PC on lots of mods, some runes, and a gold item

cavask8r

cavask8r

Pre-Searing Cadet

Join Date: Oct 2006

Gladiators of Rome

E/N

Staff Wrapping of Enchanting: Enchantments last 13% longer

Furious Hammer Haft: Double adrenaline on hit (Chance: 10%)

Sundering Sword Hilt: Armor penetration +20% (Chance: 16%)

Shocking Hammer Haft: Lightning Damage

Hammer Grip of Shelter: Armor +5 (vs. physical damage)

Hale Staff Head:Health +15

Axe Grip of Shelter: Armor +4 (vs. physical damage)

Bow Grip of Warding: Armor +5 (vs. elemental damage)

Bow Grip of Fortitude: Health +29

Bow Grip of Shelter: Armor +7 (vs. physical damage)

Dagger Handle of Dagger Mastery: Dagger Mastery +1 (11% cance while using skills)

Bow Grip of Fortitude: Health +20

Crippling Bowstring: Lengthens Crippled duration on foes by 33%

Monk Rune of Major Smiting Prayers: Smiting Prayers +2 Health -35

Monk Rune of Major Healing Prayers: Healing Prayers +2 Health -35

Mesmer Rune of Major Fast Casting: Fast Casting +2 Health -35

Rune of Attunement: Energy +2

*gold* Insightful Platinum Staff of Enchanting: Halves skill recharge of spells (Chance: 16%) Energy +8 Earth Dmg 10-17 (Requires 6 Spawning Power) Halves casting time of Spawning Power spells (Chance: 19%) Energy +4 Enchantments last 19% longer

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

Check runes from rune trader.

All your upgrades are merch food except for these:

- +29HP bowgrip which is around 2k~ or so.

- Furious 10% HammerHaft should give around 2-3k~ or so.

- Crippling String 1k~