There was already a thread for this a few lines down. http://www.guildwarsguru.com/forum/s...php?t=10087836
Anyway, these builds are nice, and fun to play, but they aren't as great as everyone makes out. Against the people in RA or AB, yeah I'm sure you could get a few kills before you die.
The big damage numbers impress people, but it basically does what assassins have been doing for months. But I still think assassins are better at it, more reliable. If I wanted someone to kill a monk, and there was an assassin, and an Rt/A, I would choose the assassin.
Two times I met a Spirit's Strength Rt/A recently:
Everyone else was dead and it was just me and him. I was an assassin. The Rt/A slowly waddled around without a speed boost, but couldn't get anywhere near me because I was kiting. Then I shadow stepped to him, and killed him. He didn't get a single attack off.
The other time I was playing a bunny thumper, he came straight for me and did get the first attack. So this is what they do best right? Super fast spike to anyone! I bashed away at him with my hammer and he died very quickly before I had even built up my adrenaline. I was at about half health when he died, and had just hit him with a hammer under RaO.
I also met many Rt/As when I played as a monk, they never kill me. It isn't a spike, because it's too slow. You want to kill me while I'm still on the floor, otherwise whatever you do will just be healed. But that's if you even get a chance, the fact that you have no snare, no speed boost, I will just kite. You'll be chasing me in circles most of the time doing no damage.