Blood bond bugged

DvM

DvM

Jungle Guide

Join Date: Aug 2005

Vlaardingen, The Netherlands

Survivor Squad[SS]

Dont know if anyone noticed this yet, but the skill says that target other ally gets 1..5..6 health regen, and you suffer from 3 degen, but when you use it you get an equel amount of degen as the other ally gains regen.

As stated in the 25 october updates:
# Blood Bond: you lose 3 pips of Health regeneration, and your ally gains 1..6 pips of Health regeneration.

Seems like the only updated the text, not the amount of degen.

Flopjack

Flopjack

Academy Page

Join Date: Jul 2006

N/E

Yes, I found this out almost immediately while PvPing after the update.

Dark Tykane

Wilds Pathfinder

Join Date: Nov 2005

Cult Unseen

N/Me

Check the wiki before you use builds they usually have info on whether a skill is bugged or not. They post it in plain site for all to see and Anet still hasn't fixed a few necro skills that it tells you are bugged. I've even sent in reports about these things...it seems Anet are too busy adding more and more things that they can't get the skills the already made work right.

Lambentviper

Lambentviper

Banned

Join Date: Nov 2005

Noobs Just Took Halls [WTF]

Mo/E

no fair! i was JUST about to make a thread for this...

look :



and:

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

^oh noes not the enter battle button and the storage agents name.
i dont have a necro, so what is it supposed to be?

Lambentviper

Lambentviper

Banned

Join Date: Nov 2005

Noobs Just Took Halls [WTF]

Mo/E

Blood Bond is supposed to grant target other ally +1...6 health regen, and give you -3 regen.

Right now, the bug is that Blood Bond gives you the same amount of degen as you give target other ally regen.

Dark Tykane

Wilds Pathfinder

Join Date: Nov 2005

Cult Unseen

N/Me

I can think of ways to make full party 9 regen and keep up energy to keep degen off yourself, plus some other protection.....if only it were working right.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Blood Bond
Enchantment Spell. For 5..17 seconds, target other ally gains +1..5 Health regeneration and you suffer -3 Health degeneration.

at 16 blood magic...u can get it to do +6 health regeneration....
but it causes -6 health degeneration to u...
when it should be only causing -3? >__<

i was runnin a bip build wit it on....
i had blood bond runnin on 3+ targets simultaneously
i had used blood renewal and life siphon...
and constantly saw my health at -10 health degen...
and i was like wtf is goin on @__@

plz fix this anet...i wuv this skill ;___;

Mistress Mindbender

Frost Gate Guardian

Join Date: May 2005

I noticed this too