HEROS should be acct based and not char based?

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Ismoke
Ismoke
Lion's Arch Merchant
#1
I was just wondering what everyone thinks about equipping all heros with weps,armor,runes,skills etc. it can and will get quite expensive and time consuming to do this on all my chars i have 7 so thats awhole lot of gold,weps and TIME!

Maybe they could make it acct based, so that all your heros that you have unlocked on your char would be available to all chars on acct, only after unlocking them thru the various methods for each char. that way we dont have to spend 4 weeks lvling each hero on each char we have and equipping weps and armor and runes and skills. I have spent the better half of this weekend just lvling mt heros and equipping them with whats nesecary and not what i would really like to give em.,


DIScuss plz. comments our welcome but be mature and insightful!!!!


Peace
Dagoth Umbra
Dagoth Umbra
Lion's Arch Merchant
#2
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
BAD IDEA!

here is why, for myself at least, since I have 10 characters, thats 20 warriors, 20 monks, 20 eles, 10 mesmer, 10 assassins, etc...
That means, I can put 20 of the warrior weapons that are cluttering up my storage that deep down, I know I will never use, I can put them on my heroes. NOT to mention, on hammer wars and assassin, who use a two handed weapon, I can store and focii or shield in their offhand slot. I am just now realizing how much space that saves me. THAT IS A LOT OF SPACE MAN! Do you get me? It seems to be Anets unspoken answer to collectors and horders. Why increase storage even more, just put your stuff on your heroes. That is why it is good the way it is, and if anyone from Anet sees this, KEEP IT THIS WAY! TY, i'm out.
N
Ninna
Desert Nomad
#3
I like heroes as Character based (I have 13 chars)

gives me storage for excess gear and "stuff to do" for equipping them


yes its expensive to enhance Heroes with runes / better gear
- but thats optional
Ole Man Bourbon
Ole Man Bourbon
Jungle Guide
#4
The current method makes the Heroes quite useless as mules if you ever want to either have any diversity with them (ie using ele mods on melee weapons or switching intra-class attributes for casters) or if you plan to customize weapons for Heroes to use. BTW, if you really need that much space for crap weapons, you should sell them or buy another mule slot. The reality is that from a tactical point of view, the typical PvE setup per toon for Heroes is quite a burden on the storage function. Seems like you need at least a mule or two from which you could store non-customized gear to trade from toon to toon (from one Koss to the other Koss) to have all options open.

I'd like to see heroes equipped like PvP toons, but I guess that won't happen. My only serious gripe is that we can't at least have a better armor/rune situation. I hate to make my Necros or Warriors strictly slaves to one particular attribute.
VitisVinifera
VitisVinifera
Banned
#5
on one hand yeah that's a lot of gear and runes for them.......but on the other hand it's probably not intended for Koss to mow down the entire start island while you cheer him on

ps Dagoth's observation that they serve as mini-mules does help
Bellucci
Bellucci
Academy Page
#6
well after its all said and done, i only keep the heroes i like fully equipped... like once the campaign is done...
Carth`
Carth`
Desert Nomad
#7
I was thinking about this myself. I am certainly not looking forward to repeating the Nightfall campaign on any of my other characters. In fact I am dreading it because I had to spend so much time power levelling the low-level heroes it gives non-Elonian characters, and equipping their skills and equipment, and I'm going to have to do it all over again for (number of characters * number of heroes). A lot of the quests require you to use a certain hero.

It stops being a game and starts being a chore.

But I agree, it wouldn't make sense to have level 20 heroes on the starter areas either. All I can think is that this whole heroes thing wasn't very well thought out. They're ruining PvE and they're ruining PvP too, basically turning it into a single player game. There are plenty of better single player RPGs out there, I played GW because of the multiplayer aspects. Heroes take that away.
Riesz
Riesz
Lion's Arch Merchant
#8
No, but I would like to be able to use PvP unlocks for my heroes.

It's very easy to finish the game with heroes that have weak weapons (just whites picked up along the way) and no runes. Henchies didn't have the best gear either and the entire game is beatable using them.
Bankai
Bankai
Desert Nomad
#9
No thanks. I want to play the game in a different way next time, using other heroes. You do NOT have to fully equip all of them. Only the ones you use. Plus, this screws over the whole idea of heroes. They're not guys that are a burden and you have to drag along while spending money. They're heroes. Just like you.
vaxmor
vaxmor
Krytan Explorer
#10
yes - I want heroes to be unlocked account wide - so whenever I make a lvl 1 new character I have a dozen lvl 20 heroes to choose from. . .

. . .oh, wait a moment. . .

hmm. . .

. . .maybe not.
Angel Netherborn
Angel Netherborn
Krytan Explorer
#11
Quote:
Originally Posted by Ismoke
I was just wondering what everyone thinks about equipping all heros with weps,armor,runes,skills etc. it can and will get quite expensive and time consuming to do this on all my chars i have 7 so thats awhole lot of gold,weps and TIME!
Exactly why do you want to equip all your heroes of all your characters with all the stuff you think is necessary?

Are you sure your play style for each of your characters require you to fully equip all of their heroes to the max? Do you play so poorly that your heroes must be maxed out?
g
guinevere
Academy Page
#12
Quote:
Originally Posted by Ismoke
...........
think this would be a bad idea

1) the extra room you now have to store your 'none-use' weapons (or greenies)
2) it would become very very boring if you finished NF and start with a new char with level 20 heros...

Maybe be able to share the armors though or something like that. It is getting nerved getting so much vigors and runes
Winterclaw
Winterclaw
Wark!!!
#13
I say it should be half and half.

Make Devona and the crew account based heroes and any other ones character based.
LifeInfusion
LifeInfusion
Grotto Attendant
#14
I think the heros should be account based also, but the level differences of your characters would not help with that.

Perhaps after *you* hit lvl 20 it becomes all heros are account based.
ibex333
ibex333
Desert Nomad
#15
Yes! That's a great idea! Getting heros for every character is just way too much grinding. Promoting hoarding and stacking of items in NOT an excuse to make people grind so damn much to get heros.

I really cant see myself getting every one of my characters through Nightfall just to unlock heros.. This is INSANE!!

And I only have 3 toons.

What if I beat Nightfall with my monk and now I want to beat Sorrow's Furnace with my Ranger with the help of heros? Why do I have to grind through Nightfall just to accomplish that goal?
lyra_song
lyra_song
Hell's Protector
#16
.-.

The Heroes are part of your characters.

My paragon's Koss is equipped and specced differently from my dervish's Koss.

I enjoy having my character grow along with the heroes.

Having access to only "1" set of heroes defeats any sort of growth and development your characters might have.

/not signed.

HOWEVER.

I would like a faster way to unlock all the heroes for a character on another campaign who's level 20 already.
Ismoke
Ismoke
Lion's Arch Merchant
#17
good points, but its the grind, that i was refering to and i hate grinding, but anyway i see that my thought procees was alittle ascued when typing this.

any good games!!!
Dougal Kronik
Dougal Kronik
Forge Runner
#18
Is everything that any character has to do in this game considered "grind"?

If you don't want to unlock the heroes for your character - don't use them!

What's next, account unlocks for Elites so I don't have to cap Feast of Corruption for each of my characters!
samifly
samifly
Wilds Pathfinder
#19
I think the hero's level should be tied to your level. Level 20's should get level 20 heros, or at least level 15, and its boring to level all these heros x all your characters (I have 9). I disagree with having them account based. Just tie them in to your current level.
Carth`
Carth`
Desert Nomad
#20
Quote:
Originally Posted by Dougal Kronik
If you don't want to unlock the heroes for your character - don't use them!
Except you are forced to. So many quests and missions say "<hero> must be in your party". Oh great, let's bring along level 6 Dunkoro when you are level 20 and the henchmen are level 20.

Quote:
Originally Posted by samifly
I think the hero's level should be tied to your level. Level 20's should get level 20 heros, or at least level 15, and its boring to level all these heros x all your characters (I have 9). I disagree with having them account based. Just tie them in to your current level.
This is a good idea. I want all my heroes the same, so I don't have to equip them all for each character, and set their skills again. If the level was dynamic with your character's level it would be fine. Then I can start a new character and have a hero the same level as me, or I can get a Tyrian character with level 20 heroes. They still have to be unlocked, but once unlocked you don't have to train them like pokemon until they are ready to be used.