Abolish Rune of Vitae

Albas

Ascalonian Squire

Join Date: Jun 2005

Legion of Valhalla

Me/N

Although seeming like a good idea at first, the Rune of Vitae (+10 health stacking applied to any armor piece, for those who don't know) is more of a nuisance than anything in the sense that it makes it difficult for PVE characters to easily switch their builds without having lots of different pieces of the same armor set. I will attempt to explain what I mean by this below.

[edit] This also applies to the Rune of Attunement (Energy +2) [/edit]

Although I rarely use Inspiration Magic, I have a Rune of Minor Inspiration Magic on my pants because I occasionally use Inspiration Magic as a secondary attribute. In order to remain competitive, I would have to remove that Rune whenever I was not using Inspiration Magic and replace it with a Vitae Rune, which is expensive and time consuming given the fact that I just want to switch builds. The alternative to repeatedly buying new Runes whenever I want to switch builds would be to have multiple pieces of armor, some with Runes of Vitae and some with other runes, and to switch between those. Not only does that also cost money, but it clutters my inventory. PVE players should not have to be rich to be competitive. You can argue that PVE players don't have to "compete" but some people like having the best gear available when they go into battle.

Finally, I think the introduction of Runes of Vitae ultimately punishes users that use a diverse array of skills, favoring those people who put all their attribute points in one or two categories over those that like to spread their attribute points more. I see this as giving more health and power to spike teams moreso than balanced teams.

I think when considering the Runes of Vitae one should ask what the point of their introduction is. If your answer is to prevent spike teams from forming and dominating, why not increase the maximum health of ALL players by a certain amount rather than punishing people with a larger spread of attribute points and causing annoyance to PVE players?


If you don't want to read my whole post, I will sum up all my points here.
  • They make switching builds more difficult for PVE players.
  • They punish people that use a variety of attributes in their primary class, favoring those that put all their points into two attributes.
  • There are plenty of other alternatives to health increases including Vigor Runes, Weapon Modifications, and Armor Types.


Just some food for thoughts. Questions, comments, and concerns are appreciated.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

i have a simple solution to your problem!

Scroll Down...












































































Dont use the rune! Problem solved!

tomcruisejr

tomcruisejr

Banned

Join Date: Apr 2005

Quote:
Originally Posted by Albas
...

I have a Rune of Minor Inspiration Magic on my pants ..

....
sorry guy. this sounded funny to me.

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

Quote:
Originally Posted by Albas
PVE players should not have to be rich to be competitive.
Competitive PvE?
*scratches head*

I honestly have no idea what he's talking about... I always thought that anything goes in PvE....

Albas

Ascalonian Squire

Join Date: Jun 2005

Legion of Valhalla

Me/N

I'm just saying it makes switching attributes hard, and a lot of people play competitive missions or alliance battles with their PVE players and it's a pain to have to pay money every time you want to switch your build because in order to compete with the PVP players you have to swap runes you aren't using for vitae runes. The concept is not hard to grasp.

And on a sidenote, I think Domination Magic would probably be a better Rune for the pants. Or possibly Illusion Magic. Definitely staying away from Fast Casting for this one...

Mr Jazzy

Mr Jazzy

Krytan Explorer

Join Date: May 2005

Cali

Mending For The [win]

W/A

umm, there is an option called "create pvp character".

if you feel runes of vitae are too expensive, simply unlock them using balthazar faction, and you don't have to pay for them anymore (on your pvp characters)

you shouldn't be complaining about runes of vitae on pve characters in pvp.

Drewfense

Drewfense

Krytan Explorer

Join Date: Apr 2006

Team Quitter [QQ]

Mo/Me

I have never heard of a pve midliner ever worry about health...I think your the only one...since the game started, 1-2 sups has been the norm for pve-ers, why worry about 10 health now.

Phoenix Arrows

Wilds Pathfinder

Join Date: Mar 2006

With many other ugly people

We Are All Pretty [ugly]

R/

Option 1: Uninstall GW.
Option 2: Don't use Mesmer.
Option 3: Create a PvP character for PvP needs.

Seriously, think about Option 3 for a bit.

10 Health is not going to kill you in PvE. For PvP, just use a PvP character. That's what they're made for.

Albas

Ascalonian Squire

Join Date: Jun 2005

Legion of Valhalla

Me/N

Obviously I'm aware that I have the ability to play as a PVP character... some people prefer to play as PVE characters. But that only is addressing my first point. You have to ask yourself... what does the introduction of these Runes accomplish? If it only makes it harder to manage characters and everyone gets them for free in PVP then why even have them in the first place?

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

Ah, like that... got it.

Yes, that will be a pain... the pain is shared by pvp toons though. They also need to create armorpeaces, altough it won't cost them.

I don't know exactly yet what to think of Rune of Vitae...

positivies:
- gives interesting choice between minor runes and vitae rune
- more hp possible to prepare vs spike metagames

negatives:
- Absorbtion rune got a big boot in the butt. Unless playing pve, or ganking NPC's, the chances of a warrior getting physical damage aren't that high. it's debatable if a superior absorbtion is worth it over the vitae rune.
- being competitive is harder for PvE chars that want to pvp, with more armors needed.

In general I'm happy about the Vitae rune, but only have limited feeling of its impact in GW yet.

Qual

Qual

Krytan Explorer

Join Date: Dec 2005

Denmark, Karup.

[PuG]

W/E

I don't like the new Vitae rune, but I really don't know why. I just don't like it :O

Albas

Ascalonian Squire

Join Date: Jun 2005

Legion of Valhalla

Me/N

I have to say that I made this topic before I knew about all the different types of Runes available (Runes of Vitae were the only new Runes available from the merchant at the time of posting). I am happy with the selection. Not only are there Runes of Vitae, but there are also Runes that add energy, reduce conditions, and that generally do a myriad of other things... I can't speculate because I have the feeling I haven't even begun to see the selection at this point in the game. I have to say that despite the inconvenience of switching runes around I like the customizability of the new characters. So I am changing my opinion based on the knowledge of other types of "Generic" runes other than the Rune of Vitae, which I did not know about before. Maybe in the future there will be some other option that makes it so that minor or major runes do not take up a space on the armor so it makes switching skillsets easier, but aside from that, I am happy with the new choices.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Actually Albas, you have seen everything. Go check out a priest of bathazar or look at a PvP characters rune creation screen and you will see those runes you just listed in your last post are all the ones that have been added.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

If you are PvPing with a PvP it's expected that you'll need alot of money. Just get multiple armors sets (one with +energy, one with as much HP as you can [3x vitae, sup vig, 2 minors] etc etc)

If not, use a PvP character, it's a billion times quicker. Literally. One billion times.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

Well thank you for waking up to all the options... and admiting it. THAT is nice to see for a change in here...

Exoudeous

Exoudeous

Wilds Pathfinder

Join Date: Mar 2006

Honor Warriors

E/

how is it an incovience because you have more options? you know, if you dont want to sue them, then dont. I see these runes as more of a bost to put on your armor that doesnt have anything on it already. Its always better to have a little extra on you then nothing extra at all.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

I have to agree with others here.

I think your reading too much into this.

The choice of whether to use a certain rune is down to the player.

If they choose to put all their gold into runes which give health, then thats their choice.

If they choose to put all their gold into a skill runes to vary their abilities, thats their choice too.

No ones being punished.

It just gives more choice about the kind of build to use.

I suspect your just annoyed because you havent got enough slots to put a rune of vigor+ a rune of Vitae in at the same time because their being used for other things.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

When I use my ele for PvP, I use a sup/minor on the hat, and a minor (sometimes 2) on the armor, which leaves another 2-3 slots for other runes. If 1 is Sup Vigor, that leaves 1-2 left, which can now be Vitae x2 or Vitae and Attunement, or a combination of some of the other new ones. I think it's a great addition

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

I agree with the OP. I'm a heavy pvp'er myself, but....

I have a pve sin. He's worldfamous. JK. Slashing daggers = hot.

When I want the extra 4 energy or 20 hp from the runes, I should either craft new materials and buy new runes, and swap them for this specific build.

If I make a pvp character, I have to use piercing damge daggers. Gets owned by Shields Up, wich is used alot in high-end gvg nowadays....

Sooo...dilemma.

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

If their gonna remove this, they might aswell remove Rune of Attunement along with it.

/signed

Addone_Abaddon

Addone_Abaddon

Wilds Pathfinder

Join Date: Jun 2006

Jersey, Channel Islands

Perfection Is Everything [PiE]

W/

Quote:
Originally Posted by Phoenix Arrows
Option 1: Uninstall GW.
Option 2: Don't use Mesmer.
Option 3: Create a PvP character for PvP needs.
how do you do that once you've uninstalled gw.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

you dont follow the options consecutively you pansy... it just states you have 3 options.

This idea is silly. You're complaining over +10 health rune, get over it please.

Sertu

Academy Page

Join Date: May 2006

Quote:
Originally Posted by Makkert
Competitive PvE?
*scratches head*

I honestly have no idea what he's talking about... I always thought that anything goes in PvE....
rofl

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

Yeah, if you're a serious PVE'er you have to craft a new piece of armor now if you want to swap between 2-attribute and 3-attribute builds. I'll be doing this for a couple of characters.

Is it really that big of a deal? If you're that serious about PVE you ought to be able to afford it.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

/not signed.

As in real life, you simply need to make choices. You don't NEED to have a separate set of armor full of Vitae runes. +1 Attribute > +10 Health any day of the week (and twice on Sundays).

rezabm

rezabm

Frost Gate Guardian

Join Date: Jan 2006

Nightshift Resurrection

R/

LoL! I just realised I got a minor rune of Levi Strauss on my pants!

crucifix

Lion's Arch Merchant

Join Date: Oct 2006

Ohio

R/Mo

attunement= god on a monk.

quit bitching about pve chars being unable to pvp. if you intend on using a pve char as a pvp, then you had better have a different armor set for each build. that is to be expected. if its too much, dont pvp, or just roll a pvp chara.

Not A Fifty Five

Jungle Guide

Join Date: Apr 2006

Creating guild

Mo/

/not signed. I just dont use them.

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

I don't get how Rune of Vitae is expensive. I got one for $260g. That's a pretty fair price. *shrug* Maybe the price went up since I last bought mine. Anyway...I like it. Its something to use when you have enough Attribute runes on your armor and you a bit more from the leftover bit. I just added a Rune of Attunement to my Ragged Scar Pattern cuz I wasn't doing any thing with it other than cursing the my Necro' hair and skin tone prevents me from seeing it. *lol* Grey skin seemed like a good idea at the time.

Albas

Ascalonian Squire

Join Date: Jun 2005

Legion of Valhalla

Me/N

I find it shocking how many people post without even reading the thread. It's funny and yet it's sad.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

@ OP
* They make switching builds more difficult for PVE players.

Confused, how does adding a new armor mod affect the # of armor's you would need. Only reason is if you have a "complete" set of every armor mods. You can create a pvp toon or be cheaper to upgrade or risk salvage swapping .

* They punish people that use a variety of attributes in their primary class, favoring those that put all their points into two attributes.

This situation has been here since Factions, when they introduced Engery/Health mod armor?

* There are plenty of other alternatives to health increases including Vigor Runes, Weapon Modifications, and Armor Types.

Vigor Runes in pve are very pricey vs Pvp access to them for free. Having an Alternate health option makes it easier imho on the pve player.

Fox Reeveheart

Fox Reeveheart

Jungle Guide

Join Date: Jul 2005

Michigan

none q.q

D/

i love the rune of vitae! I can't afford major/sup runes of vigor so this is the next best thing!

Not A Fifty Five

Jungle Guide

Join Date: Apr 2006

Creating guild

Mo/

albas I did read your whole idea. I'm saying who the hell cares if some guy decides to take the organizational effort to add a full set of runes of vitae and superior vigor and attribute rune, then replace those vitaes with minor runes when he wants that attribute, the re-replace etc... that person is stupid. So one in 5000000000 players on gw will do this and, yes, be more effective in a given mission with a whole 30 hp. Thats no reason to abolish this. Its freaking pve.