nightfall question.

NoChance

Frost Gate Guardian

Join Date: May 2005

I don't have nightfall (yet)...

just wondering.. what are the special features of bosses in nightfall? for example in Prophecies, bosses had shortened hex time and +3 health regeneration; and in facions, bosses dealt double damage.

also, do they have the repeated skills again in nightfall? i hated that from factions!

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Not really sure. They do appear to have the half hex time of the Prophecies bosses, but also seem to have double damage. Perhaps they are an odd mix of the two?

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

I've only come across some bosses that have double damage

Oh a GW forum

Oh a GW forum

Banned

Join Date: Oct 2006

W/

I haven't noticed anything special so far, but I've only been capping on my warrior so I can't testify to hex duration, but I haven't noticed any duration in condition length.

The Pointless

The Pointless

Wilds Pathfinder

Join Date: Jul 2006

Stuck in the UK

Rage International [RAGE]

W/Me

Quote:
Originally Posted by NoChance
also, do they have the repeated skills again in nightfall? i hated that from factions!
Actually, it would have helped a great deal if Elemental and Physical Resistance (Tyrian Mesmer stances) were duped in Elona. Which they're not

Anryla

Frost Gate Guardian

Join Date: Apr 2006

Alt Control Delete

W/

I seem to have noticed a slight health regen on the bossess actually, I am not sure about this but some of them had no enchantment or whatever and still had their health regened during fight.

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

I get the feeling that the cast time of any spell is halved, though, it might have been my imagination.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by lg5000
I get the feeling that the cast time of any spell is halved, though, it might have been my imagination.
I think you're right about that. I've seen a couple Ranger bosses that seemed to cast Troll Unguent awfully fast.

Maybe the different classes have different abilities? I suggested an idea like that months ago, wonder if that's been implemented...