Best secondary for warrior
pham917
Quote:
Originally Posted by ogami_ito
Your points echo mine I believe. However, just one thing. Strength applies ONLY to regular attack damage. Attack skills damage is automatically armor-ignoring, unless the skill says something like "does cold damage". If the skill says "Does +X damage", all that additional damage is already armor-penetrating.
i think everyone is confused with wat strength does. LOOK IT UP. first one guy says it only aplys to regular atk damage then the nxt says only to skills... do any of yall noe anything?? even if u claim this and that the way i c it is. Strength has its use. Powerstrike is just that more powerful. i dont rely on raw facts i rely on wat i c. all of you should too.
i think everyone is confused with wat strength does. LOOK IT UP. first one guy says it only aplys to regular atk damage then the nxt says only to skills... do any of yall noe anything?? even if u claim this and that the way i c it is. Strength has its use. Powerstrike is just that more powerful. i dont rely on raw facts i rely on wat i c. all of you should too.
pham917
Quote:
Originally Posted by Silk Weaver
Well, Jesh, there was this silly notion that armor ignoring sets the AL to 60, and that AP kicking in would reduce it further. Not true, of course, and you've probably heard, but just wanted to mention.
Someone is abusing powers they don't have yet~
Okay, let's inject some intelligent into the discussion. Whereas both Lightning and Ogami, Jesh, and others(?) have made points, they haven't added anything to the actual discussion.
I assume that the thread is about the Dervish class being the best secondary, and not simply the "best" secondary. Notice that "best" does not really exist. More accurately, it would be "most suitable" for each situation. A theoretical best is would be "most suitable" in all reasonable situations.
In that case, no, W/D is not the best. Here are a few reasons: It cannot utilize Deepwound or Adrenaline/Melee spike as effective as either a Axe/Sword/Hammer warrior OR a Dervish, speaking, of course, of the pretty decent Reaper's Sweep + Mystic Sweep (3/4 activation) spike, or using Wearying Strike + Plague touch to spread deepwound for fun. Don't know what for, and haven't found a use, but it seemed important to note.
For that reason, the W/D is limited in its use. Especially in form of attacks, as there aren't really any good attack skills a W/D can use with the exception of Wild Blow, and, in my opinion, Bull's Strike, and Protector's Strike, both of which are triggering from moving targets. I forgot whether it was moving targets that trigger criticals, or if it's still "fleeing" unlike the Bull's Strike update a while back, but both these skills seem to syngergize well with a scythe.
As you can see, I'm not the most learned warrior there is. Still, from experiences as a D/W, I've learnt that running from a Dervish is a bad idea. A warrior with slightly less than half health will very likely be killed by the aforementioned combo (Reaper+Mystic), due to the high critical.
Speaking of critical, I've found, in the PvP weekend, in fact, that a W/D does do large amount of DPS. This DPS can largely be avoided through kiting (or not kiting), and correct positioning. Mesmers in Zaishen Challenge were like flies, however, so it's all fine and dandy to me.
When using a scythe, I can only assume that is your goal is to maximize your Critical Chance, which can be done through Primal Rage. It's possible to use a A/D, but that's neither here nor there. With Primal Rage, you run into lots of complications. For one thing, it's stupid as an RA build, and it's dubious whether effecient monks exist in PvE, so the lack of healing causes concern. However, it does have decent armor (watch yourself was added in for fun). It is a rather oppotunistic build. I didn't actually run Prot's Strike, though it makes lots of theoretical sense. Wild Blow and Bull's Strike was good enough.
Strength does not add damage to normal attacks, so it's really just for the Primal Rage. It deals a hefty amount of damage...
... but less damage than a Dervish. It's simple numbers, really. Due to higher mastery, a Dervish deals more damage on average. Now added to this, you are capable of using a non stance IAS, namely Heart of Fury, which gives a nice 33% buff at little cost. Enchant stripping isn't an issue if you have multiple 5 recharging enchants.
Back on topic. With an IAS, your dervish does less damage than a dervish. Note that fleeing goes auto crit anyway, so Primal Rage, I found, wasn't really as good as it seemed, didn't add as much as I thought it would. A Dervish can use an avatar, buffing its armor to up to 115 (windwalker), or with Lyssa's, my favourite, which gives a crazy +50 damage, or Reaper+Mystic scythe combo.
For one thing, I am pretty sure a D/W and beat a W/D one on one quite easily, due to several reasons: +25 per hit, +10 regen, +33% IAS, +Cripple fleeing does +Choice Elite. Strength's activation, when it does, which it wouldn't very often, doesn't really do as much difference as you might like. The thing with a D/W are the constant restrictions, and you would know what it means if you've played one. It's not a big issue though. In fact, its restrictions are lesser to that of a W/D.
Now to compare a W/D to a W/any. Axe for example. Energy leech? You lose precious health leech and adrenaline by using a Zealous Scythe. Note also that scythe's slow attack speed means that you gain energy slower too. Without an IAS as a Zealous Hammer warrior would have, you simply don't gain that much energy too quickly. Scythes without IAS are really.. really slow. Of course, a dervish compensates that by having Mystic and Eremite's Sweep, but I guess that's a closed door for you.
An Axe swings much much faster. Triple + Cyclone combo are more effective in huge mobs, and deal more damage too. Scythes hitting 3 targets, for me, is more for flavor than actual use. In a touch situation, I don't see it coming into play that much.
Both ways, they deal more damage to single targets, and potentially become more effective in PvE as well.
So yes, it could work, I guess.
Vital Boon is a poor skill for a warrior in my opinion though, same with Twin Moon.
"For one thing, it's stupid as an RA build"
on ur profle thingy it says ur a RA. Also how u claim if there are any effiecent monks in Pve u seem to foget the new hero system. i can have up to 3 monks on my team.... they all chain heal and heal me. so pve is kinda fun with this build cuz u fight so fast.
Someone is abusing powers they don't have yet~
Okay, let's inject some intelligent into the discussion. Whereas both Lightning and Ogami, Jesh, and others(?) have made points, they haven't added anything to the actual discussion.
I assume that the thread is about the Dervish class being the best secondary, and not simply the "best" secondary. Notice that "best" does not really exist. More accurately, it would be "most suitable" for each situation. A theoretical best is would be "most suitable" in all reasonable situations.
In that case, no, W/D is not the best. Here are a few reasons: It cannot utilize Deepwound or Adrenaline/Melee spike as effective as either a Axe/Sword/Hammer warrior OR a Dervish, speaking, of course, of the pretty decent Reaper's Sweep + Mystic Sweep (3/4 activation) spike, or using Wearying Strike + Plague touch to spread deepwound for fun. Don't know what for, and haven't found a use, but it seemed important to note.
For that reason, the W/D is limited in its use. Especially in form of attacks, as there aren't really any good attack skills a W/D can use with the exception of Wild Blow, and, in my opinion, Bull's Strike, and Protector's Strike, both of which are triggering from moving targets. I forgot whether it was moving targets that trigger criticals, or if it's still "fleeing" unlike the Bull's Strike update a while back, but both these skills seem to syngergize well with a scythe.
As you can see, I'm not the most learned warrior there is. Still, from experiences as a D/W, I've learnt that running from a Dervish is a bad idea. A warrior with slightly less than half health will very likely be killed by the aforementioned combo (Reaper+Mystic), due to the high critical.
Speaking of critical, I've found, in the PvP weekend, in fact, that a W/D does do large amount of DPS. This DPS can largely be avoided through kiting (or not kiting), and correct positioning. Mesmers in Zaishen Challenge were like flies, however, so it's all fine and dandy to me.
When using a scythe, I can only assume that is your goal is to maximize your Critical Chance, which can be done through Primal Rage. It's possible to use a A/D, but that's neither here nor there. With Primal Rage, you run into lots of complications. For one thing, it's stupid as an RA build, and it's dubious whether effecient monks exist in PvE, so the lack of healing causes concern. However, it does have decent armor (watch yourself was added in for fun). It is a rather oppotunistic build. I didn't actually run Prot's Strike, though it makes lots of theoretical sense. Wild Blow and Bull's Strike was good enough.
Strength does not add damage to normal attacks, so it's really just for the Primal Rage. It deals a hefty amount of damage...
... but less damage than a Dervish. It's simple numbers, really. Due to higher mastery, a Dervish deals more damage on average. Now added to this, you are capable of using a non stance IAS, namely Heart of Fury, which gives a nice 33% buff at little cost. Enchant stripping isn't an issue if you have multiple 5 recharging enchants.
Back on topic. With an IAS, your dervish does less damage than a dervish. Note that fleeing goes auto crit anyway, so Primal Rage, I found, wasn't really as good as it seemed, didn't add as much as I thought it would. A Dervish can use an avatar, buffing its armor to up to 115 (windwalker), or with Lyssa's, my favourite, which gives a crazy +50 damage, or Reaper+Mystic scythe combo.
For one thing, I am pretty sure a D/W and beat a W/D one on one quite easily, due to several reasons: +25 per hit, +10 regen, +33% IAS, +Cripple fleeing does +Choice Elite. Strength's activation, when it does, which it wouldn't very often, doesn't really do as much difference as you might like. The thing with a D/W are the constant restrictions, and you would know what it means if you've played one. It's not a big issue though. In fact, its restrictions are lesser to that of a W/D.
Now to compare a W/D to a W/any. Axe for example. Energy leech? You lose precious health leech and adrenaline by using a Zealous Scythe. Note also that scythe's slow attack speed means that you gain energy slower too. Without an IAS as a Zealous Hammer warrior would have, you simply don't gain that much energy too quickly. Scythes without IAS are really.. really slow. Of course, a dervish compensates that by having Mystic and Eremite's Sweep, but I guess that's a closed door for you.
An Axe swings much much faster. Triple + Cyclone combo are more effective in huge mobs, and deal more damage too. Scythes hitting 3 targets, for me, is more for flavor than actual use. In a touch situation, I don't see it coming into play that much.
Both ways, they deal more damage to single targets, and potentially become more effective in PvE as well.
So yes, it could work, I guess.
Vital Boon is a poor skill for a warrior in my opinion though, same with Twin Moon.
"For one thing, it's stupid as an RA build"
on ur profle thingy it says ur a RA. Also how u claim if there are any effiecent monks in Pve u seem to foget the new hero system. i can have up to 3 monks on my team.... they all chain heal and heal me. so pve is kinda fun with this build cuz u fight so fast.
Effigy
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pham917
Sorry good sir but i am not at all flaming.(and by that i mean gay) anyways the way i see it is if people like to make remarks about me being this and that they have the right to get bashed. in a nice subtle way even tho moron/stupid isnt really a mature way of handling things. i find it quite amusing. as long as i posted what i believed would pose to be a good build or whatnot then i am satisfied. even if this thread closes i hope that most people will realize that Guild Wars is about new ideas and improving them. Not shutting down new ideas and claim that they suck. In other words i Simply stated that my build is quite good. You just have to try it. ^ ^ by the by thanks for that healthy debate between you and I it was quite short.
pham917
I also have a hard time crying to irrelevant things such as a gaming forum to be a big part of my life... I apologize if it is your life. It has no specific impact or meaning to me. Its a Game! We post new ideas and how we can improve them but aparently a lot of people miss the gist of Guild wars.
Effigy
It seems you only read the first rule I posted. And yes, many of your posts contain personal attacks and could be perceived as flaming/trolling. The other things, such as spamming and double-posting, are undeniable. You double-posted immediately after I quoted the forum rules...
Your claim that this topic "has no specific impact or meaning" to you is obviously false. You wouldn't be arguing about this so vehemently and posting ten times in a row if you had no concern whatsoever in the discussion. If discussing Guild Wars is pointless and meaningless, why would you be spending your time doing it? Don't bother answering that--it was a rhetorical question.
Back to the topic, I won't deny the possibility that a scythe W/D could be effective. However, the scythe attack skills don't seem to synergize well with the warrior's poor energy management options. A zealous mod on a slow-attacking weapon is not enough to fuel the 10 energy attack skills in the scythe line (read: most of the good ones). Hammer is probably the most energy-intensive warrior weapon, yet most hammer warriors don't even use a zealous swap because the slow attack speed makes the energy gain minimal.
Even 5e skills can be a problem if you spam them, which you would more or less have to since there are no adrenaline-based scythe attacks. Also, a number of sythe skills require you to "lose an enchantment," which necessitates bringing enchantments along with your attack skills, run skill, IAS, res, etc. It's just too much to fit in one character comfortably, in my opinion. I can see a W/D possibly working in PvE more as a tank with good AoE DPS, but I don't have any specific build in mind.
Your claim that this topic "has no specific impact or meaning" to you is obviously false. You wouldn't be arguing about this so vehemently and posting ten times in a row if you had no concern whatsoever in the discussion. If discussing Guild Wars is pointless and meaningless, why would you be spending your time doing it? Don't bother answering that--it was a rhetorical question.
Back to the topic, I won't deny the possibility that a scythe W/D could be effective. However, the scythe attack skills don't seem to synergize well with the warrior's poor energy management options. A zealous mod on a slow-attacking weapon is not enough to fuel the 10 energy attack skills in the scythe line (read: most of the good ones). Hammer is probably the most energy-intensive warrior weapon, yet most hammer warriors don't even use a zealous swap because the slow attack speed makes the energy gain minimal.
Even 5e skills can be a problem if you spam them, which you would more or less have to since there are no adrenaline-based scythe attacks. Also, a number of sythe skills require you to "lose an enchantment," which necessitates bringing enchantments along with your attack skills, run skill, IAS, res, etc. It's just too much to fit in one character comfortably, in my opinion. I can see a W/D possibly working in PvE more as a tank with good AoE DPS, but I don't have any specific build in mind.
pham917
Quote:
Originally Posted by Effigy
It seems you only read the first rule I posted. And yes, many of your posts contain personal attacks and could be perceived as flaming/trolling. The other things, such as spamming and double-posting, are undeniable. You double-posted immediately after I quoted the forum rules...
Your claim that this topic "has no specific impact or meaning" to you is obviously false. You wouldn't be arguing about this so vehemently and posting ten times in a row if you had no concern whatsoever in the discussion. If discussing Guild Wars is pointless and meaningless, why would you be spending your time doing it? Don't bother answering that--it was a rhetorical question.
Back to the topic, I won't deny the possibility that a scythe W/D could be effective. However, the scythe attack skills don't seem to synergize well with the warrior's poor energy management options. A zealous mod on a slow-attacking weapon is not enough to fuel the 10 energy attack skills in the scythe line (read: most of the good ones). Hammer is probably the most energy-intensive warrior weapon, yet most hammer warriors don't even use a zealous swap because the slow attack speed makes the energy gain minimal.
Even 5e skills can be a problem if you spam them, which you would more or less have to since there are no adrenaline-based scythe attacks. Also, a number of sythe skills require you to "lose an enchantment," which necessitates bringing enchantments along with your attack skills, run skill, IAS, res, etc. It's just too much to fit in one character comfortably, in my opinion. I can see a W/D possibly working in PvE more as a tank with good AoE DPS, but I don't have any specific build in mind.
Hmmm do i have to prove it to you? That debating is quite fun? heh i like debating what can i say and to prove to you that question you claim rhetorical ill answer it. I spend my time doing this because once again i like debating also due to the fact that before anyone even tried this build they would bash it. That irks me as well as your annoying facade. For the last time you are not relying on any scythe skills unless you have warrior endurance on you. I find it also quite hypocritcal to see you say that you wont deny it will be effective but then ridcule the build claiming the flawst that i covered over and over. BEfore you even say this and that try it. I did not in fact post ten times in a row. We all noe warriors are famous for speed so please for the last time quit complaining about slow atk speed. On top of that what scythe moves are YOU relying on? chilling victory? im not using that. Im using strength moves such as powerstrike. They cost a very low cost. Im tired of gaming forums where gamers act all high and mighty because they know so much about a game. Wow. thats so admirable. im sure ur 5.15 wage is also exciting. (that wasnt directed to you) Guild wars is a fun game and i would love to contribute my ideas to promote the welfare of this game but if people continue to just bash things then this forum in a sense is completly pointless. Who cares if you know so much about a video game. Its not going to get you a girlfreind or give you a chance in getting a PhD. My point is people need to be more open minded then rely on old school things. once again i close this post with this. "Thousands of skills, only 8 slots."
Your claim that this topic "has no specific impact or meaning" to you is obviously false. You wouldn't be arguing about this so vehemently and posting ten times in a row if you had no concern whatsoever in the discussion. If discussing Guild Wars is pointless and meaningless, why would you be spending your time doing it? Don't bother answering that--it was a rhetorical question.
Back to the topic, I won't deny the possibility that a scythe W/D could be effective. However, the scythe attack skills don't seem to synergize well with the warrior's poor energy management options. A zealous mod on a slow-attacking weapon is not enough to fuel the 10 energy attack skills in the scythe line (read: most of the good ones). Hammer is probably the most energy-intensive warrior weapon, yet most hammer warriors don't even use a zealous swap because the slow attack speed makes the energy gain minimal.
Even 5e skills can be a problem if you spam them, which you would more or less have to since there are no adrenaline-based scythe attacks. Also, a number of sythe skills require you to "lose an enchantment," which necessitates bringing enchantments along with your attack skills, run skill, IAS, res, etc. It's just too much to fit in one character comfortably, in my opinion. I can see a W/D possibly working in PvE more as a tank with good AoE DPS, but I don't have any specific build in mind.
Hmmm do i have to prove it to you? That debating is quite fun? heh i like debating what can i say and to prove to you that question you claim rhetorical ill answer it. I spend my time doing this because once again i like debating also due to the fact that before anyone even tried this build they would bash it. That irks me as well as your annoying facade. For the last time you are not relying on any scythe skills unless you have warrior endurance on you. I find it also quite hypocritcal to see you say that you wont deny it will be effective but then ridcule the build claiming the flawst that i covered over and over. BEfore you even say this and that try it. I did not in fact post ten times in a row. We all noe warriors are famous for speed so please for the last time quit complaining about slow atk speed. On top of that what scythe moves are YOU relying on? chilling victory? im not using that. Im using strength moves such as powerstrike. They cost a very low cost. Im tired of gaming forums where gamers act all high and mighty because they know so much about a game. Wow. thats so admirable. im sure ur 5.15 wage is also exciting. (that wasnt directed to you) Guild wars is a fun game and i would love to contribute my ideas to promote the welfare of this game but if people continue to just bash things then this forum in a sense is completly pointless. Who cares if you know so much about a video game. Its not going to get you a girlfreind or give you a chance in getting a PhD. My point is people need to be more open minded then rely on old school things. once again i close this post with this. "Thousands of skills, only 8 slots."
Jelloblimp
Quote:
Originally Posted by pham917
2. Please stop raping the english language, use http://www.spellcheck.net/ , even I use it when I need to use odd-spelled words words.
pham917
Quote:
Originally Posted by Jelloblimp
2. Please stop raping the english language, use http://www.spellcheck.net/ , even I use it when I need to use odd-spelled words words.
*sigh* keep ur str at 0 atk a dummy in namless isle. raise it to twelve get back to me. If i am still wrong to you. Then i give. Ill just say use power strike. Strength still will help you regardless.
Effigy
I really don't even know where to start...
Quote:
Hmmm do i have to prove it to you? That debating is quite fun? heh i like debating what can i say and to prove to you that question you claim rhetorical ill answer it. I spend my time doing this because once again i like debating also due to the fact that before anyone even tried this build they would bash it.
Quote:
It is not necessary to test every build that is posted for people to judge whether it is good or bad. Do I need to jump off a bridge to determine whether it would be a good idea to do so? No. I can use logic and related experience to come to reasonable conclusion without "trying it out."
Quote:
Quote: For the last time you are not relying on any scythe skills unless you have warrior endurance on you. I find it also quite hypocritcal to see you say that you wont deny it will be effective but then ridcule the build claiming the flawst that i covered over and over. So, you're claiming that a W/D without attack skills is going to outdamage other warriors with attack skills? How about some proof. From my experience, playing without attack skills in PvP gives you no spike power, meaning you can easily be outhealed. In PvE, attack skills are important because they deal armor ignoring damage. High level enemies will take very little damage from normal attacks due to high armor.
You may have restated the same thing over and over, but you haven't refuted any of the arguments that people have made against your build.
Quote: We all noe warriors are famous for speed so please for the last time quit complaining about slow atk speed. Warriors do have ways to increase attack speed, yes. But that doesn't mean all weapons attack at the same speed. IAS will make a scythe faster, but it would make a sword or axe faster still. Scythe is a slow weapon, with or without IAS. Therefore, zealous mod is less effective on a scythe or hammer than it is on an axe or sword. The only saving grace is the AoE attack range of the scythe, but that only matters in PvE and matters even less now that mobs are programmed to spread out.
Quote: Im tired of gaming forums where gamers act all high and mighty because they know so much about a game. Wow. thats so admirable. As opposed to your oh-so-humble style of discussion.
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im sure ur 5.15 wage is also exciting.
Another personal attack? Based on fabricated personal information? No, I must be mistaken. pham917 never flames. Quote:
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