HEROS should be acct based and not char based?
Ismoke
I was just wondering what everyone thinks about equipping all heros with weps,armor,runes,skills etc. it can and will get quite expensive and time consuming to do this on all my chars i have 7 so thats awhole lot of gold,weps and TIME!
Maybe they could make it acct based, so that all your heros that you have unlocked on your char would be available to all chars on acct, only after unlocking them thru the various methods for each char. that way we dont have to spend 4 weeks lvling each hero on each char we have and equipping weps and armor and runes and skills. I have spent the better half of this weekend just lvling mt heros and equipping them with whats nesecary and not what i would really like to give em.,
DIScuss plz. comments our welcome but be mature and insightful!!!!
Peace
Maybe they could make it acct based, so that all your heros that you have unlocked on your char would be available to all chars on acct, only after unlocking them thru the various methods for each char. that way we dont have to spend 4 weeks lvling each hero on each char we have and equipping weps and armor and runes and skills. I have spent the better half of this weekend just lvling mt heros and equipping them with whats nesecary and not what i would really like to give em.,
DIScuss plz. comments our welcome but be mature and insightful!!!!
Peace
Dagoth Umbra
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
BAD IDEA!
here is why, for myself at least, since I have 10 characters, thats 20 warriors, 20 monks, 20 eles, 10 mesmer, 10 assassins, etc...
That means, I can put 20 of the warrior weapons that are cluttering up my storage that deep down, I know I will never use, I can put them on my heroes. NOT to mention, on hammer wars and assassin, who use a two handed weapon, I can store and focii or shield in their offhand slot. I am just now realizing how much space that saves me. THAT IS A LOT OF SPACE MAN! Do you get me? It seems to be Anets unspoken answer to collectors and horders. Why increase storage even more, just put your stuff on your heroes. That is why it is good the way it is, and if anyone from Anet sees this, KEEP IT THIS WAY! TY, i'm out.
BAD IDEA!
here is why, for myself at least, since I have 10 characters, thats 20 warriors, 20 monks, 20 eles, 10 mesmer, 10 assassins, etc...
That means, I can put 20 of the warrior weapons that are cluttering up my storage that deep down, I know I will never use, I can put them on my heroes. NOT to mention, on hammer wars and assassin, who use a two handed weapon, I can store and focii or shield in their offhand slot. I am just now realizing how much space that saves me. THAT IS A LOT OF SPACE MAN! Do you get me? It seems to be Anets unspoken answer to collectors and horders. Why increase storage even more, just put your stuff on your heroes. That is why it is good the way it is, and if anyone from Anet sees this, KEEP IT THIS WAY! TY, i'm out.
Ninna
I like heroes as Character based (I have 13 chars)
gives me storage for excess gear and "stuff to do" for equipping them
yes its expensive to enhance Heroes with runes / better gear
- but thats optional
gives me storage for excess gear and "stuff to do" for equipping them
yes its expensive to enhance Heroes with runes / better gear
- but thats optional
Ole Man Bourbon
The current method makes the Heroes quite useless as mules if you ever want to either have any diversity with them (ie using ele mods on melee weapons or switching intra-class attributes for casters) or if you plan to customize weapons for Heroes to use. BTW, if you really need that much space for crap weapons, you should sell them or buy another mule slot. The reality is that from a tactical point of view, the typical PvE setup per toon for Heroes is quite a burden on the storage function. Seems like you need at least a mule or two from which you could store non-customized gear to trade from toon to toon (from one Koss to the other Koss) to have all options open.
I'd like to see heroes equipped like PvP toons, but I guess that won't happen. My only serious gripe is that we can't at least have a better armor/rune situation. I hate to make my Necros or Warriors strictly slaves to one particular attribute.
I'd like to see heroes equipped like PvP toons, but I guess that won't happen. My only serious gripe is that we can't at least have a better armor/rune situation. I hate to make my Necros or Warriors strictly slaves to one particular attribute.
VitisVinifera
on one hand yeah that's a lot of gear and runes for them.......but on the other hand it's probably not intended for Koss to mow down the entire start island while you cheer him on
ps Dagoth's observation that they serve as mini-mules does help
ps Dagoth's observation that they serve as mini-mules does help
Bellucci
well after its all said and done, i only keep the heroes i like fully equipped... like once the campaign is done...
Carth`
I was thinking about this myself. I am certainly not looking forward to repeating the Nightfall campaign on any of my other characters. In fact I am dreading it because I had to spend so much time power levelling the low-level heroes it gives non-Elonian characters, and equipping their skills and equipment, and I'm going to have to do it all over again for (number of characters * number of heroes). A lot of the quests require you to use a certain hero.
It stops being a game and starts being a chore.
But I agree, it wouldn't make sense to have level 20 heroes on the starter areas either. All I can think is that this whole heroes thing wasn't very well thought out. They're ruining PvE and they're ruining PvP too, basically turning it into a single player game. There are plenty of better single player RPGs out there, I played GW because of the multiplayer aspects. Heroes take that away.
It stops being a game and starts being a chore.
But I agree, it wouldn't make sense to have level 20 heroes on the starter areas either. All I can think is that this whole heroes thing wasn't very well thought out. They're ruining PvE and they're ruining PvP too, basically turning it into a single player game. There are plenty of better single player RPGs out there, I played GW because of the multiplayer aspects. Heroes take that away.
Riesz
No, but I would like to be able to use PvP unlocks for my heroes.
It's very easy to finish the game with heroes that have weak weapons (just whites picked up along the way) and no runes. Henchies didn't have the best gear either and the entire game is beatable using them.
It's very easy to finish the game with heroes that have weak weapons (just whites picked up along the way) and no runes. Henchies didn't have the best gear either and the entire game is beatable using them.
Bankai
No thanks. I want to play the game in a different way next time, using other heroes. You do NOT have to fully equip all of them. Only the ones you use. Plus, this screws over the whole idea of heroes. They're not guys that are a burden and you have to drag along while spending money. They're heroes. Just like you.
vaxmor
yes - I want heroes to be unlocked account wide - so whenever I make a lvl 1 new character I have a dozen lvl 20 heroes to choose from. . .
. . .oh, wait a moment. . .
hmm. . .
. . .maybe not.
. . .oh, wait a moment. . .
hmm. . .
. . .maybe not.
Angel Netherborn
Quote:
Originally Posted by Ismoke
I was just wondering what everyone thinks about equipping all heros with weps,armor,runes,skills etc. it can and will get quite expensive and time consuming to do this on all my chars i have 7 so thats awhole lot of gold,weps and TIME!
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Are you sure your play style for each of your characters require you to fully equip all of their heroes to the max? Do you play so poorly that your heroes must be maxed out?
guinevere
Quote:
Originally Posted by Ismoke
...........
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1) the extra room you now have to store your 'none-use' weapons (or greenies)
2) it would become very very boring if you finished NF and start with a new char with level 20 heros...
Maybe be able to share the armors though or something like that. It is getting nerved getting so much vigors and runes
Winterclaw
I say it should be half and half.
Make Devona and the crew account based heroes and any other ones character based.
Make Devona and the crew account based heroes and any other ones character based.
LifeInfusion
I think the heros should be account based also, but the level differences of your characters would not help with that.
Perhaps after *you* hit lvl 20 it becomes all heros are account based.
Perhaps after *you* hit lvl 20 it becomes all heros are account based.
ibex333
Yes! That's a great idea! Getting heros for every character is just way too much grinding. Promoting hoarding and stacking of items in NOT an excuse to make people grind so damn much to get heros.
I really cant see myself getting every one of my characters through Nightfall just to unlock heros.. This is INSANE!!
And I only have 3 toons.
What if I beat Nightfall with my monk and now I want to beat Sorrow's Furnace with my Ranger with the help of heros? Why do I have to grind through Nightfall just to accomplish that goal?
I really cant see myself getting every one of my characters through Nightfall just to unlock heros.. This is INSANE!!
And I only have 3 toons.
What if I beat Nightfall with my monk and now I want to beat Sorrow's Furnace with my Ranger with the help of heros? Why do I have to grind through Nightfall just to accomplish that goal?
lyra_song
.-.
The Heroes are part of your characters.
My paragon's Koss is equipped and specced differently from my dervish's Koss.
I enjoy having my character grow along with the heroes.
Having access to only "1" set of heroes defeats any sort of growth and development your characters might have.
/not signed.
HOWEVER.
I would like a faster way to unlock all the heroes for a character on another campaign who's level 20 already.
The Heroes are part of your characters.
My paragon's Koss is equipped and specced differently from my dervish's Koss.
I enjoy having my character grow along with the heroes.
Having access to only "1" set of heroes defeats any sort of growth and development your characters might have.
/not signed.
HOWEVER.
I would like a faster way to unlock all the heroes for a character on another campaign who's level 20 already.
Ismoke
good points, but its the grind, that i was refering to and i hate grinding, but anyway i see that my thought procees was alittle ascued when typing this.
any good games!!!
any good games!!!
Dougal Kronik
Is everything that any character has to do in this game considered "grind"?
If you don't want to unlock the heroes for your character - don't use them!
What's next, account unlocks for Elites so I don't have to cap Feast of Corruption for each of my characters!
If you don't want to unlock the heroes for your character - don't use them!
What's next, account unlocks for Elites so I don't have to cap Feast of Corruption for each of my characters!
samifly
I think the hero's level should be tied to your level. Level 20's should get level 20 heros, or at least level 15, and its boring to level all these heros x all your characters (I have 9). I disagree with having them account based. Just tie them in to your current level.
Carth`
Quote:
Originally Posted by Dougal Kronik
If you don't want to unlock the heroes for your character - don't use them!
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Quote:
Originally Posted by samifly
I think the hero's level should be tied to your level. Level 20's should get level 20 heros, or at least level 15, and its boring to level all these heros x all your characters (I have 9). I disagree with having them account based. Just tie them in to your current level.
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EternalTempest
/signed
Make them account based. The game doesn't really start till you get to the lvl 20 content so having max henchmen on "training island" is no big thing to be honest. They use your storage so there not acting is storage.
Only restriction is access to a specific hero is not available on a new character until you've done the quest/mission, etc to where you would pick that hero up.
With more hero's? each chapter (if they add to it in C4, this may be a NF only thing that you can take with you to other chapters like ab was in Factions) with number of character with the amount of resources to max them out.. is going to be insane.
Make them account based. The game doesn't really start till you get to the lvl 20 content so having max henchmen on "training island" is no big thing to be honest. They use your storage so there not acting is storage.
Only restriction is access to a specific hero is not available on a new character until you've done the quest/mission, etc to where you would pick that hero up.
With more hero's? each chapter (if they add to it in C4, this may be a NF only thing that you can take with you to other chapters like ab was in Factions) with number of character with the amount of resources to max them out.. is going to be insane.
Kais Vivelame
Heroes HAD TO BE linked to the account and not to each character.
It'll be a real mess now.
8 characters, 8 Koss, 8 different sets of runes and weapons for each one, so much time to level 8 Koss, so much time to equip 8 koss, so much money to equip 8 koss.. and so repetitive. ANet should stop those repetitive tasks, ok it's fun for the first character, but if you want a second, third, ... characters "well" equiped, including heroes and their own equipment, it takes ages (and it shouldn't take so long with so many things to do exactly the same way).
It'll be a real mess now.
8 characters, 8 Koss, 8 different sets of runes and weapons for each one, so much time to level 8 Koss, so much time to equip 8 koss, so much money to equip 8 koss.. and so repetitive. ANet should stop those repetitive tasks, ok it's fun for the first character, but if you want a second, third, ... characters "well" equiped, including heroes and their own equipment, it takes ages (and it shouldn't take so long with so many things to do exactly the same way).
Fender
Make it so they can use customized items from any char on the account instead of just their "owner."
Sofonisba
Well, in a way the heroes are already *partially* account-based. Had Koss using Hundred Blades during the first mission, a level 2. Could have made him a W/Rt if I wanted. Much more flexibility in heroes than in actual characters!
I have only bought the cheapest Majors/Minors yet for my heroes (I'm not finished my first time through NF yet) and I'll probably not even bother buying them runes when I bring my other characters through. Too much trouble, too much money.
I have only bought the cheapest Majors/Minors yet for my heroes (I'm not finished my first time through NF yet) and I'll probably not even bother buying them runes when I bring my other characters through. Too much trouble, too much money.
MMSDome
yeaNO!
it was almost a funny joke!!!
it was almost a funny joke!!!