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Originally Posted by Shadowfox1125
My major concern is why the Nightfall/Prophecies team decided to do this; the Factions armor set up was great and there were very few complaints about it.
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But the above idea is taking into account of the following:
-Plentiful/readily supply of insignias of all types for all classes ( in a month or two)
-Insignias remains affortable (its a free market so just beware since popular ones will be gone fast)
One thing that perhaps would work against players with insignias is that some players like to own multiple armours skins anyways which directly translates into more insignias to buy and mod-more headache in the short term. As i mentioned in an earilier post, the idea is good in theory but poor in implementation and practice.
A quick fix to this would be to significantly increase armour drops with insignias for players to salvage off and flood the market. BUT this will also mean that Runes will become affected and become even more worthless and Sup Vigor may Drop even further as well (not neccessary a bad thing) - in short more things becoming worthless in the game. Would be interesting to see how Anet whos good at balancing skills for PvP will balance the economy for PvE or let it fall into ruins.

