The skills are given in the order they're on the heroes' skillbars after testing AI priority.
N/any BDSM Horde
Attributes
Blood Magic: 9 + 2
Death Magic: 12 + 1 + 3
Soul Reaping: 9 + 2
Equipment
Bloodstained Insignia/boots is a must. The rune setup is a bit masochistic, but fits with the build's spirit, and isn't really critical anyway.
Skills
[skill]Order of Pain[/skill][skill]Animate Bone Fiend[/skill][skill]Animate Bone Horror[/skill][skill]Blood of the Master[/skill][skill]Offering of Blood[/skill][skill]Signet of Lost Souls[/skill][skill]Signet of Sorrow[/skill][skill]Resurrection Signet[/skill]
Pangalactic ultrabombastic steamroller of doom is a shameless understatement with this one. He's not even as suicidal as you'd expect, and boy does he mutilate things. The original build had [skill=text]Rotting Flesh[/skill] - doesn't fit with the crazy flow, sadly, he's indeed capped on casting time more than energy, and it takes too much thought on when to use to be effective with the AI. [skill=text]Blood Ritual[/skill], the other thing Ensign suggesed, works well, but I'd rather he spent all the time/energy/health on minions and the order, hero monks are good anyway. [skill=text]Signet of Sorrow[/skill] is obviously an optional slot, but I find it works neatly.
There one choice you'll want to make about his usage is to turn off horrors or not. If he casts both summons, the minion cloud will obviously be full sooner, refresh faster, and have about 40% fiends and 60% horrors. With horrors off, you get a slower-refreshing cloud (still keeps it full in most situations), more pressure on him and monks for minion healing, less of a meat wall, but higher damage, better focusing and insane spike when they decide to spank the same target. From my experience, if you can safely afford fiends only, it means you got more people in your party than you need.
W/any Dragon Biceps
Attributes
Strength: 12 + 1
Swordsmanship: 12 + 1 + 3
Tactics: 3
Skills
[skill]Tiger Stance[/skill][skill]Galrath Slash[/skill][skill]Silverwing Slash[/skill][skill]Sun and Moon Slash[/skill][skill]Dragon Slash[/skill][skill]"Watch Yourself!"[/skill][skill]Endure Pain[/skill][skill]Resurrection Signet[/skill]
I've heard people type Koss more than once as a low-damage hero. Yeah right.
As for others, Zenmai works wonderfully as crit barrage/interrupt (although she's got high standards for what's worth to be barraged), Jin tears things as a touch ranger, and monks can boon prot. We're surely in heaven, for heroes are a Good Thing
