Petition: Automatic Gold sharing in Party -- No picking up
Vel
Hello Devs,
How annoying is it to pick up gold pieces that drop on ground everytime? How easy will it be to have the gold pieces get shared automatically amongst the party members if a monster drops it? If one of the party member is carrying max gold in inventory, that party member does not receive the share of the gold.
Is this doable? What do you all think?
Thanks,
Vel
How annoying is it to pick up gold pieces that drop on ground everytime? How easy will it be to have the gold pieces get shared automatically amongst the party members if a monster drops it? If one of the party member is carrying max gold in inventory, that party member does not receive the share of the gold.
Is this doable? What do you all think?
Thanks,
Vel
Stemnin
Picking up stuff is half the fun in GW for me, without it, it's only half fun.
Sergio Leone
I agree. Especially when you get that awesome drop, I always sing the rocky music and make my character do /kneels all the way there. Hehe. In all seriousness I think that it's like that because...often there is that nice drop in the middle of a battle and having to go get it makes it more of a challenge. As for just the gold? It's a click of the mouse. =/
akh
/signed for gold
/not signed for items
/not signed for items
broodijzer
/notsigned
nothing beats collecting all that gold after a big battle, especially when soloing
nothing beats collecting all that gold after a big battle, especially when soloing
Cow Tale
dont really see what difference that would make, not a very imaginative idea.
Hollerith
Quote:
Originally Posted by Cow Tale
dont really see what difference that would make, not a very imaginative idea.
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I've wanted something like this for a while, since collecting gold can get old - especially when my group sweeps through an area & I have to walk back 100 yards to collect a few piles of gold. It's not really an issue with a full group of humans, because the gold pickup duties are shared. I just wanted to see the henchmen/heroes pick up some gold once in a while.
NPC's need to share the looting responsibility!
Emik
M (at least on azerty kb's) + Spacebar
Avatara
/singed for gold
/not singed for items
Picking up all that gold is getting really boring if you ask me.. At least make henchmen pick up the gold if you have any in your group.
/not singed for items
Picking up all that gold is getting really boring if you ask me.. At least make henchmen pick up the gold if you have any in your group.
Vel
Please read the petition before commenting and /notsign for items. I did not put this one for items.
birdfoot
/signed
I support the idea but it probably doesn't matter even if it wasn't implemented. I think it's not a bad idea.
I support the idea but it probably doesn't matter even if it wasn't implemented. I think it's not a bad idea.
Thallandor
This is an interesting suggestion.
I perhaps offer an alternative:
Allow minipets when used in instances to pick up gold, and maybe loot for you, that way at least they actually serve some sort of a function other than looking pretty floating around.
This concept isnt a new one, it has been used on other MMOs like FLYFF.
I perhaps offer an alternative:
Allow minipets when used in instances to pick up gold, and maybe loot for you, that way at least they actually serve some sort of a function other than looking pretty floating around.
This concept isnt a new one, it has been used on other MMOs like FLYFF.
TEX Cougar
Quote:
Originally Posted by Sergio Leone
I agree. Especially when you get that awesome drop, I always sing the rocky music and make my character do /kneels all the way there. Hehe.
|
Im not so bothered about picking the gold up, but it would be nice if henches or heroes at least could pick some up.
Perhaps have an icon in the heroes thing (where it shows their skills, guard, fight etc) saying 'collect', and they'll go and pick up any gold within a certian range of you
ll Templar ll
Quote:
Originally Posted by Cow Tale
dont really see what difference that would make, not a very imaginative idea.
|
/Not signed
Domino
I would like a feature that allows you to forfeit your share of gold and/or items.
When I'm playing with my low-level friend, I don't want all those piles of glittering dust and spider legs. Just let my friend have them automatically.
When I'm playing with my low-level friend, I don't want all those piles of glittering dust and spider legs. Just let my friend have them automatically.
=HT=Ingram
No thank you. I'm not THAT lazy!!!
Mike_version2
/not signed
its fun picking up the drops from a good solo run
its fun picking up the drops from a good solo run
Saphrium
/signed
auto gold pick-up is a good idea, especially just engaged and finished a large group of mobs, pickups are so tedious
auto gold pick-up is a good idea, especially just engaged and finished a large group of mobs, pickups are so tedious
freekedoutfish
I cant say I find it that annoying to pick gold up. So personally im /notsigned
The drop rate for gold isnt that extensive that you have lots and lots of bags to pick up.
Plus its only a case of clicking a line of text.
BUT if it really bugs you that much, and you really want a slightly different system...
..lets use the Mario and Sonic technique of just running into gold and we pick it up!!!!
Im being serious
The drop rate for gold isnt that extensive that you have lots and lots of bags to pick up.
Plus its only a case of clicking a line of text.
BUT if it really bugs you that much, and you really want a slightly different system...
..lets use the Mario and Sonic technique of just running into gold and we pick it up!!!!
Im being serious
Bobbbo Ob
Come one! How lazy can someone get!?! This idea is just too lazy for guildwars I think.
phoenixtech
Make it an option so "the ROLE playing purists" who loves to pick up gold can do it, and people who have real lives and things to do can save some time and have it automatically picked up.
Kuldebar Valiturus
It's not LAZINESS.
The process is already semi-automated, this just makes it fully automated.
The dislike of tedium is not equivalent to laziness.
Auto-loot gold is a good idea.
I don't however think items should be handled that way.
The process is already semi-automated, this just makes it fully automated.
The dislike of tedium is not equivalent to laziness.
Auto-loot gold is a good idea.
I don't however think items should be handled that way.
bigwig
Personally I find it often slows down the action, but maybe its just me. Should I have to decide between moving backwards an aggro circle to get a gold drop or catching up to my group? I don't know.
Kuldebar Valiturus
Also, that pile 101 gold coins on the ground is going to be auto-split when you loot it.
It's not like your char gets all of it, so seems to me ANet should just skip to the chase and have ALL coin drops auto-looted.
Also takes out one more in-game item that has to be spawn on screen
It's not like your char gets all of it, so seems to me ANet should just skip to the chase and have ALL coin drops auto-looted.
Also takes out one more in-game item that has to be spawn on screen
=HT=Ingram
Reminds me of the auto pickup hack in Diablo... It was just as silly there as it is here...
There are a couple of reasons...
Not the least of which is WHO gets the auto loot? the leader? the person closest to it? the person that made the killing blow? This is relevant because of the fact that who picks it up makes the extra gold piece when not even...
Party of 8 gets 163 gold drop... 7 get 20 gold 1 who picks it up gets 23 gold.
now I know its not much, but it would be bitched over. lol
Besides its really not THAT big a deal to click on the gold on the ground now is it?
The LAST thing I want to see is GW becoming another Diablo Fiasco with mods and hacks galore... What happened in Diablo was the only people that played it was the people that hacked, thus no legitimate game play was left. and thats just SAD!
There are a couple of reasons...
Not the least of which is WHO gets the auto loot? the leader? the person closest to it? the person that made the killing blow? This is relevant because of the fact that who picks it up makes the extra gold piece when not even...
Party of 8 gets 163 gold drop... 7 get 20 gold 1 who picks it up gets 23 gold.
now I know its not much, but it would be bitched over. lol
Besides its really not THAT big a deal to click on the gold on the ground now is it?
The LAST thing I want to see is GW becoming another Diablo Fiasco with mods and hacks galore... What happened in Diablo was the only people that played it was the people that hacked, thus no legitimate game play was left. and thats just SAD!
darkdawn
/not signed.
some thing that would be good tho is like a target nearest item. like when you press c or v but for gold and item. then you would have to press space to pick it up. i hate having to use my mouse....
some thing that would be good tho is like a target nearest item. like when you press c or v but for gold and item. then you would have to press space to pick it up. i hate having to use my mouse....
Thallandor
Even though i have shared an opinion here earilier i though i would also point out that its not likely to happen as it would encourage scripting botting further since it would cut down on several more lines of script needed to pick loot "manually", making script botting more easier than it is now and more popular.
So its not likely to happen despite a lack of popularity for the idea alone.
So its not likely to happen despite a lack of popularity for the idea alone.
floppinghog
the only remotely reasonable way to change gold loot drops is....... to make all adjacent gold to pile into one. and even that isnt enough, so dont bother?
i personally have "next drop" hot keyed to ; so its ; space ; space for me... not very complicated.
i personally have "next drop" hot keyed to ; so its ; space ; space for me... not very complicated.
MithranArkanere
I never pick gold with other players, they do that for me!
I'd rather like this other thing:
- Click on an item that is not saved for you will make it go for the character that owns it. (An option will be in F11 to disallow people picking the items for you) Then the player can drop it then and it will available for everybody.
- Make heores pick items! Added to the preovious option you'll have three party member picking stuff for you (hey, you share the loot, they use weapons you give them!). Of course, they won't pick things if you are moving or there are enemies near.
I'd rather like this other thing:
- Click on an item that is not saved for you will make it go for the character that owns it. (An option will be in F11 to disallow people picking the items for you) Then the player can drop it then and it will available for everybody.
- Make heores pick items! Added to the preovious option you'll have three party member picking stuff for you (hey, you share the loot, they use weapons you give them!). Of course, they won't pick things if you are moving or there are enemies near.
Kuldebar Valiturus
Well, I just got done with Assault on Beknur Harbor where you fight off 6 waves of skales numbering up to 16 skales per wave.
What's screwed up is that all that gold from all those skales just lies on the ground and you don't get time to loot it. Ya, 15 seconds at end of battle, woohoo!
And to the silly person that says it's easy to loot in this game, it's not, it's a pain in the rear. A pain in the ass.
See, if ANet is going to have the gold split automatically as they do now then they may as well go all the way. Because running around like a hen pecking at the ground is not fun.
And this has nothing to do with becoming Diablowhateeverwhothehellcares, this isn't asking for allowing mods or making it any easier for botting.
At present time, you can target nearest item in the game and space bar to loot. I can't see bots having a problem performing that action over and over, humans would though. I do.
It sucks.
Auto loot gold:
-Less server load because no spawns needed for coins
-Less player fatigue and annoyance.
-Fits the streamlined philosophy of Guild Wars.
-In no way does it change gameplay mechanics but improves playability.
What's screwed up is that all that gold from all those skales just lies on the ground and you don't get time to loot it. Ya, 15 seconds at end of battle, woohoo!
And to the silly person that says it's easy to loot in this game, it's not, it's a pain in the rear. A pain in the ass.
See, if ANet is going to have the gold split automatically as they do now then they may as well go all the way. Because running around like a hen pecking at the ground is not fun.
And this has nothing to do with becoming Diablowhateeverwhothehellcares, this isn't asking for allowing mods or making it any easier for botting.
At present time, you can target nearest item in the game and space bar to loot. I can't see bots having a problem performing that action over and over, humans would though. I do.
It sucks.
Auto loot gold:
-Less server load because no spawns needed for coins
-Less player fatigue and annoyance.
-Fits the streamlined philosophy of Guild Wars.
-In no way does it change gameplay mechanics but improves playability.
nebojats
/signed
I really don't care enough about the extra gold piece to quibble over who gets it. I also don't understand how this would encourage hacking or anything like that. I don't see how clicking a mouse less is considered lazy considering the context: I am already sitting in front of a screen like a vegetable.
sheesh...
I really don't care enough about the extra gold piece to quibble over who gets it. I also don't understand how this would encourage hacking or anything like that. I don't see how clicking a mouse less is considered lazy considering the context: I am already sitting in front of a screen like a vegetable.
Quote:
Originally Posted by Cow Tale
dont really see what difference that would make, not a very imaginative idea.
|
Dalimoor_Kalkire
Quote:
Originally Posted by Vel
Hello Devs,
How annoying is it to pick up gold pieces that drop on ground everytime? How easy will it be to have the gold pieces get shared automatically amongst the party members if a monster drops it? If one of the party member is carrying max gold in inventory, that party member does not receive the share of the gold. Is this doable? What do you all think? Thanks, Vel |
/not signed
wetsparks
/notsigned
Only change that would be nice to see is for a line to appear saying "101 gold has dropped" just like when an item drops. Sometimes you just dont notice drops and all it would be nice to see that especially when your out adventuring alone.
Only change that would be nice to see is for a line to appear saying "101 gold has dropped" just like when an item drops. Sometimes you just dont notice drops and all it would be nice to see that especially when your out adventuring alone.
Series
Quote:
Originally Posted by nebojats
/signed
I really don't care enough about the extra gold piece to quibble over who gets it. I also don't understand how this would encourage hacking or anything like that. I don't see how clicking a mouse less is considered lazy considering the context: I am already sitting in front of a screen like a vegetable. |
Syndren
The original suggestion was to just auto pickup gold.
/signed
This doesn't affect the regular item drops.
However I am curious how the splitting up would work? I was under the impression that if the gold does not split evenly the person who picked up the gold gets the leftover gold.
/signed
This doesn't affect the regular item drops.
However I am curious how the splitting up would work? I was under the impression that if the gold does not split evenly the person who picked up the gold gets the leftover gold.
Undivine
Well spoken Kuldebar Valiturus. Diablo was a debacel because of the way the game was set up, which made it open to hacks. Guild Wars is phenominally secure and everything that could be hacked is on the server side, so it's not happening.
It doesn't encourage bots. If someone can code a bot, it really takes very little effort for them to toss in the extra lines needed to pick up gold. Even I can do that, and my programming experience is flimsy.
At the end of the day, it's really just a matter of whether or not you like picking up gold or not.
Personally, I don't. I need all the money I can get, and when my team is rushing further on, I can't be seen running back to get a bag of gold when they're already engaged in the next battle. I need to get up there and help.
/signed for auto-pickup of gold.
It doesn't encourage bots. If someone can code a bot, it really takes very little effort for them to toss in the extra lines needed to pick up gold. Even I can do that, and my programming experience is flimsy.
At the end of the day, it's really just a matter of whether or not you like picking up gold or not.
Personally, I don't. I need all the money I can get, and when my team is rushing further on, I can't be seen running back to get a bag of gold when they're already engaged in the next battle. I need to get up there and help.
/signed for auto-pickup of gold.
Yamagawa
Meh. Takes me 2 keypresses from one hand to pickup some gold. Takes me so long and so much effort I often do it during a fight.
Look at your User Interface options please. You might be amazed at what you can do with them.
/not signed
//Yamagawa
Look at your User Interface options please. You might be amazed at what you can do with them.
/not signed
//Yamagawa
gwjunkie
I can say this /is/ pretty annoying, although the more annoying thing is when you realize a football field's distance away you forgot to pick up an item. I'd suggest being able to just click on the gold (or item(s)) and you automatically have it.
Either way, /signed, as long as there's some message that says "your party shares x gold" so you know the monster dropped it.
Either way, /signed, as long as there's some message that says "your party shares x gold" so you know the monster dropped it.
Muk Utep
I've always wanted a feature similar to what Dungeon Siege has: a keypress command that makes you pick up all coins and items reserved for you within your radar. Would make things a lot easier, and for people who enjoy picking things up individually (or anyone yearning for carpal tunnel), they can do that and ignore the feature.
Poison Ivy
/signed for gold
/notsigned for items
/notsigned for items