Running and getting body blocked

Scotty Tan

Scotty Tan

Ascalonian Squire

Join Date: Aug 2006

[LoT]

R/E

It wasn't until a recent update that I noticed that if you are running through a group of enemies and you manage to get past, the game still believes you are running but are instead stuck where you got body blocked.

I was running some buddies of mine to LA just for halloween this year and it was running through ascalon when I noticed that I was still being attacked by the Char that I had just passed. The game continued to let me run all the way to the portal, and actually past it. Needless to say, this was a setback because I had to run all the way back to where I got body-blocked and get the Char to move so I can get past them.

I'm not experiencing any rubber-banding like when I'm lagging. I'm also on Cable internet 1.5MB/128k.

Anyone else having this same issue?

Ellador Nae

Ellador Nae

Frost Gate Guardian

Join Date: May 2006

GMT+1

Not as extreme but yeah, sort of.
I'll run through a crowd, like you said, and manage to get away. I'm well clear of them, have been for the past 10seconds, but still taking damage. Then I'm teleported back to the old crowd, them all swarming and stomping me. Lovely.
I'm on broadband too, ADSL.

Vadigor

Vadigor

Ascalonian Squire

Join Date: Jul 2006

Osh's Beer Garden.

Square Disc [SDC]

R/Mo

Same thing happened to me a few hours back.

Running through a band of Gypsie Ettins towards Beetletun, suddenly seeing -35 and -50 popping up every second and keep running. Then it teleports me back in the group, I run around and head for the Portal. (I noticed my kbs stalling at 50)

Then I froze up a few steps away from the portal and lost connection completely. (as it turns out my lagging self DID get into Beetletun )

Rakeris

Rakeris

Frost Gate Guardian

Join Date: Jan 2006

Illinois

Feners Reve

Had the exact same problem running some friends though Ascalon yesterday. Was quite odd to say the least, as I decided to just keep running even though they where still attacking me. But as soon as I hit the portal I ported all the way back to them. =(

Final Dusk

Final Dusk

Pre-Searing Cadet

Join Date: Oct 2006

Fame and Fortune (HusL)

Mo/

Yes, this has been happening to me as well.

The worse time is when I was doing a mission, I kept getting stuck behind a pillar, not enemies. I clearly went around it several times, but I just kept lagging right back behind it.

Riplox

Riplox

Krytan Explorer

Join Date: Apr 2005

North Carolina

Shrophire Protectors [Lion]

W/

That's when I click the place I want to go rather than using arrows. We can't do anything about this as It's not our fault. I've been experiencing this too and it is very annoying. It's been happening since the NF PWE...

Woop Shotty

Woop Shotty

Wilds Pathfinder

Join Date: Oct 2006

Ruthless Mafia [RM]

Mo/

Yup same here, and I'm also having mobs keep on me for a very long time. I've heard about this from someone I ran from Beacon's to LA for 1k. He thought it was cheap, and I asked why. He said that people have been charging up to 3k over price for runs because mobs will often follow you a while.

I then noticed it as I was running toward Ascalon, they're VERY persistent. I'll venture to say that this actually does have something to do with runners and that it's not simply a choice of changing mob behavior for realism.

Oh, by the way, you can get through Scoundrel's Sunrise pretty quickly as a Dervish . You use Vow of Silence and that new Ranger no attribute run skill and avoid getting near the foes because of grasping earth.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Happens to me in GvG alot....

Scotty Tan

Scotty Tan

Ascalonian Squire

Join Date: Aug 2006

[LoT]

R/E

Some of my guildies are reporting this happening to them as well.

I've actually run through a portal and kept on going because the still believed I was body blocked half way through the map.

The only way to deal with it now is to run back to where you got body blocked and try to get whatever is attacking you to move out of the way.

d_pity

Pre-Searing Cadet

Join Date: Oct 2006

Van Nuys, Ca USA

I am having a similar problem in Nightfall. During the 'Ghosts in the Graveyard' quest outside Blacktide Den, I find myself or my party blocked in by the NPCs I am rescuing. No Amount of clicking or running will fix the problem. In a number of occasions, I have been able to run away from my party but only a small distance until I get teleported back to the vicinity of the group. My Party however is hopelessly imprisoned inside the NPC group.

It is very frustrating and I have a Question into NCSoft on the matter. I half-overheard a conversation online that they may have patched the game to keep people from using runners. But, I came in to the discussion late and didnt ask the question at the time. So..I dont know. I'll let you know if I get a satisfactory answer.

DeathSniper

Pre-Searing Cadet

Join Date: Apr 2005

I have the exact same problem on the "To Ask For More" mission *sigh*
I am hopelessly imprisoned inside the bloody NPCs who seems to want to all stay within a meter of me...

It's VERY frustrating since it's about the 6th or 7th time I've done it (to try to finish the quest) and...the exact same thing...

DergeDraconis

Frost Gate Guardian

Join Date: Jun 2005

Pennsylvania

Arkangels [ARK]

Count me as another victim of this problem.

D.E.V.i.A.N.C.E

D.E.V.i.A.N.C.E

Jungle Guide

Join Date: Aug 2005

Mo/

Rubber banding since the preview event... always with the staircases... you never seem to get to the top the 1st time around... ever.

Chris616263

Chris616263

Frost Gate Guardian

Join Date: Jul 2006

Me/

Would this count as running and being bodyblocked while running at the same time? This is attempt #3 (looks just like #1 and #2) of running a friend's Monk to Bergan Hot Springs.



Clearly I'm being hit telekinetically by a group of Tengu that is almost completely off the radar. CLEARLY. Where's my eye-rolling smiley when I need one?

Ellador Nae

Ellador Nae

Frost Gate Guardian

Join Date: May 2006

GMT+1

LOL, yes, that's it! And they made the red numbers all big and shiny so you can't miss it

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

Yeah I've been getting this really bad.

But also, I have a related problem where using a skill causes me to warp backwards. It is most noticeable when running, but I get it whatever I'm doing. Use a skill, move a few feet backwards. Also when I go through a portal I can run into the new area for 5-10 seconds before it loads the new area.

And of course, error 7 every few mins.

Moiax

Moiax

Frost Gate Guardian

Join Date: Jul 2006

Pink Animal Clan

E/

I have had this issue as well, which is frustrating, since I'm in college and my connection is pretty good. The lag like that occurs mostly on the wireless though.

My wireless connection atm:
Download Speed: 4793 kbps (599.1 KB/sec transfer rate)
Upload Speed: 2566 kbps (320.8 KB/sec transfer rate)

still lagging..

D.E.V.i.A.N.C.E

D.E.V.i.A.N.C.E

Jungle Guide

Join Date: Aug 2005

Mo/

When I was running some people thru Ice Floe, I would stop running to cast SB and I'd fall back like 5 steps.... continue to run and THOUGH I lost agro so I casted a healing spell but yet again fall back 5 steps and re-agro... yeah...

I too would be uhh screaming obscenities... trying to do other places.
I'm on a 6Mbps line.

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by D.E.V.i.A.N.C.E
When I was running some people thru Ice Floe, I would stop running to cast SB and I'd fall back like 5 steps.... continue to run and THOUGH I lost agro so I casted a healing spell but yet again fall back 5 steps and re-agro... yeah...
That's exactly what I get. I even tried stopping for a few seconds so that the server can know where I am, right? No. Use a skill, fall back 5 steps. Every time.

Matsumi

Matsumi

Jungle Guide

Join Date: Mar 2006

I've been getting this a lot as well, it's very annoying. I also get it in towns a lot too, I'll be running to the storage or somewhere and almost there, then *poof* I'm back at some stairwell still or something. I have a high speed connection as well. Seems like a lagging thing, but for some reason I don't think it is.

Thanas

Thanas

Krytan Explorer

Join Date: Jun 2005

Star Riders (StR)

N/

Same here, sorry I didn't see this post before. I made my own post on this issue also. Sometimes I rubber band, but more often than not I don't. Its like the visuals and the actual gameplay diverge. This effect has lost me over 20K in UW now, since I keep getting killed by aataxe after an apparent BB. This has been happening a lot more since NF.

Ehrenia

Krytan Explorer

Join Date: Apr 2006

Melted Chocolate Bunnies [EaT]

been getting this lots in pvp :S

La Bella Vita

La Bella Vita

Ascalonian Squire

Join Date: Sep 2006

Me/

edit: nvm :S

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

Been getting this ever since I started to play this game.

This feature your all whinning about is part of Guild Wars and always will be (sad but true).

ddraeg cymru

ddraeg cymru

Frost Gate Guardian

Join Date: Sep 2006

The Guardians Of Wales [GoW]

Mo/

this has happened before nightfall usually with mountain trolls on the droks run or when 55ing was still fast you run past get ported back if your runing you die and if you were 55ing you have to start killing b4 trundras which is silly...
ahh well Anet dont like runners

TomD22

TomD22

Lion's Arch Merchant

Join Date: Jul 2005

This has been driving me insane as i've been running around lots going for my elonian GMC title. It's way, way, way more common now than it was before nightfall, no question.

Also happened in a GvG the other day...as far as i was concerned i was running happily across the map back to my base....my guildies on vent were saying wtf are you doing, you're just stood still bodyblocked by that pet...i stopped running and tried to cast and was jumped back from my front door to the enemy base. Very very frustrating.

It's not like the usual occasional lag or 'rubber-banding'...i'm used to that. This is something different. You can cover huge distances with no feeling of lag at all, and the game won't realise you are blocked and jump you back until you stop and cast / click-move.

Shifty Geezer

Frost Gate Guardian

Join Date: May 2005

The Luckless Marauders [OOPS]

E/Mo

This seems to be new and recent. There's been the pop-back since GW started and that's lag causing asynchronous operation between the game server and client. This isn't lag though. Instead it seems the server or client isn't sending/receiving synchronization packets. Ordinarily if the client has you ahead of the server, the server say s'hey, get back here' and you're teleported back. In these cases, the server doesn't do that at all. It lets the client run on. My worst case was about 2 minutes of wandering around being beaten up by off-screen monsters, running to a portal, around the empty area, and head back to where the monters were attacking. That's not lag - that's a broken networking update system.

In my case this cost me my shot at the Survivor title.

Rakeris

Rakeris

Frost Gate Guardian

Join Date: Jan 2006

Illinois

Feners Reve

This is definitly a problem....hopfully it will get adressed soon.