Wich stats should I get on my armor for pvp assassin?
I mean mana, def while attacking and etc.
Thanks guys
Armor's stats?
Frenzied
Yanman.be
Depends on what you want to do.
For instance, GvG Ganksins will probably prefer Health armour.
If you will be constantly attacking, use 15 while attacking. If you need energy, use energy armour.
Simple. Think.
For instance, GvG Ganksins will probably prefer Health armour.
If you will be constantly attacking, use 15 while attacking. If you need energy, use energy armour.
Simple. Think.
Frenzied
I will always need energy lol.
And isn't assassin all about attacking? :S
See? thats the point, it's hard to choose.
And isn't assassin all about attacking? :S
See? thats the point, it's hard to choose.
Lurid
I personally went with:
+15 AL While Attacking Chest / Legs
+Energy Hands / Feet
+Attribute Head
+15 AL While Attacking Chest / Legs
+Energy Hands / Feet
+Attribute Head
Frenzied
Thanks alot Lurid.
I think I should go this way too.
But maybe on the chrst AL while attacking and the rest energy.
It would be +5 enrgy and that armor
By the way does anyone know wich runes should i use?(beside vinigor, I'm still saving for it =\ ).
And the stats, like ernnn whats better critical strile or dagger masrerly?
Wich one should I max and stuff like this, thanks alot guys.
*Really hoped to see more replays but...*
I think I should go this way too.
But maybe on the chrst AL while attacking and the rest energy.
It would be +5 enrgy and that armor
By the way does anyone know wich runes should i use?(beside vinigor, I'm still saving for it =\ ).
And the stats, like ernnn whats better critical strile or dagger masrerly?
Wich one should I max and stuff like this, thanks alot guys.
*Really hoped to see more replays but...*
Yanman.be
I cannot give you a proper answer, unless you give me more information on what you want to achieve. I'm sorry.
Frenzied
Pvp assassin, AB and stuff like that.
Yanman.be
For AB, I'd go full energy, or 15 while attacking. Use energy if you use alot of energy wich you cannot regain fast( AoD, hexes ) or 15 while attacking when you got a pretty long combo.
audra
for PvP, +energy, always.
Yanman.be
Not always. Like I said, gvg ganksins will prefer health, in case they get DP.
Seamus Finn
Actually it's +energy rarely. Mostly for noobs or a sin with a HUGE combo thats very expensive. Otherwise, wiht smart weapon swapping you will always have the 5 energy for a critical spell; furthermore, critical strikes is quite strong emanagement if you can intelligently apply pressure to targets. I run health most often, although I am definately going to look into teh +10 vs physcal with added armor against slashing...