Just like it says, I dislike having gold armor and being forced to have a silver sword/shield. It would be a simple task, just add a color system like the armor has to the weapons. Weapons that could be dyed, change color. Weapons that cannot be dyed, don't change color. This is simply a suggestion based off of vanity, but if they wen't the extra mile; what more is a few inches?
Make PvP Weapons Dyable in Creation
1 pages • Page 1
N
S
Quote:
|
Originally Posted by Nevin
Then why have armor color changable, why have different armor styles?
|
But as for styles: This was not for cosmetic looks, but for functionality. Huh? As it was, each armor function was tied to a certain style. This "gave away" what armor you were using, which could lead to unfair advantages as roleplaying characters had their armor function masked while PvP characters had their armor function visible. For example, if I saw a Warrior running around in PvP Gladiator Armor, I knew what it's effects were, I knew the Warrior had some extra energy. But if I saw a Warrior running around in 15k Kurzick armor, it would be impossible to guess what armor he was in. In some cases, this could be exploited as knowing is half the battle. PLUS, since there are only 3 standard paragon/dervish armor styles, Paragons would only have THREE different armor functions in PvP if they kept the old system. By allowing the mix of armor and function, they allowed Paragons and Dervishes to have more than 3 armor functions in PvP.
So with that in mind, /unsigned.
C

