Some people have avoided this skill because it disables all of your "attack skills." Notice, however, that the deadly arts tree doesn't have "attack skills," it has "spells" (hence this really isn't an issue.)
The best way to use Deadly Paradox I've found is when coupled with inspiration magic. Personally I'm running 16 in deadly arts with 12 in inspiration and then using an inspiration staff.
Some Key Benefits:
1. Constant Poison
2. Constant Hex Degen
3. Constant Cripple
4. Constant Interrupt
5. Decent Spam Damage
6. Spike Potential with sig of toxic shock
Deadly Arts DOES NOT do as much damage as a normal dagger/critical strikes builds, but it offers some really nice versitility especially on the assassin hero. Mine at the moment is an interrupting machine (I threw in some from inspiration magic as well) that removes hexes from my party and still deals decent damage.
Anyways, I don't want to give away my build at this time, but I hope this helps you all start looking in the right direction for making some really fun Deadly Arts builds by using Deadly Paradox
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