This is an Idea I came to after the recent farming AI nerfs when I was thinking of ways that people could farm in groups where it would still be profitable because as of right now I see very few viable options when I realized these situations have existed in the past but are always short lived.
Elite "dungeons" like Fow, UW, SF, The Deep and such have always started out as great places for people to gather in large groups to go explore do quests and farm with out needing to solo to make things profitable. The problem is this never lasts longs. Dungeons get over farmed, people start figuring out solo methods, and the market become flooded with the wares these dungeons hold. Anet so far has come up with two methods to fix these problems. These though only slowly hold off the inevitable drying up of the areas. These solutions include Nerfing drops and re-arranging the AI enemy spawns and more.
This in turn leads to complaining and everyone becoming upset and the elite dungeons become an over all waste of time after you have completed the quests within.
Anet has had the right idea changing AI and or spawns of enemies helps keep solo builds from happening which keep prices up but then they go and nerf drops till the time spent farming them is no longer worth money they make. People continue farming, prices plummet despite the nerfs and then you have 7k drops that show up every 8 hours when you farm in groups of 8. and the place falls apart.
So what’s the alternative?
Every six months or so anet provides a new set of weapon skins for people to crave over and if solo builds have developed rearrange a few spawns. Skins are not hard to make and the task of rearranging the locations of enemy spawns is not that hard either.
The end result is that the new skins bring a new diversity of items into these dungeons and make them profitable again once after they have been farmed into the ground with out having to nerf the drops so that one can make profit farming in groups of 8 or more.
Basically if you are going to make Soloing impossible you need to make farming in groups profitable and this seems to be an easy way to keep the economy refreshed is by bringing in new items into the old chapters.
The fact that making new skins for weapons isn’t that hard makes this a viable option to keeping old dungeons active with out wasting the time they could be spending on new chapters.
any opinions?
a

