Petition to allow Insignias to stack (in inventory)
Clawdius_Talonious
I've not escaped the Insignia situation, but I do see it's merits, however I think there is room for improvement. Currently insignias of the same type do not stack, requiring you to carry multiple inscriptions like you used to have to carry multiple sets of armor to have the ideal armors for multiple builds. This certainly doesn't help with a lot of people's storage issues with multiple armor types, and to me it makes very little sense.
Now perhaps they would not be able to make Insignias stack and still have them sell at the rune trader, perhaps they're simply runes as far as the code is aware.
If so making Insignias stack (even if only five are allowed in a stack) may require some alteration of the status quo, but many people are already in favor of the idea of an insignia trader, so if a different type of item was needed many people wouldn't mind going so far as to purchase another NPC for their guild hall...
So if you think that this concept would indeed be useful, please /sign to show your support for allowing insignias of the same type to stack to (at least) 5.
Now perhaps they would not be able to make Insignias stack and still have them sell at the rune trader, perhaps they're simply runes as far as the code is aware.
If so making Insignias stack (even if only five are allowed in a stack) may require some alteration of the status quo, but many people are already in favor of the idea of an insignia trader, so if a different type of item was needed many people wouldn't mind going so far as to purchase another NPC for their guild hall...
So if you think that this concept would indeed be useful, please /sign to show your support for allowing insignias of the same type to stack to (at least) 5.
Seraph Hymns
I strongly agree for the stacking part. pls take into consideration of it. if not, kindly give us extra storage vault for it, just like the material vault. heheheh just a suggestion.
Terra Xin
The Insignia Trader is... aka... rune trader. Why people suggest something that is already in existance... is a very good dquestion.
The Pointless
Wrong thread Terra ^^
If ANet allowed Insignias to stack, then they would have to allow Weap upgrades, inscriptions AND Runes...
/not signed until you realise this
If ANet allowed Insignias to stack, then they would have to allow Weap upgrades, inscriptions AND Runes...
/not signed until you realise this
MDeshame
Do Runes stack? I'll help you out -- No
Do Weapon Mods stack? I'll help you out -- No
Does Dye stack....
Sell you're phat loot to the merchant or gouge the sh*t out of the prices and scam players with it, but you don't need it to stack.
Ectos are the defacto 100K+ currency.
/not signed
Do Weapon Mods stack? I'll help you out -- No
Does Dye stack....
Sell you're phat loot to the merchant or gouge the sh*t out of the prices and scam players with it, but you don't need it to stack.
Ectos are the defacto 100K+ currency.
/not signed
Dougal Kronik
/not signed
That's the last thing everyone needs is hoarding their insignias for a markup of the price.
That's the last thing everyone needs is hoarding their insignias for a markup of the price.
Avatara
/not signed
Clawdius_Talonious
Quote:
Originally Posted by The Pointless
If ANet allowed Insignias to stack, then they would have to allow Weap upgrades, inscriptions AND Runes...
/not signed until you realise this |
The Pointless
Insignias are upgrades, as are Runes and Weapon mods. Think about it.
Clawdius_Talonious
Quote:
Originally Posted by The Pointless
Insignias are upgrades, as are Runes and Weapon mods. Think about it.
|
This idea was mainly to give insignias some sort of positive affect on people, instead of just effecting people negatively (initial unavailablility, no space saved whatsoever, unable to use them on existing armors)... Most people are just complaining about the insignia system, I was attempting to offer a bit of constructive criticism.
However I'm obviously wrong to offer up ideas instead of just uselessly complaining about the status quo, as is evidenced by all the /notsigned responses.
EternalTempest
/not signed
It's the same armor system but allows you to "make your own" armor/weapons from scratch vs the "set stat" armor. Allowing you to stack would make NF armor out of balance with the rest of the game.
I do understand your point, I would personally make a petition to "seed" the rune trader with a ton available before it switches over to buyer's market (that can run out) or make some available for purchase from say armor / weaponsmith.
It's the same armor system but allows you to "make your own" armor/weapons from scratch vs the "set stat" armor. Allowing you to stack would make NF armor out of balance with the rest of the game.
I do understand your point, I would personally make a petition to "seed" the rune trader with a ton available before it switches over to buyer's market (that can run out) or make some available for purchase from say armor / weaponsmith.
Havelock
/signed
There's no need to make "normal" Runes stackable (like Minor /Major / Superior Attribute) - no Reason to have more than one of a type in Inventory at any time, but I see the need to make Insignia and stacking Runes (sic.) stackable in Inventory.
You need multiple Insignia (of the same type) to upgrade a complete set of armor. I'm currently collecting Insigna for some of my characters and they consume a lot of Inventory space right now. Taking them to the trader as has been suggested is not an option: I'm not gonna sell them to the trader and then (when I want them back) buy them at an even higher price.
Noone has yet given a reason for them not to stack - apart from "they're like runes and runes don't stack either" (and thats no reasoning at all).
And this is not about Insignia being a currency (like Ecto).
There's no need to make "normal" Runes stackable (like Minor /Major / Superior Attribute) - no Reason to have more than one of a type in Inventory at any time, but I see the need to make Insignia and stacking Runes (sic.) stackable in Inventory.
You need multiple Insignia (of the same type) to upgrade a complete set of armor. I'm currently collecting Insigna for some of my characters and they consume a lot of Inventory space right now. Taking them to the trader as has been suggested is not an option: I'm not gonna sell them to the trader and then (when I want them back) buy them at an even higher price.
Noone has yet given a reason for them not to stack - apart from "they're like runes and runes don't stack either" (and thats no reasoning at all).
And this is not about Insignia being a currency (like Ecto).
Not A Fifty Five
/signed
As to weapon upgrades and inscriptions stacking, thats not possible so your argument is dead there: Strength and honor e.g. has several forms (14^50 15^50 etc) and thus cannot stack. And yes runes I'm suggesting should be stackable too. I don't see why anything with a set value wouldn't be stackable o.O
As to weapon upgrades and inscriptions stacking, thats not possible so your argument is dead there: Strength and honor e.g. has several forms (14^50 15^50 etc) and thus cannot stack. And yes runes I'm suggesting should be stackable too. I don't see why anything with a set value wouldn't be stackable o.O
shardfenix
Insignias do not stack because each insignia of the same type may not have the same value (the game can't stack a 14^50 with a 15^50, even though they're the same item.)
Jade_Onyx
Shard those are Inscriptions, not insignias, and I totally aggree with stacking...It's retarded how much room you need to keep these things to upgrade future heros (and I'm talking about the more expensive insignias here, not the 10gp rune trader ones). Not a Fifty Five, don't know why you wouldn't be able to stack inscriptions even though they have different values (ie all 14>50s together, -2 while in stance together...wouldn't be that hard).
/signed
/signed
Bryant Again
/Signed. Not much else so say here, my storage is crammed with them is all.
Badger Muffin
/not signed
Because if they did they would have 2 make runes stack 2 witch it just stupid
Because if they did they would have 2 make runes stack 2 witch it just stupid
Jade_Onyx
Runes are kinda different then insignias though, since runes...well you will rarely change those. I thought the whole idea with these things is that you change your armour when you wanted...thus making you carry 4billion bags of the things. That or spend plat at the trader every time you want to change from +energy to +health, then maybe back or to +armour.
Emik
Maybe think before you make your armor and adjust it so that you don't HAVE to change?
/not signed
/not signed
prism2525
if we're going on about these lines why not make all currently-stacking items stack till 999? (250 for materials is a bit too few)
I also like the insignia stacking tbh. The insignias should either stack or have a 100% chance of not destroying your armor when salvaged. As they are now i don't see them so swappable, more overwrittable.
I also like the insignia stacking tbh. The insignias should either stack or have a 100% chance of not destroying your armor when salvaged. As they are now i don't see them so swappable, more overwrittable.
jokjok
If i want to put +20 armor (13 str and above, vs elemental damage ) for warrior, should i just put 1 on my armor or all 5 of my armor?
sage tank
lol I had the problem of crowded storage too with insignia, but i came up with one solution.... hero armor
you can always get you insignia back from hero armors, so just swap them there if you don't with use it, I believe expert salvage kit aint that expensive
you can always get you insignia back from hero armors, so just swap them there if you don't with use it, I believe expert salvage kit aint that expensive
Bane of Worlds
/notsigned
Bobbbo Ob
I haven't even collected this many insignias to cram my storage full with them yet, then again, if you need twenty insignias for your heroes for a specific build to run through for a few days, storage could get a little messy, with all the other things you allready have saved up for your heroes, then there is transfering between characters if the need comes up, and it will get even messier after that too.
And unless Anet really wants half of the characters in our account to be Pack Mules, then by all means, we don't need any more of that stinking storage!
And unless Anet really wants half of the characters in our account to be Pack Mules, then by all means, we don't need any more of that stinking storage!
SkyHiRider
/signed
Hockster
/not signed
It's a useless feature. Yes, storage capacity is a complete joke, but this will not solve anything at all.
It's a useless feature. Yes, storage capacity is a complete joke, but this will not solve anything at all.
Clord
/signed
It is weird that people want storage/inventory space and then can't even agree when somebody actually suggest it.
It is weird that people want storage/inventory space and then can't even agree when somebody actually suggest it.
freekedoutfish
It would depend on which insignias you mean.
I agree that the non-profession insignias should be able to stack ontop of the profession based one.
But I dont think we should be able to stack the profession based ones on top of each other.
Dunno if that made sense.
So
/signed for stacking non-profession based insignias on profession ones.
/not signed for stacking profession based insignias on one another.
I agree that the non-profession insignias should be able to stack ontop of the profession based one.
But I dont think we should be able to stack the profession based ones on top of each other.
Dunno if that made sense.
So
/signed for stacking non-profession based insignias on profession ones.
/not signed for stacking profession based insignias on one another.
Darcy
@Jokjok - you need one insignia for each piece of armor. As with other chapter's armor every piece has its own stats, so that you can mix and match as you wish.
/signed
Insignias and inscriptions need to stack
/signed
Insignias and inscriptions need to stack
MithranArkanere
1. If they were be abled to stack, ther prices will make something like 'boom' since people will keep them instead of using or selling them.
2. They are not stackable and have variable prices (try to identify one after removing it fron an armor) ON PURPOSE.
NPC merchans need people to sell them in order to have them.
Let people greedly gather them and bye-bye merchant system.
2. They are not stackable and have variable prices (try to identify one after removing it fron an armor) ON PURPOSE.
NPC merchans need people to sell them in order to have them.
Let people greedly gather them and bye-bye merchant system.