
My two main characters are a Ranger/Monk (almost pure ranger) and a Mesmer/Warrior (front-line fighter, planning to become an I-Weaponeer). I was pondering this morning and it occurred to me that since Hundred Blades went elite, the IW build doesn't gain all that much from its Warrior side. My theory is that Ranger could work as well, possibly even better. I'm not sure whether Me/Ra or Ra/Me would work better, but for the moment I'm going with the latter.
The core skills would be Illusionary Weaponry and Tiger's Fury. We need to either limit mobility or boost speed, so Imagined Burden goes in -- I was tempted to use Stormwind Chaser instead, but this uses a skill we'll already be pumping. For defense, I like Illusion of Weakness a lot -- at high levels of Illusion it provides almost a full bar of emergency health, as long as you can find a quiet place to activate it and heal back up. I also want to put Charm Animal in -- not because it's likely to be real useful, but because if I put enough points into Beast Mastery to use TF effectively, I really want to see a beast on my screen.

Pros versus the traditional Me/Wa IWer:
- Better armor. Much better once you consider that you'll mostly take non-physical damage.
- Tiger's Fury is, IMO, a big improvement over Flurry.
Cons:
- Lower energy. Could turn out to be a problem -- should I have some energy-management skills on the bar?
- Can't pump Illusion with runes, so damage per strike with IW is a bit lower.
- None of the Warrior's close-combat utility skills. Most of them wouldn't be useful anyway since IW kills your adrenaline, but the lose of Savage and Distracting might hurt.
- Not an organic build -- leveling this up in PvE before getting some of those skills would be a pain. Plentiful refund points make it not a big deal to start out as a traditional Ranger and then make the transition, though.
So what do y'all think? Decent idea with a bit more adjustment, or should I just scrap it? And if it does have some potential, what should I tweak to make it really shine?