Hey, I have been playing healer monk for about 6 months now, and I am looking for some really good and creative monk builds.
Mine looks like this:
Mo/XX(I play Mo/N)
healing, 16
divine, 10
put the rest one smite then prot.
Skills:
Healing breeze (enchant)
Vigerous Spirit (enchant)
Essence bond (Enchant)
Balths Spirit (enchant)
Aura of faith (E Enchat)
Succor (Enchant)
Mending (enchant) (or Blood Ritual if there is an ele on your team)
DWAYNAS KISS (spell) (67 healing + 37 for every enchant on a person)
This is an amazing build for Queen FArming out of augury rock, with one tank and one ele. Cast everything but healing breeze and blood rit on the tank and let him aggro. When he takes damage, cast breeze and if his health gets low, dwaynas kiss (I healed for 611 with this once). Cast Blood Rit on the ele every so often to keep his energy up. I have never lost with this build, so I dont need a rez. PM Cole the Brilliant in game for question.
Healer Builds
coljnr9
Talin_The_Medic
Hey not bad for a small team, this would probably work well.
On a small team
On 8 player teams I just don't think this would hold because of the maintained enchants, MAYBE it would if you threw blessed sig in (it probably would actully, take MoI too.. something like 16 healing, 7 or less divine, the rest in Insp Magic, try for 10 or 11 at least)
This could work quite well...
On a small team
On 8 player teams I just don't think this would hold because of the maintained enchants, MAYBE it would if you threw blessed sig in (it probably would actully, take MoI too.. something like 16 healing, 7 or less divine, the rest in Insp Magic, try for 10 or 11 at least)
This could work quite well...
coljnr9
yes, this build works well in conjunction with a second healer for large parties. If you make it clear that you are healing the tank, and almost only the tank, it is almost unstopable (just get out of wells of profane!!). Energy has never been a problem with mobs of 3 or more, thanks to essence bond.