Add an NPC in LA to teleport chars to Ascalon
naveh3
well the idea is:
if u bring a Canthan or Elonian character to Lion's Arch (to Tyria basically) and you want to complete the Prophecies campaign you have to get someone to "run" you backwards toward Ascalon and the Northern Shiverpeaks. or you can get a party and fight your way there which can take you a lot of time.
so my point is to create an NPC in Lions Arch to teleport only Canthan and Elonian characters to Ascalon so they can complete the campaign like any other Prophecies characters.
if you take a Prophecies character to Cantha you can get to the small begginers island pretty easily or if you take it to Elona you actually starting in the "begginers island" there. but in Tyria it's just too long to get to Ascalon and the missions in the start...
what you say?
if u bring a Canthan or Elonian character to Lion's Arch (to Tyria basically) and you want to complete the Prophecies campaign you have to get someone to "run" you backwards toward Ascalon and the Northern Shiverpeaks. or you can get a party and fight your way there which can take you a lot of time.
so my point is to create an NPC in Lions Arch to teleport only Canthan and Elonian characters to Ascalon so they can complete the campaign like any other Prophecies characters.
if you take a Prophecies character to Cantha you can get to the small begginers island pretty easily or if you take it to Elona you actually starting in the "begginers island" there. but in Tyria it's just too long to get to Ascalon and the missions in the start...
what you say?
Lykan
then we can put in one from ascalon to ring of fire....
/play the game
/play the game
RTSFirebat
/not signed.
There no reason for this.
You see the reason you start at Kryta, is because there is where Cathan and Elona character start the story from.
They know nothing about Ascalon, because they are born in Ascalon. Ascalon is where all Tyria characters are from, thus the reason they play the story.
The only reason A.net has allowed people to backtrack, is to allow people to get "Protector of Tryia" title on non-tyria born characters.
In short your idea is never going to happen.
There no reason for this.
You see the reason you start at Kryta, is because there is where Cathan and Elona character start the story from.
They know nothing about Ascalon, because they are born in Ascalon. Ascalon is where all Tyria characters are from, thus the reason they play the story.
The only reason A.net has allowed people to backtrack, is to allow people to get "Protector of Tryia" title on non-tyria born characters.
In short your idea is never going to happen.
Havelock
Why not? In Elona you land on the Starter Island and in Cantha it's only a few steps away. Only in Tyria one has to travel all the way back to Ascalon to do all the missions.
Riou McDohl
Because only in Tyria do non-tyrians come in half way through the story.
You come in half way through, you start halfway through.
There's no benefit to go back and do the storyline except a title, and titles are supposed to be worked at to be achived. I'm perfectly happy to travel back, you'd be a high enough level by the time you get to Tyria to not have many problems backtracking anyway.
You come in half way through, you start halfway through.
There's no benefit to go back and do the storyline except a title, and titles are supposed to be worked at to be achived. I'm perfectly happy to travel back, you'd be a high enough level by the time you get to Tyria to not have many problems backtracking anyway.
mega_jamie
/notsigned
Employ a runner or put some effort in and do it yourself, theres only 1 "hard bit" and by ritualist and my assassin got past it.
Employ a runner or put some effort in and do it yourself, theres only 1 "hard bit" and by ritualist and my assassin got past it.
broodijzer
/signed
fighting through all those lvl 8 monsters is tedious, especially such a long distance.
and not everyone does it for the title, some people have friends who sometimes need a hand there.
saying it shouldn't be possible for the story makes no sense. you can do that minister mission and zen dujin with Tyrian chars, which add nothing story-wise.
fighting through all those lvl 8 monsters is tedious, especially such a long distance.
and not everyone does it for the title, some people have friends who sometimes need a hand there.
saying it shouldn't be possible for the story makes no sense. you can do that minister mission and zen dujin with Tyrian chars, which add nothing story-wise.
Gonzo
/not signed, every level 20 character can run himself back /R or /W ftw
Sagius Truthbarron
Aera
Lazy bastard...you can run that with any profession just have running skills and a tiny bit of healing....
Not A Fifty Five
/not signed
Sorry sometimes I get bored and run people for tips, sometimes getting absurd amounts like 10-25k And as said by other people, ascalon for nightfallers is not part of the storyline, that'd be like getting a teleporter to ToA
Sorry sometimes I get bored and run people for tips, sometimes getting absurd amounts like 10-25k And as said by other people, ascalon for nightfallers is not part of the storyline, that'd be like getting a teleporter to ToA
Series
/signed, it makes sense. Why should you have to complete it backwards?
c_ras
/not signed
If your character is Canthan, by the time you get off "noob island" and go to Kaineng to make your way to LA, you should be Lvl. 20. Being Lvl. 20, you should have no problem getting to Ascalon and should have either skills to make a decent running build (which you can get in Kaineng) to make it to Ascalon or decent skills to fight there. Its honestly not a long journey contrary to what people may say. And of course, if you have Nightfall, things are much easier than ever with heroes, since they pretty much have your unlocked skills to use. If I'm not busy doing something, I am more than happy to make a run for anybody from LA-Ascalon // Ascalon-LA for no charge (unless you wanna give a tip). I like to brush up on running every now and again. Just look me up in game.
If your character is Canthan, by the time you get off "noob island" and go to Kaineng to make your way to LA, you should be Lvl. 20. Being Lvl. 20, you should have no problem getting to Ascalon and should have either skills to make a decent running build (which you can get in Kaineng) to make it to Ascalon or decent skills to fight there. Its honestly not a long journey contrary to what people may say. And of course, if you have Nightfall, things are much easier than ever with heroes, since they pretty much have your unlocked skills to use. If I'm not busy doing something, I am more than happy to make a run for anybody from LA-Ascalon // Ascalon-LA for no charge (unless you wanna give a tip). I like to brush up on running every now and again. Just look me up in game.
Darkpower Alchemist
/not signed
How lazy can people be? It's not difficult to solo run until you reach beyond Ice Tooth Cave, when you run into the Shadow striking Dryders and the dwarves. Once past them, its a cake walk. Maybe an hour at the least, an hour 15 minutes tops.
Just...stop being lazy. If you want Tyria, you know how to get there.
How lazy can people be? It's not difficult to solo run until you reach beyond Ice Tooth Cave, when you run into the Shadow striking Dryders and the dwarves. Once past them, its a cake walk. Maybe an hour at the least, an hour 15 minutes tops.
Just...stop being lazy. If you want Tyria, you know how to get there.
Knightsaber Sith
/notsigned
Play the game.
Play the game.
zelira
Portal to Ascalon...
/not signed
/signed so cute.
/not signed
Quote:
Originally Posted by Sagius Truthbarron
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Fire Rm
רעיון דבילי לפי דעתי, כל הקטע במשחק הראשון זה הריצות
Praetor
/notsigned
Such a feature would have been a waste of a programmer's time and ablities.
Such a feature would have been a waste of a programmer's time and ablities.
LiamR
/10minuterun
Jongo River
I remember being mildly annoyed getting my Tyrian to Cantha (for the Dragon Festival) and then thinking "oh crap, how do I get to Shing Jea"? And that was *much* less hassle than all the way to Ascalon. Of course it turned out to be easy, but since it's not part of the challenge of the game, it should be possible to sidestep such inconveniences.
It would seem logical to me, that a new arrival at a port might find someone offering maps of the area (i.e. an NPC that marks key locations on your map, so you can go straight to them). In return for cash, of course.
It would seem logical to me, that a new arrival at a port might find someone offering maps of the area (i.e. an NPC that marks key locations on your map, so you can go straight to them). In return for cash, of course.
Dougal Kronik
/not signed
You can't map travel to Ascalon because you've never been there. Nowhere can you map travel until you character has physically entered the town.
Keep it that way.
And if a level 20 with 5 level 10 henchmen can't fight/run his way back to Ascalon - He doesn't deserve to be there.
You can't map travel to Ascalon because you've never been there. Nowhere can you map travel until you character has physically entered the town.
Keep it that way.
And if a level 20 with 5 level 10 henchmen can't fight/run his way back to Ascalon - He doesn't deserve to be there.
Jongo River
Plenty of missions warp you to a new location, without expecting you to manually walk through the gate.
I've never seen an Assassin or Ritualist in Ascalon - I doubt it's because it's too hard, but more too boring to bother venturing that way. I've ran lvl 10 characters through Shiverpeaks to get to LA, but I'd never bother doing the reverse. It'd be nice to visit, but the time/effort isn't worth it.
I've never seen an Assassin or Ritualist in Ascalon - I doubt it's because it's too hard, but more too boring to bother venturing that way. I've ran lvl 10 characters through Shiverpeaks to get to LA, but I'd never bother doing the reverse. It'd be nice to visit, but the time/effort isn't worth it.
mega_jamie
then how about all the Assassin or rits that have protector of tyira title. Both my Assassin and Rit are able to map to Ascalon as they ran themselves there.
Linksys
/signed
Saves the hassle of looking for a run. I'm okay with teleporting backwards through a game. You'll likely play it forwards anyways, which means you would "play the game" like some here are saying. Just one convenient teleport to Ascalon city. Then you can help new gamers and relive all the early Tyrian quests and missions in the order it was intended to be in.
Saves the hassle of looking for a run. I'm okay with teleporting backwards through a game. You'll likely play it forwards anyways, which means you would "play the game" like some here are saying. Just one convenient teleport to Ascalon city. Then you can help new gamers and relive all the early Tyrian quests and missions in the order it was intended to be in.
Kais Unduli
I could see having a few quests for foreign characters to help them lead the way, for example a quest that leads to the Iron Tooth Cave, one that leads to Piken Square, etc, but to be warped straight to Ascalon City? It doesn't take that long. I helped a guildie a while back fight from LA to Ascalon City; we did the whole thing in about 90 minutes. And that was taking our sweet time, too.
Bark
Quote:
Originally Posted by Linksys
/signed
Then you can help new gamers and relive all the early Tyrian quests and missions in the order it was intended to be in. |
But then.. that is just my opinion..
Linksys
Quote:
Originally Posted by Bark
That would not really be helping, since a level 20 can do them all alone, wich would put the new players one or more missions forward without them learning anything. It's things like that that keeps nooby peoples in gw, since they never get the chanse to learn.. later in the game it can just be too hard for unexperienced players to learn anything at all.
But then.. that is just my opinion.. |
gslam2k
Quote:
Originally Posted by Jongo River
... It would seem logical to me, that a new arrival at a port might find someone offering maps of the area (i.e. an NPC that marks key locations on your map, so you can go straight to them). In return for cash, of course.
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The run back includes sections that you would have to work through quests, so the net cost in time is less than an hour. Admittedly, I did it with a barrage ranger, which was a little unfair on the level 10's.
Tuor Son Of Huor
/not signed