I was thinking about this last night as I started a new character. It seems to me that titles are meant to be a signifier of achievement the player has earned, not the character.
Let's take the map title as an example. The purpose behind it is to show that the player has seen most of what there is to see and has experienced the game in depth. Whether or not it was done with that character shouldn't be prevent the player from being recognized for his achievements.
However, at the same time, it would be important to distinguish between players who have done it once and those who have it completed with every character. Ultimately this would open a whole new dimension to the titles system. New titles for those who have done it with every character, or maybe even differently colored titled names depending on how many characters have this accomplished.
Any thoughts?
Should titles be account-wide?
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I agree that with some titles it would be ludicrous to give the exact representation as we have now. Which is why I think a different presentation of the title should exist for titles not on the character but on the account.
For example, if a character has a title on that he did not specifically earn, it should be in green. This way the player gets recognition, but not necessarily the character.
Ultimately, protector title isn't that important as being account-wise but other titles, such as 'Treasure Hunter', which are really hard to get multiple times should be account-wide. This way it would also be possible to increase requirements. 350 chests for the 'Treasure Hunter' title, if all characters help contribute to it.
It would act to increase enthusiasm for titles. Now it feels kind of like; 'OK, I got the title... but, now I'm going to play a different character and all my recognition is lost... dang..."
For example, if a character has a title on that he did not specifically earn, it should be in green. This way the player gets recognition, but not necessarily the character.
Ultimately, protector title isn't that important as being account-wise but other titles, such as 'Treasure Hunter', which are really hard to get multiple times should be account-wide. This way it would also be possible to increase requirements. 350 chests for the 'Treasure Hunter' title, if all characters help contribute to it.
It would act to increase enthusiasm for titles. Now it feels kind of like; 'OK, I got the title... but, now I'm going to play a different character and all my recognition is lost... dang..."
It depends on what you want Skill Hunter to show:
a) This account has X number of elite skills unlocked.
b) This character has X number of elite skills.
Option (a) is what an account-wide skill hunter title would show, whereas option (b) is what a per-character skill hunter title shows (which is how it is now. From a PvE perspective I think (b) is more useful, because I don't care how many elite skills Joe Whammo has unlocked for PvP if his current character doesn't have any of them.
a) This account has X number of elite skills unlocked.
b) This character has X number of elite skills.
Option (a) is what an account-wide skill hunter title would show, whereas option (b) is what a per-character skill hunter title shows (which is how it is now. From a PvE perspective I think (b) is more useful, because I don't care how many elite skills Joe Whammo has unlocked for PvP if his current character doesn't have any of them.
Quote:
| getting explorer is harder on a mesmer ect. |
The account-wide skill hunter would be weird, as the possible number of elite skills cappable is unlimited when you can delete your characters.
P
sunspear/lightbringer- definetely. they are like faction (the way i interpret them). give them to us aaaall.
drunkard, wisdom, treasure hunter (as said by pheonix), skill hunter, wisdom seeker or whatever it is called. All of these would be much more convenient account wide. Screw identifying 100+ gold weapons on each character to get your title. Not gonna happen.
drunkard, wisdom, treasure hunter (as said by pheonix), skill hunter, wisdom seeker or whatever it is called. All of these would be much more convenient account wide. Screw identifying 100+ gold weapons on each character to get your title. Not gonna happen.
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Cartographer, protector, drunkard and skill hunter should stay the way they are, for the character only.
I've always thought wisdom and treasure hunter shouldn't, not because they are something an account accomplishes, but just because if you want to go for the titles you end up trying to transfer all your golds to one character, open all chests with one character etc. And now that they affect salvaging, I definitely think it. Now if I want something salvaged without losing the item, I have to transfer it.
Sunspear I'm not that bothered about. I got enough sunspear points to progress just from doing the quests in the game, and I know that even if it was account wide, I would do those quests again. But it just won't happen with sunspear points, they are intricately tied in to the storyline and progression of your character; getting your 15 attribute points, getting to a new area, use of special sunspear skill etc.
I've always thought wisdom and treasure hunter shouldn't, not because they are something an account accomplishes, but just because if you want to go for the titles you end up trying to transfer all your golds to one character, open all chests with one character etc. And now that they affect salvaging, I definitely think it. Now if I want something salvaged without losing the item, I have to transfer it.
Sunspear I'm not that bothered about. I got enough sunspear points to progress just from doing the quests in the game, and I know that even if it was account wide, I would do those quests again. But it just won't happen with sunspear points, they are intricately tied in to the storyline and progression of your character; getting your 15 attribute points, getting to a new area, use of special sunspear skill etc.
