? about -5 energy mods

1 pages Page 1
james jean
james jean
Krytan Explorer
#1
So as you know there are -5 energy mods for various weapons. I was wondering, i have a gothic sword with that -5 energy and wanted to know if there's a way to get rid of it. If it helps the stats are the following:

15-22 (req8)
15% always
-5 energy
lengthens poison duration 33%
+5 armor

i just want to know if there's a way to get rid of that -5 energy mod. Thank you in advance.
-.-
-.-
Banned
#2
You can't, unless it was dropped from a monster in Elona (which I doubt).
Chuba
Chuba
Lion's Arch Merchant
#3
The -5 Energy is actually part of the damage mod. The whole mod is: "+15% damage, -5 Energy" There are other variations such as "+15% Damage while your health is over 50%" and "+15% damage, -10 armor" and many more, so even if that weapon were Elonian (which I doubt as it's a Gothic skinned sword, only found in Cantha), the -5 energy would be a part of the Damage mod inscription so removing it would remove the +15% damage part too.
james jean
james jean
Krytan Explorer
#4
oh well, thank you for the help you two. BUT if i were to go aobut getting rid of the dam mod; would it be possible/ is there a mod such as 15% dam always?
ZenRgy
ZenRgy
Zookeeper
#5
They do exist BUT they only dropped in beta IIRC and are extremely rare/expensive since there are very few. (Only seen one)
Faer
Faer
La-Li-Lu-Le-Lo
#6
Weapons with inherent unconditional +15% Damage modifiers are priceless. Not so much as that there is no monetary value, more in that nobody can really hope to afford a weapon that has one unless they sell their house and children.
P
Phoenix Arrows
Wilds Pathfinder
#7
Unless it has an Inscription, you can't. If it has an Inscription, you can either overwrite the Inscription or Salvage it out.

Just so you know, Gothic Swords are Canthan and thus have no Inscriptions.
eightyfour-onesevenfive
eightyfour-onesevenfive
Wilds Pathfinder
#8
Quote:
Originally Posted by Faer
Weapons with inherent unconditional +15% Damage modifiers are priceless. Not so much as that there is no monetary value, more in that nobody can really hope to afford a weapon that has one unless they sell their house and children.
To my knowledge, ther is no such thing as a truely unconditional Damage modifier. They always come with some sort of drawback, be it while health is above/below 50%, while hexed/enchanted/in a stance, -5 energy, -10 armor while attacking, -1 health regeneration, etc...

A weapon with an unconditional damage bonus would be clearly more powerful than any other weapon (at least if the damage bonus was of the same height), and as such a balance issue.
ZenRgy
ZenRgy
Zookeeper
#9
Quote:
Originally Posted by eightyfour-onesevenfive
To my knowledge, ther is no such thing as a truely unconditional Damage modifier. They always come with some sort of drawback, be it while health is above/below 50%, while hexed/enchanted/in a stance, -5 energy, -10 armor while attacking, -1 health regeneration, etc...

A weapon with an unconditional damage bonus would be clearly more powerful than any other weapon (at least if the damage bonus was of the same height), and as such a balance issue.
One was being sold in High End about a month or so ago - and people have posted screenshots of 14% unconditional weapons, maybe they were photoshopped but I don't think so.
C
Caelus The Fallen
Krytan Explorer
#10
As I recall, they came to exist as a result of a bug - its was damage +15%, energy regen -1. Coupled with a Zealous mod they were coming out 15%, +1e on hit, energy regen -1 (should have been -2 but wasnt). Replacing the Zealous mod took all the regen penalties away leaving an unconditional/unpenalised 15%.
LightningHell
LightningHell
(????????????)???
#11
Quote:
Originally Posted by eightyfour-onesevenfive
To my knowledge, ther is no such thing as a truely unconditional Damage modifier. They always come with some sort of drawback, be it while health is above/below 50%, while hexed/enchanted/in a stance, -5 energy, -10 armor while attacking, -1 health regeneration, etc...

A weapon with an unconditional damage bonus would be clearly more powerful than any other weapon (at least if the damage bonus was of the same height), and as such a balance issue.
I believe they were dropped in the early stages of the game, and removed later. Hence the lack of them now, and the consequent high prices.
VGJustice
VGJustice
Desert Nomad
#12
Quote:
Originally Posted by Caelus The Fallen
As I recall, they came to exist as a result of a bug - its was damage +15%, energy regen -1. Coupled with a Zealous mod they were coming out 15%, +1e on hit, energy regen -1 (should have been -2 but wasnt). Replacing the Zealous mod took all the regen penalties away leaving an unconditional/unpenalised 15%.
This is correct. This resulted in a slim handful of weapons with a +damage mod and NO negative at all. These are not the same things as the current unconditional mods, which are +15/-5e and +15/-10AL.
Anarion Silverhand
Anarion Silverhand
Desert Nomad
#13
A guildie of mine has a req 8 15% Unconditional Gladius. Last I checked, the bid was 600 ecto's.

So to sum up, there is no way to get rid of the drawback, unless the item is dropped in Elona, where you can replace the inscription.