Increasing trend to make creatures interupt

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Am I the only one who has noticed that creatures are only made tougher to fight, because they can all interupt more.

Im in the northern part of Elona and Im finding it virtually impossible to get a spell off, because when ever I try i interupted everytime.

Being a NUKER this is very frustrating when the skills take a while to recharge or to use.

Anets answer to making creatures tougher just seems to give them more/all interupting abilities.

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

Well, meleers also have to contend with fleeing enemies now.

There are several anti-interrupt skills in the game... try taking one of them along.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Glyph of Concentration, Mantra of Resolve.

bigwig

bigwig

Krytan Explorer

Join Date: Oct 2005

Nova Scotia

#Dismantle

uhm... whats the suggestion?

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by bigwig
uhm... whats the suggestion?
To perhaps not continue this trend of just making creatures harder to fight, by making them ALL interupt.

Sorry if that wasnt obvious.

Enix

Enix

Krytan Explorer

Join Date: Mar 2005

I am in a transitional period.

GRE

Rethink your build, guy. Glyphs and Mantras help. Faster casting/recharging skills do too. I see fewer and fewer spots where MS is worth bringing over skills that are more spammable.

Also, never ever ever double echo nuke.

The Hand Of Death

The Hand Of Death

Krytan Explorer

Join Date: Oct 2005

Cavalon

The Last Pirates (SaVY)

N/

People complain about PvE being to easy and that it should become harder because it just isn't a challenge anymore. Now that they make it a challenge by adding more interupts someone complains about it being a bit to hard. Will Anet find a happy medium?

I liked the interupts even though they were really annoying. Find a way around them, that is what beinga good player is all about.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

stop using predominantly 3 second+ spells and use anti-interrupts when you do.

Samuel Anders

Samuel Anders

Academy Page

Join Date: Nov 2006

Me/E

Quote:
Originally Posted by freekedoutfish
Am I the only one who has noticed that creatures are only made tougher to fight, because they can all interupt more.

Im in the northern part of Elona and Im finding it virtually impossible to get a spell off, because when ever I try i interupted everytime.

Being a NUKER this is very frustrating when the skills take a while to recharge or to use.

Anets answer to making creatures tougher just seems to give them more/all interupting abilities.
Funny, I've not noticed this. Perhaps it's just the fact that Fast Casting makes all but one of my primary spells (Backfire) instant cast.