
Enraging Charge
Flail
Magehunter's Strike {E}
Protector's Strike
Standing Slash
Sun and Moon Slash
Healing Signet
--Res of choice--
Strength: 10 + 1
Swordsmanship: 12 + 3 + 1
Tactics: 8 + 1
A Zealous upgrade is required for the high energy use of this build.
The concept is simple; spam. Start with Enraging Charge and a Magehunter's Strike, which will fill Flail. Go into Flail, and go nuts with your four attack skills as they fill up/recharge. Alone, they won't do all that much besides a lot of constant really fast hits with the occasional +42 from Standing Slash and +16 from Magehunter's Strike. However, all of that quick attacking means abusing skills that would enhance a warrior's output becomes very interesting.
As such, I've stuck Olias (the necromancer henchmen you get from Lion's Arch) with Weapon of Fury and Order of Pain. Signet of Lost Souls helps with energy management a lot, even though stuff likes to die quick enough for Soul Reaping anyway. Channeling specced at 8, Blood Magic at 13, Soul Reaping 10 (I also use some curses so my other points are specced into that). I manually force him to use Weapon of Fury on me all the time, for 29% more adrenaline gain along with another +1 energy per attack... and we'll stack on +14 from Order of Pain to all of those attacks. Without the hero aid of Weapon of Fury, it becomes harder to use your two energy attacks repeatedly since they do have a 3 second recharge.