 20/20
Claw: Vamp

Spears:
Courage: 20/20, 15^50, +30hp
Prayer: 10/10, +5 nrg, +30hp
Spirit: lightning, +5 nrg, 20% longer enchantments
Motivation: +30hp, +10 AL vs Fire
Command: +30hp, +10 AL vs Lightning

Wands:
+5^50 nrg, 20% recharge

The weapon crafter has Fiery Flame Spitter type weapons and Maatu Keep style staves (i know, maatu keep has wands and offhands - shush and read further).

Weapons are:
Halves Skill recharge of spells 10% chance
Shields are +1 their attribute, +30hp

Staves are +15 energy -1 energy regen, 20% skill recharge (which is on all staves by default now)