1 - Introduction
2 - Elite Sunspear Armor
2.1 Available for
2.2 Where to get it
2.3 What you need
2.4 Challenge Mission Basics
2.5 Maximizing Drop rate
2.6 Crafting the armor
2.7 Buying additional drops
3 - Ancient Armor
3.1 Available for
3.2 Where to get it
3.3 What you need
3.4 Challenge Mission Basics
3.5 Maximizing Drop rate
3.6 Crafting the armor
3.7 Buying additional drops
4 - Mysterious Armor
4.1 Available for
4.2 Where to get it
4.3 What you need
4.4 Challenge Mission Basics
4.5 Maximizing Drop rate
4.6 Crafting the armor
4.7 Buying additional drops
1 - Introduction
Ahai Twolegs! Bored by your standardish looking Heroes? Does that Crystalline Sword not go with Koss' Noobish Sunspear Outfit? Fear not, after reading this guide, you are able to change the appearance of your heroes!
Scroll down to read more about methods to maximize the droprates per Challenge Mission.
Happy hunting!
~ Cain
2 - Elite Sunspear Armor
2.1 Available for
2.2 Where to get it
Dajkah Inlet (Challenge Mission)
Exit from Sunspear Sanctuary to Marga Coast, hug northern wall and continue west until you reach Dajkah Inlet. This is also the town in which you arrive, after completing Venta Cemetary (or Cemetary of Dunahm).
You can get to the inlet by talking to the dockmaster in Kamadan, you don't need to go through the Consulate Docks mission to get there. I still need to investigate the boundary conditions the dockmaster will need to let you go to Dajkah Inlet.
2.3 What you need
Stolen Sunspear Equipment, seems to have a 1/5 chance of appearing in inventory, after killing a Guild Lord. It will not drop on the map as regular items, nor is the drop rate influenced by killing Guild Lords with smaller teams, or for instance soloing one. As far as I know, there is not a maximum number of SSE anyone can acquire per character. So far the droprate has not been affected by getting more then 5 SSE (the number 1 character would need for all heroes Armor), but I need to test that more.
2.4 Challenge Mission Basics
Talk to (NPC, forgot name, Guildwiki = afk again) to start the Challenge Mission in Dajkah Inlet. In this mission, you get 1 point for every kill you make. Getting high scores will put your name in the Records, however getting high scores will NOT give you Stolen Sun Spear Equipment (SSE). These are obtained only by killing the Guild Lords on the islands. There is 1 Guild Lord on the first island, the next two islands have 2 Guild Lords each. After killing all Guild Lords on an Island, you can use the Teleport Pad, as is shown on the map below. This will teleport you to the next island. Getting to the Teleport Pad on the last island, will return you back to the first island. All drops which your team didnt pick up yet, are still there, but so are new Corsairs and their Guild Lord.
3.5 Maximizing Drop rate
As SSE 'drops' only when a Guild Lord is killed, it is important to maximise the number of Guild Lords killed per run. Preferably this is done by getting a guild team together with people playing characters they are familair with. It will also be more rewarding to see your guildmates/friends get drops. Plus the fact that you can share the SSE drops you get equally.
Killing Guild Lords will be first priority, but killing any Corsairs between you and him is recommended, since they tend to keep following and harassing you for a while. See the map for probably the shortest way of getting to all the Guild Lords. Note on the apparently 'long' route to kill the second Guild Lord. By taking this route, you can avoid a big part of the Guild Lords henchmen.
Every Guild Lord has a number of 3-man groups around him and two 5-man groups with both a Corsair Doctor (Healer) in it. To safe time, it is recommended that you kill only 1 of the 5-man groups, which should give an opening to get to the Guild Lord, mind that they can be timeconsuming because of the healer. Often your team will get diseased, which should be countered by someone (or two) bringing Extinguish, which removes 1 condition on all partymembers.
The Guild Lord does not appear to have a shorter Hex duration, so you can use hexes to take him down faster. Empathy for instance does great armor ignoring damage. Combined with Spiteful Spirit and Reckless Haste, it should take him down very fast. Furthermore, Corsairs seem to be very short on the energy side, making Spirit Shackles + Mind Wrack trigger fast, even on the Elementalists.
If your team has a MinionMaster in it, it will give you the advantage to kill the Guild Lord and run away, leaving behind the minions that will distract the Corsairs.
While your team is killing the 5-man group guarding one of the Guild Lords sides, one person should aggro the Guild Lord and lure him closer. By doing this, you should be able to drag him away from the other 5-man group, saving time being bother by them. For instance I used my Mesmer to do Wastrels Worry on a Guild Lord that was on a high slope to lure him down. (Dont mind me standing in the middle of enemies, I died shortly after the screenshot
A good team should be out: 1 healer Monk, 1 protection Monk, 1 MM Necromancer, 1 Searing Flames Elementalist, 1 domination Mesmer, last 3 slots are free for change (for instance 2 Warrior + 1 Dervish)
Recommended skills in party: Extinguish (mass anti-disease), Searing Flames, Empathy, Mind Wrack.
2.6 Crafting the armor
Talk to the NPC Bahldasareh [Hero Armor] (look at the similarities with God/forger Balthazar), you need to have the Hero in your party and you need a SSE in inventory. After you crafted a new armor for the Hero, you can change back and forth, ALWAYS and for FREE, the armor of that particular Hero, simply by talking to Bahldasareh again.
2.7 Buying additional drops
Price SSE: 5-15k
Buying additional SSE is not encouraged by Anet, they have stated there is a limited number of SSE reserved for 1 player, though that has failed to show proof of any kind. It appears that drops are less frequent after a number of drops on that character.
3 - Ancient Armor
3.1 Available for
Where to get: Remains of Sahlahja (Challenge Mission)
This town you arrive automaticially in, when you finish the Gates of Desolation mission. For the challenge, you need to be able to control a Wurm, so you need to choose Melonni's route (Nundu Bay->Gates of Desolation->Remains of Sahlahja).
What you need: Ancient Armor Remains
How to get those: Doing the mission. It is a solo mission, in which you need to acquire points again to get on the records list. Getting high points will not ensure getting an Ancient Armor Remains, which is needed for the crafting of the Ancient Armor for Heroes. It appears that killing Losts Souls, give you AAR, similar to killing Guild Lords does, in Dajkah Inlet. To get AAR it is however adviced to score points, since each 15 points will open up an additional section (in which Lost Souls can spawn), up to 4 additional sections.
Savio's Guide: http://www.guildwarsguru.com/forum/s...php?t=10074308
Lord Helmos' Guide: http://www.guildwarsguru.com/forum/s...php?t=10075020
Crafting the armor: Talk to the Johe [Hero Armor] , you need to have the Hero in your party and you need a AAR in inventory. After you crafted a new armor for the Hero, you can change back and forth, ALWAYS and for FREE, the armor of that particular Hero, simply by talking to Johe again.
Buying AAR from players: This is not encouraged by Anet, they have stated there is a limited number of AAR reserved for 1 player, though that has failed to show proof of any kind. Need more input on that. General prices of AAR have varied between 20-30k, but 15k seems to be the best price for quick buy/sale.
Mysterious Armor
Where to get: The Shadow Nexus(Challenge Mission)
Getting there: get to the Torment Realm first, if you dont know what that is, I suggest continuing the game's main story line, since you are not ready for this yet. From Gates of Torment town, simply take the eastern exit to The Shadow Nexus.
What you need: Mysterious Armor Pieces
How to get those: Do mission, similar to killing Guild Lords and Lost Souls in previous Challenge missions, Margonite Portal Mages give a Mysterious Armor Piece in one of the players inventories.
Need more input on maximizing this drop rate. (havent tried this mission myself yet)
Crafting the armor:
Buying MAP from players: This is not encouraged by Anet, they have stated there is a limited number of MAP reserved for 1 player, though that has failed to show proof of any kind. Need more input on that. General prices of MAP have varied between ??k, need more input on that.
Credits for screenshots and more to: Savio, Sarevok Thordin, Traveller, Mokone, Crow120, Rinkxing, Dr Ripley, Ranger Geko, Maximelene, Gir, Cherno, DarkDawn
