Paragon Build Directory Submissions

Ghost Cat

Ascalonian Squire

Join Date: Aug 2005

W/

consider this please: http://www.guildwarsguru.com/forum/s...62#post2180762

LikeWhoa

Academy Page

Join Date: Dec 2005

Vanguard of Asylum [ASY]

W/Mo

P/W
Defense!
PvE
Support

Attributes:
Spear Mastery - 9
Leadership - 12
Command - 12
Tactics - 4 or 5 (However much it is to get 7s on Watch Yourself)
Get +3 and +1 on Leadership or Command

Skills:
Leaders Comfort
Lightbringers Gaze <-> They're On Fire
Slayers Spear
Blazing Spear <-> Anthem of Flame
Incoming
Stand Your Ground
Watch Yourself
Sunspear Rebirth Signet

Goal:
Dont let your peeps die

Usage:
At the beginning of the fight I cast "Incoming!" and "Stand Your Ground!". Recast as each recharges. When I build up enough adrenaline I add "Watch Yourself!" to the mix. Continue to build adrenaline and keep "Watch Yourself!" up at all times. Use Blazing Spear if you have extra adrenaline.

Notes:
I use the skill set without "They're On Fire!" and Anthem of Flame.
I love this build. When all 3 shouts are up I usually take < 5 damage per attack. With only 2 shouts up i'll usually take no more than 10 damage per attack.

eddycurrents

Academy Page

Join Date: Aug 2005

Dark Angel of Rising Chaos

W/N

My favorite build so far, I present the Speedchucker:

http://www.guildwarsguru.com/forum/s...21#post2233321

Batou of Nine

Batou of Nine

Desert Nomad

Join Date: Aug 2005

California, USA

Angel Sharks [AS] (RiP [KaiZ] T__T")

Mo/E

Profession: Paragon/X
Name: Pyro Protector
Type: PvE
Category: Support/Damage Buffer

Attributes:
Spear: 14 (10 + 1 + 3)
Motivation: 0
Command: 11 (10 + 1)
Leadership: 12 (11 + 1)

[skill]Blazing Spear[/skill][skill]Wild Throw[/skill][skill]Natural Temper[/skill][skill]"Go For The Eyes!"[/skill][skill]Anthem of Flame[/skill][skill]Blazing Finale[/skill][skill]"They're On Fire!"[/skill][skill]Soldier's Fury[/skill]

(In case skill pics dont work)
Blazing Spear; Wild Throw; Natural Temper; Go for the Eyes!; Anthem of Flame; Blazing Finale; They're on Fire!; Soldier's Fury {E}

Summary:
So you are pretty much a party wide damage buffer. This build focuses on keeping as many enemies on fire as possible for as long as possible, while alternatively FURTHER buffing party member damage. Through all this you are helping negate some dmg with the 40% damage reduce from all foes on fire. Soldiers Fury and Natural Temper are for quick and immediate adrenaline buildup so you can spam your own spear attacks, GftE, and keep Natural Temper up. Your fuel for Blazing Finale comes from the 3 party-wide shouts that you will be spamming, 2 of which are quick initiators since they will end when the target ally uses an attack skill. Use Blazing finale on melee allies upon aggro, then as it recharges spam on other allies that are adjecant to enemies. With this usage you should be keeping all nearby foes on fire nearly at all times in conjunction with Anthem of Flame.

Notes & Concerns:

Skill cutoffs were taken into account: GFTE is just above the 60% mark, and Leadership is at 12 specifically to get just above 40% on "They're on Fire!", full 30 seconds on Soldier's Fury, full 30 seconds and 3 second burning for Blazing Finale and Anthem of Flame and 9 second duration for Natural Temper.

Energy consumption is actually not an issue since you will constantly be regaining +6 energy for EACH shout that you spam. I never really have an issue. However, my pool of energy is 40, using 5 Radiant Insignias and a Rune of Attunement.

No self heal: Possibilities to replace an attack skill with Leaders Comfort.

No rez: I often do not need a rez in a full henchy/hero party, but can take out an attack skill or Natural Temper or Anthem of Flame for Rez.

Credit:* Me?

Well, the build is of course not perfect, so i would greatly like feedback. Keep in mind i have only tested this in PvE with full henchy/hero group and have steam rolled well so far even in the RoT. Anyway, i just find i like to burn things with my paragon...

cheers!

Govtmorgue

Academy Page

Join Date: Oct 2006

Dirty Angels go to Hell [HELL]

P/E

Kindly consider adding this build to your directory please. Thanks.

Paragon/Elementalist - Fiery Paragon of Elemental Wildfire

clawofcrimson

clawofcrimson

Desert Nomad

Join Date: Sep 2006

Crimson Claw

W/

Paragon/Ranger

name: shouting barrager
type:damage support/puller for bp teams
att:
command: 15
leadership: 10
marksmanship: 10

Skills:
Barrage-elite : gain loads of adrenaline fueling shouts
charm animal :just another meat sheild
comfort animal : cant just leav em there dead
sig of rebirth : good sub for rebirth
anthem of envy : causes xtra damage for enemies with high health and fuels you
find their weakness : causes deep wound (excellent)
go for the eyes : causes insane amounts of extra damage and fuels you
fall back : good run and heal technique (heals about 100hp or so if moving) and effects pets and minions

[card]barrage[/card][card]anthem of envy[/card][card]"find their weakness!"[/card][card]"go for the eyes!"[/card][card]"fall back!"[/card][card]charm animal[/card][card]comfort animal[/card][card]sunspear rebirth signet[/card]

Notes and concerns:

this is an excellent bp for tombs and can stack with spirits and orders.

a r/p can do this as well but may have a problem with energy and lower armour as well as not as effective shouts.

teams of bp will love you if you play it well.

the only down side is finding a bp pug...non core discriminators

credit: not sure who first thought of it but here is a thread with my posts with more info..... credit definitely does NOT go to the original poster youll see why:

http://www.guildwarsguru.com/forum/s...php?t=10049636

as far as i can tell I was the one to post the full build first on 12-06-06

Mad5cout

Academy Page

Join Date: Oct 2006

Motivation Healer P/Mo:

http://www.guildwarsguru.com/forum/s...67#post2339067

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

Here's a PvE build I made.
Edit*: I suggest checking out my better spear build a few replies down.

Profession: P/R (Or any Secondary)
Name: Spear/Self healing
Type: PvE (I don't know how it works in PvP yet)
Category: Tank - hard hitting
Attributes:
Spear 12+1+2 (15)
Motivation 6+1 (7)
Leadership 7+1 (8)
Wilderness survival (9) Or you can put these 9 points into whatever secondary you like.

Skills Set Spear of Lightning, Unblockable throw, Blazing Spear, Mighty Throw, Storm Chaser, Aggressive refrain, Signet of Synergy, Leader's Confort.


Summary: The first four skills generally add damage (two of them will add +40 at 15 spear mastery) giving a nice hard-hitting combo to completely anihillate your enemies. Blazing spear is especially neat since it only takes 2 strikes of adrenaline and sets your target on fire. The storm chaser (ranger) skill is moslty used for skill, which is generally unnecessary in PvP, and just helps get around the PvP area faster. Storm Chaser can also be replaced with troll ungent or apply Poison. The Signet of Synergy is really nice at 7 motivation, where it will heal a target ally, and as long as you are under no enchantments, it will heal you as well for the same degree. It's almost like orison of healing. SoS can also be replaced by another spear skill or something of your choosing. Aggressive refrain, again, is also slightly option but it definately helps build up adrenaline (and energy as well if you have a zealous weapon.) Leader's comfort is a self healing skill that heals more for each ally that's around you. (and in parties of 8, this is great.) It heals up to a max of 140, and it works as a Healing signet without having to be completely max.
Notes & Concerns: Again, This is purely PvE I think (As a pure PvE player) and this has worked for me really well
Credit:* Me, I made this myself.

clawofcrimson

clawofcrimson

Desert Nomad

Join Date: Sep 2006

Crimson Claw

W/

name: savage hunter

type: useful in PVP and a few adjustments will make it good for pve

purpose: applying pressure to enemies using degen conditions and the increased atatck speed of spears along with pet attacks



[card]tiger's fury[/card] [card]poisonous bite[/card] [card]barbed spear[/card] [card]blazing spear[/card] [card]disrupting throw[/card] [card]heal as one[/card] [card]charm animal[/card] [card]resurrection signet[/card]

attributes: maxed spear mastery... and beast mastery....


notes:this is better than r/p in my opinion because of the added damage from maxed spear mastery and higher armour...

this build would be rendered useless against condition removal/preventing builds (avatar of melandru)

usage: use hekets rampage first building up adren...when your pet is on enemy and your blazing spear is charged use, ...poisonous bite...barbed...blazing..and disrupting when needed.... use heal as one as much as you can to keep pressure off healers

discussion thread:

http://www.guildwarsguru.com/forum/s...php?t=10097323

Mad5cout

Academy Page

Join Date: Oct 2006

GFTE/Envy Spammer

Maxed Leadership with a Minor Rune.
Maxed Command with Superior Rune.
The rest in Spear Mastery with Minor Rune if desired.

[skill]"Make Your Time!"[/skill][skill]Anthem of Envy[/skill][skill]"Find Their Weakness!"[/skill][skill]"Go for the Eyes!"[/skill][skill]Focused Anger[/skill][skill]Aggressive Refrain[/skill][skill]"Never Surrender!"[/skill]optional skills here.

My suggestions would be
[skill]"Fall Back!"[/skill]
[skill]Song of Power[/skill]
or a ressurection signet.

You could also use a spear attack here if you want to also get benefit from the Anthem of Envy but the primary purpose here is to add buffs to your party and gain adrenaline as fast as possible to do so.

I have a thread with more information and for discussion here:
http://www.guildwarsguru.com/forum/s...60#post2467660

Mad5cout

Academy Page

Join Date: Oct 2006

This was discussed in the wildfire build thread but it needs its own discussion, explanation, and analysis. The build has also been refined since then.

Maxed Fire Mastery
Maxed Leadership (with Major Rune - no difference in effect with superior)
Rest in Motivation (no rune needed here)
a Superior Spear Mastery Rune and helm would help in terms of gaining adrenaline faster.

[skill]Fire Attunement[/skill][skill]Searing Flames[/skill][skill]Glowing Gaze[/skill][skill]Glowing Signet[/skill][skill]"They're on Fire!"[/skill][skill]"Go for the Eyes!"[/skill][skill]Energizing Chorus[/skill][skill]"Never Give Up!"[/skill]and a res signet.

Thread for explanation and discussion:
http://www.guildwarsguru.com/forum/s...70#post2467870

Skylancer

Skylancer

Ascalonian Squire

Join Date: Dec 2006

The Netherlands

Dutch Café [BaCo]

P/

http://www.guildwarsguru.com/forum/s...php?t=10110357

P/W Armor Buff

Skylancer

Skylancer

Ascalonian Squire

Join Date: Dec 2006

The Netherlands

Dutch Café [BaCo]

P/

http://www.guildwarsguru.com/forum/s...48#post2481448

P/N Energy Buff

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

My last build was decent, but not enough into spear or leadership for maximum effect. I realised that the wilderness survival was virtually useless, so here's a pure spear paragon that is a LOT more effective:

Profession: P/?
Name: Pure spear
Type: PvE
Category: Hard Hitter [Is there a term for that?]
Attributes: Spear -15 (12+2+1)
Motivation - 4(3+1) Not used as much
Leadership - 13 (12+1)
Skills Set (When I figure out how to do the mouse over thing, I will...)
Spear of lightning, Unblockable throw, Blazing spear, mighty throw, cruel spear [E],
Signet of Synergy (optional), Leader's comfort, signet of Return. All respective to this image:


Summary: The first 5 skills are obviously spear skills, most give 20-40+ extra damage, so spam them as much as you can. Recommended spear: Eshau's spear, as it will manage your energy effectively, giving you the ability to spam the spear attacks some more (some of these are even adrenaline based so, any kind of Adrenaline-boosting skill would be good to replace signet of synergy. When I find it, I will use it and edit this build.)
Use Cruel Spear[E] when an enemy is standing still to get the deep wound on them. The Unlockable throw is especially useful versus kournan bowmen. Leader's comfort is your self healing (Though as a ranged attacker, I avoid aggro and damage altogether, so LC should be all you really need.) And Signet of Return Is your re-useable ressurect. Again Sig of Synergy Should be replaced with something to help your adrenaline along, HOWEVER, since kournan's often times summon "infuriating heat," you get adrenaline twice as fast (and yet, so do the kournans.)
Notes & Concerns: Unless you have a couple runes of attunement, the -5 energy that Eshau's spear gives may deal a good hit to your energy. But the spear has a pretty nice attack speed, and I've RARELY had any energy problems yet.
Also, I also do a good job avoiding direct damage, so I'm not sure how this build could handle a frontal assault. Though with max armor and one or two armor boosting insignias, that SHOULDN'T be too much of an issue.
Credit: Me again.

clawofcrimson

clawofcrimson

Desert Nomad

Join Date: Sep 2006

Crimson Claw

W/

type: pvp thumper (set for AB)



[card]Hammer Bash[/card][card]Crushing Blow[/card][card]Irresistible Blow[/card][card]"Go for the Eyes!"[/card][card]awe[/card][card]Focused Anger[/card][card]Aggressive Refrain[/card][card]leader's comfort[/card]

attributes:
leadership 10+1+2
command 8+2
hammmer 12

the purpose of this build is similar to the R/w thumpers you see running around....


weaknesses: no snare or increased speed... so you must rely on allies for that...and of course the normal melee problems (blind cripple.. etc)

usage: start out with a sheild and spear...gain a bit of adrenaline... when your ready... pick target and switch to hammer... and pound away.... keep spammin gfte and hammer bash

variations: you can replace irresistable blow or leaders comfort for [card]rush[/card]


~benefits of being para primary:

1. the skill awe...
2. the ability to spam knock downs like no other primary (increased attack speed+focused anger+bash= mayhem)
3. higher base armour than ranger
4. because they look so funny when swingin melee weapons

Paragon Of Myrodin

Paragon Of Myrodin

Ascalonian Squire

Join Date: Apr 2007

P/W

P/W Spear Tactics Paragon

Spear Mastery 10+3+1
Tactics 12
Motivation 8

Barbed Spear (Spear Mastery)
Blazing Spear (Spear Mastery)
Cruel Spear{E} (Spear Mastery)
"To The Limit" (Tactics)
Shield Stance (Tactics)
"Watch Yourself" (Tactics)
Mending Refrain (Motivation)
Healing Signet (Tactics)

Equipment:
Rune of Superior Spear Mastery
Rune of Superior Vigor(Optional)
Runes of Vitae
Centurion's Insignias on all armor
Furious Spear of Defense/Fortitude (Shrieking Spear for example)
Tactics Based Shield of Fortitude (Tarnen's Shield is what I have)

For usage and discussion see: http://www.guildwarsguru.com/forum/s...81#post2738881

clawofcrimson

clawofcrimson

Desert Nomad

Join Date: Sep 2006

Crimson Claw

W/

This is pretty elementary but... I have this template saved in my builds list because it is just so flexible with so many different builds... so here you go:



~Optional Utility Elite

~Optional Utility

~[card]spear of lightning[/card] or [card]blazing spear[/card] for high energy/ requiring attribute builds
~[card]merciless spear[/card]
~[card]anthem of flame[/card] or [card]"go for the eyes!"[/card] for high energy/requiring attribute builds
~[card]aggressive refrain[/card]
~[card]leader's comfort[/card]
~[card]signet of return[/card]


The purpose of this template is to create a flexible build that allows you to take any primary/secondary paragon elite and do well...as a ranged damage dealer/suport character...

If the desired elite requires no investment in attributes I would recommend switching [card]anthem of flame[/card] for [card]"go for the eyes!"[/card] and invest in command for the sheild...

15 spear
11 lead
10 other (if applicaple..otherwise command)

Here are some suggested skills to put in the 'optional' slots...

[card]cautery signet[/card] and [card]remedy signet[/card]
[card]"it's just a flesh wound."[/card] and [card]remedy signet[/card]
[card]cruel spear[/card] and [card]barbed spear[/card]
[card]stunning strike[/card] and [card]barbed spear[/card]
[card]focused anger[/card] and [card]blazing spear[/card]
[card]anthem of fury[/card] and [card]barbed spear[/card]

you can use elites that dont require (much) investment from you secondary as well ....like:

[card]expel hexes[/card] and [card]lyssa's balance[/card] keeps the hexes and the enchants of the enemy in check
[card]"you're all alone!"[/card] and [card]barbed spear[/card] This is nice to slow down and punish melee as well as give you the opportunity to take WYS and 10 tactics = sheild (only requires investment with w.y.s.)
[card]plague signet[/card] and [card]wearying spear[/card] this one also does not require 'much' investment. (so switch to command)
[card]signet of removal[/card] and [card]dwayna's sorrow[/card] you can also use guardian with this elite...its just a different way to provide support
[card]Infuriating Heat[/card] and [card]"go for the eyes!"[/card] you just gotta keep the spirit away from the battles...

or use an elite that does....such as:
[card]ebon dust aura[/card] and [card]barbed spear[/card] blind bot. paragon style. (requires investment)
[card]weapon of fury[/card] and [card]splinter weapon[/card] this requires some changing around of some skills for emanagement...
[card]assassin's promise[/card] and [card]disrupting dagger[/card] for this one you could change out some skills as well...
[card]water trident[/card] and [card]conjure frost[/card] keep those enemies stationary... (switch out the energy attacks for adrenaline )

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

P/Mo support para for Searing Flames + Critical Barrage

[skill]Anthem of envy[/skill][skill]"go for the eyes!"[/skill][skill]"find their weakness!"[/skill][skill]Signet of removal[/skill][skill]"They're on fire!"[/skill][skill]"stand your ground!"[/skill][skill]"fall back!"[/skill][skill]signet of return[/skill]

16 command, 13 or 14 leadership

Summary: This is to be used along side a Barrage/keen arrow team with a Searing flames elementalist. Its purpose is to boost damage output with skills 1-3 while providing lots of damage reduction with skills 5+6.

See this thread for more info:

http://www.guildwarsguru.com/forum/s...php?t=10142656