Title Benefits for more titles
Gigashadow
Not signed.
Clone
/NOTSIGNED
Grinding for advantages in my opinion is very bad. I've already seen people kicked out of groups for not having a certian sunspear level. I really don't want to see the days of "Group LF more. MUST HAVE MAX CARTOGRAPHER TITLE!!!"
You could talk me into auras, emotes, and other visual rewards, but anything that makes a player more valueable than another is a bad idea.
Grinding for advantages in my opinion is very bad. I've already seen people kicked out of groups for not having a certian sunspear level. I really don't want to see the days of "Group LF more. MUST HAVE MAX CARTOGRAPHER TITLE!!!"
You could talk me into auras, emotes, and other visual rewards, but anything that makes a player more valueable than another is a bad idea.
unholy_VI
If you want a game that gives addicts
unfair advantages over casual players there is a game for you. It's called World of Warcraft. I used to play it. One of the main things that got me playing this game instead is the fact that a casual player can get just as good armor and weapons as someone who plays 80 hours per week.
In Guildwars the endgame reward is bragging rights. Things like being able to show a title not many other people have, or the more expensive armor or weapon skins, or a different emote is all you will ever get.
When this becomes a place where people who spend ridiculous amounts of time playing get intrinsic advantages over the rest of the people, it becomes WoW lite.
/unsigned
unfair advantages over casual players there is a game for you. It's called World of Warcraft. I used to play it. One of the main things that got me playing this game instead is the fact that a casual player can get just as good armor and weapons as someone who plays 80 hours per week.
In Guildwars the endgame reward is bragging rights. Things like being able to show a title not many other people have, or the more expensive armor or weapon skins, or a different emote is all you will ever get.
When this becomes a place where people who spend ridiculous amounts of time playing get intrinsic advantages over the rest of the people, it becomes WoW lite.
/unsigned
skillsbas8
Ok, DEFINITELY
/not signed.
This defeats A-net's goals of giving the advantage to players with skill, not time spent. The title benefits that are given now are soley for PVE and aren't very drastic. Adding these titles would greatly give benefits and encourage grinding for players turning this into WoW.
/not signed.
This defeats A-net's goals of giving the advantage to players with skill, not time spent. The title benefits that are given now are soley for PVE and aren't very drastic. Adding these titles would greatly give benefits and encourage grinding for players turning this into WoW.
Technicolour
/notsigned
Completly makes an unfair advantage to No-Lifers.
Completly makes an unfair advantage to No-Lifers.
xiao1985
even if this is disabled in pvp, it's still a horrible idea, i can just imagine pple advertise:
doing XXX mission, need fast runner to lure the mob away, cartographer at least self invite
lightbringer/sunspear is already a horrible idea in my opinion...
doing XXX mission, need fast runner to lure the mob away, cartographer at least self invite
lightbringer/sunspear is already a horrible idea in my opinion...
MithranArkanere
Well... titles must be actived in order to work, that is, you wont be able to have then in PvP, and you won't be able to have two of them at the same time... that must be stated first.
What about this...? :
- Cartographer: At 95%, you see a % at the end of the 'U' mission map with the current percentage of the current area
AND/OR:
(At 100% the % at the 'U' map title disappears and)
The whole map is completely discovered, even impossible to reach areas (you still have the 100%, who cares?).
- Skill hunter: +5...20% exp per level when capturing skills (It's not like exp is very important for anything but survivor title, and you can't capture all the skills without risking your life, like with the Searing Flames or Sandtorm bosses, you'll even need the help of someone if you are going for survivor with the help of this %extra exp, anone going for survivor will farm instead capturing). So thi will really help having more skill points to capture more skills.
- Drunkard - +5 and +15% damage while drunk (PvE Only) Player will still have tu buy the stuff, quest rewards are given only once and alcohol cost 600 and 400 gold in merchants XD, that woul be a very expensive Blessing, XD.
- [possible] Glutton - Sugar rushes last 10% and 20% longer.
- King of a Big deal: One Show off effect emote per rank, or maybe at maxed rank, so people look at you instead of looking your tittle indicentaly... something to emote: 'Look at me!'.
- Luxon/Kurzick: This one can't be a higher cap, that would help some alliances gather a lot more factions points and then use massively, since points do not go down while in the faction bar. For now I can't thing anything but having more chances of getting Amber and Jadeíte from monsters that drop them.
What about this...? :
- Cartographer: At 95%, you see a % at the end of the 'U' mission map with the current percentage of the current area
AND/OR:
(At 100% the % at the 'U' map title disappears and)
The whole map is completely discovered, even impossible to reach areas (you still have the 100%, who cares?).
- Skill hunter: +5...20% exp per level when capturing skills (It's not like exp is very important for anything but survivor title, and you can't capture all the skills without risking your life, like with the Searing Flames or Sandtorm bosses, you'll even need the help of someone if you are going for survivor with the help of this %extra exp, anone going for survivor will farm instead capturing). So thi will really help having more skill points to capture more skills.
- Drunkard - +5 and +15% damage while drunk (PvE Only) Player will still have tu buy the stuff, quest rewards are given only once and alcohol cost 600 and 400 gold in merchants XD, that woul be a very expensive Blessing, XD.
- [possible] Glutton - Sugar rushes last 10% and 20% longer.
- King of a Big deal: One Show off effect emote per rank, or maybe at maxed rank, so people look at you instead of looking your tittle indicentaly... something to emote: 'Look at me!'.
- Luxon/Kurzick: This one can't be a higher cap, that would help some alliances gather a lot more factions points and then use massively, since points do not go down while in the faction bar. For now I can't thing anything but having more chances of getting Amber and Jadeíte from monsters that drop them.
Not A Fifty Five
Quote:
Originally Posted by Isaac Lunoa
This WOULD be a grind, though. If the titles gave combat benefits, imagine...
"GLF more for mission! Must have all three GMC and Protector titles as well as Survivor and Legendary Defender of Ascalon" No thanks. |
And I see THESE all the time dont you??
GLF more for mission! Must have a green (open trade window to show proof)!
GLF more for mission! Must have max armor!
Glf more for Mission! Must have Protector of Ascalon!
GLF more for mission! Must show skillbar! (cntrl click it please)
And /signed of course
Velath
Quote:
Originally Posted by MithranArkanere
Well... titles must be actived in order to work, that is, you wont be able to have then in PvP, and you won't be able to have two of them at the same time... that must be stated first.
..... - King of a Big deal: One Show off effect emote per rank, or maybe at maxed rank, so people look at you instead of looking your tittle indicentaly... something to emote: 'Look at me!'. - Luxon/Kurzick: This one can't be a higher cap, that would help some alliances gather a lot more factions points and then use massively, since points do not go down while in the faction bar. For now I can't thing anything but having more chances of getting Amber and Jadeíte from monsters that drop them. |
TheBaron82
/signed for Allegience Luxon/Kurzick: 2k extra faction space per rank. Skill hunter and explorer doesnt need advantages for it will be the easiest way to reach maxed titles. An emote should be given to the Maxed titles like PKM. Max survival should get something like natural resistance in pve.
gobla
Cartographer 100% Tyria:
White Mantle Mini Pet
Cartographer 100% Cantha:
Canthan Gaurd/Kournan Soldier Mini Pet
Cartographer 100% Elona:
Corsair Mini Pet
Defender of Tyria:
Mhenlo/Lich/Vizier Khillbron Mini Pet
Defender of Cantha:
Emperor/Togo Mini Pet
Defender of Elona
Kormir Mini Pet
Legendary Defend of Ascalon:
Gwen Mini Pet
Drunkard Max Title:
Drunker Dwarf Mini Pet
Skill Hunter Title:
Ghostly Hero Mini Pet
Champion Title:
Guild Lord Mini Pet
Legendary Survivor Title:
Voice of Grenth Mini Pet
In Short: MINI PETS!
Choices Explained, The Cartographer Titles give mini pets based on creatures that can be found almost everywhere. The White Mantle can be found in most of tyria ( Ascalon, Shiverpeaks, Kryta, Maguuma and The Ring of Fire ), Canthan Gaurds in most of Cantha ( Shing Jea, The City, Pongmey, The Palace ) and Corsairs in most of Elone ( as far as I've noticed, a Kournan Soldier would also be an option. ) The Defender Titles give a Mini Pet based on the character that is most Important for that campaign. In Prophecies Mhenlo is basically the leader of the group and he's everywhere. Another option could be The Lich or Vizier Khillbron ( the guy who turns into the lich. ) For Cantha Master Togo is basically the main NPC, though the Emperor is also VERY important so that could be an option as well. For Elona it seems pretty clear that it should be Kormir since Varesh is already a Mini Pet and most of the other important NPCs are infact heroes. For Ascalon Gwen seems the best choice, Ascalon is pretty harmless and innocent and so is Gwen. King Adelbern would be an alternative but he's too much like Rurik. A dwarf is basically the only option for a Drunkard, who else gets drunks like hell and really looks like it? The Skill Hunter isn't as obvious. But Seeing as the Ghostly Hero looks to 'capture' the HoH and the Hero titles already give an advantage I thought he would be a good pick for the Skill Hunter Title. he could be replaced by anything though. Champion Title is quite obvious, GvG = Guild Lord. The Survivor Title is hard as well, but I thought the Voice of Grenth would be suitable since you kinda beat 'death' and Grenth is the god of death.
All of these Mini Pets should be trade-able. And While a title is reasonable for showing off NOTHING beats a Mini Pet in terms of showing off. This should really make the titles far more worthwhile.
White Mantle Mini Pet
Cartographer 100% Cantha:
Canthan Gaurd/Kournan Soldier Mini Pet
Cartographer 100% Elona:
Corsair Mini Pet
Defender of Tyria:
Mhenlo/Lich/Vizier Khillbron Mini Pet
Defender of Cantha:
Emperor/Togo Mini Pet
Defender of Elona
Kormir Mini Pet
Legendary Defend of Ascalon:
Gwen Mini Pet
Drunkard Max Title:
Drunker Dwarf Mini Pet
Skill Hunter Title:
Ghostly Hero Mini Pet
Champion Title:
Guild Lord Mini Pet
Legendary Survivor Title:
Voice of Grenth Mini Pet
In Short: MINI PETS!
Choices Explained, The Cartographer Titles give mini pets based on creatures that can be found almost everywhere. The White Mantle can be found in most of tyria ( Ascalon, Shiverpeaks, Kryta, Maguuma and The Ring of Fire ), Canthan Gaurds in most of Cantha ( Shing Jea, The City, Pongmey, The Palace ) and Corsairs in most of Elone ( as far as I've noticed, a Kournan Soldier would also be an option. ) The Defender Titles give a Mini Pet based on the character that is most Important for that campaign. In Prophecies Mhenlo is basically the leader of the group and he's everywhere. Another option could be The Lich or Vizier Khillbron ( the guy who turns into the lich. ) For Cantha Master Togo is basically the main NPC, though the Emperor is also VERY important so that could be an option as well. For Elona it seems pretty clear that it should be Kormir since Varesh is already a Mini Pet and most of the other important NPCs are infact heroes. For Ascalon Gwen seems the best choice, Ascalon is pretty harmless and innocent and so is Gwen. King Adelbern would be an alternative but he's too much like Rurik. A dwarf is basically the only option for a Drunkard, who else gets drunks like hell and really looks like it? The Skill Hunter isn't as obvious. But Seeing as the Ghostly Hero looks to 'capture' the HoH and the Hero titles already give an advantage I thought he would be a good pick for the Skill Hunter Title. he could be replaced by anything though. Champion Title is quite obvious, GvG = Guild Lord. The Survivor Title is hard as well, but I thought the Voice of Grenth would be suitable since you kinda beat 'death' and Grenth is the god of death.
All of these Mini Pets should be trade-able. And While a title is reasonable for showing off NOTHING beats a Mini Pet in terms of showing off. This should really make the titles far more worthwhile.
Thom Bangalter
omg minipets. I want. Especially the ones that are pvp only so I can sell them. You left out glad points by the way. And I'd rather have a bodyguard npc than the guild lord npc for the champion title, because his firestorm is hotter than the guild lord's cleave. no pun intended.
gobla
Quote:
Originally Posted by Thom Bangalter
omg minipets. I want. Especially the ones that are pvp only so I can sell them. You left out glad points by the way. And I'd rather have a bodyguard npc than the guild lord npc for the champion title, because his firestorm is hotter than the guild lord's cleave. no pun intended.
|
- Gladiator already has an advantage of increasing faction max. Thoug I suppose a Priest of Balthazar Mini Pet would be great for that.
Thom Bangalter
Yeah, I understand. But when I do pve, I wouldn't mind walking around with him, because if the guild lord is walking around that means the game is at vod and things will be very intense for a few minutes.
MithranArkanere
With so many minipets we'll end needing a 'toy box' for Xunali's to put all those event gear, almost useless (yet very funny) 10-10 dmg weapons and minipets.
wacked_1
hmmmm....
wacked_1
Aha! I’ve got it! Well not quite but just a few more ideas be sure to post your views on these…
Ok so we had a post from Gobla earlier that I was reading saying that you should be awarded a mini pet once you have completed the maximum level of a certain title that and I must admit it was a good idea, but it got me thinking if your rewarded a mini pet for finally getting that maximum level of your title that you’ve been working on for so long why should this mini pet be up for sale? It should be used as a symbol to show that you have completed that title. This way if you show the mini pet it can be something that only you can have because you have completed that title. So I was messing around on the keyboard and realized that the T button doesn’t actually do anything, so why not have a “title” menu? If you think this is a good idea look below for the layout and how it could work…
Title Menu
Ok so here we go the Title Menu! The layout could consist of 4 Tabs 3 tabs for each game and one tab for the battle isles (and obviously these tabs will grow with the more games you purchase). So let’s say you click on the Prophecies tab it comes up with all your Prophecies Titles. Ok so imagine you have got 100% grandmaster Cartographer of Tyria of course it has the little box at the side that you can tick to display your Title, but below the title name it has another button(s) for the reward(s) you have been given for accomplishing the maximum level of that title. So it could say as one reward “Title Miniature” with a tick next to the box so you can display an exclusive miniature pet for earning that title! So if you are to tick this box a miniature pet comes out that can only be displayed if you have that title at maximum tier.
The Title Rewards!
Ok let’s stay on the subject of the title mini pets. Now as we all know you can only display 1 title at a time and it can only be seen in Towns or outposts. So why not make these the only Mini Pets that can be displayed in towns and outposts instead of explorable areas. So basically they are a little bonus to go with your title to show off with. But remember we there doesn’t have to be mini pets for all your titles of course the seeker of wisdom track, treasure hunter track and of course the PvP tracks all have there rewards already built in but so for them it could just say a small sentence under the title explaining what the reward is so that the player knows what they have achieved. But For every single Title I think there should be an emote to go with it so this emote could also be displayed under the title and it could say for example “type
/tyrianexplorer” for the Tyrian explorer emote. Also I had an idea for kind of a big deal reward it could be kind of like an avatar that you can turn into in towns or outposts to make you look that extra bit special!
Hope you like this idea be sure to post your views!
Ok so we had a post from Gobla earlier that I was reading saying that you should be awarded a mini pet once you have completed the maximum level of a certain title that and I must admit it was a good idea, but it got me thinking if your rewarded a mini pet for finally getting that maximum level of your title that you’ve been working on for so long why should this mini pet be up for sale? It should be used as a symbol to show that you have completed that title. This way if you show the mini pet it can be something that only you can have because you have completed that title. So I was messing around on the keyboard and realized that the T button doesn’t actually do anything, so why not have a “title” menu? If you think this is a good idea look below for the layout and how it could work…
Title Menu
Ok so here we go the Title Menu! The layout could consist of 4 Tabs 3 tabs for each game and one tab for the battle isles (and obviously these tabs will grow with the more games you purchase). So let’s say you click on the Prophecies tab it comes up with all your Prophecies Titles. Ok so imagine you have got 100% grandmaster Cartographer of Tyria of course it has the little box at the side that you can tick to display your Title, but below the title name it has another button(s) for the reward(s) you have been given for accomplishing the maximum level of that title. So it could say as one reward “Title Miniature” with a tick next to the box so you can display an exclusive miniature pet for earning that title! So if you are to tick this box a miniature pet comes out that can only be displayed if you have that title at maximum tier.
The Title Rewards!
Ok let’s stay on the subject of the title mini pets. Now as we all know you can only display 1 title at a time and it can only be seen in Towns or outposts. So why not make these the only Mini Pets that can be displayed in towns and outposts instead of explorable areas. So basically they are a little bonus to go with your title to show off with. But remember we there doesn’t have to be mini pets for all your titles of course the seeker of wisdom track, treasure hunter track and of course the PvP tracks all have there rewards already built in but so for them it could just say a small sentence under the title explaining what the reward is so that the player knows what they have achieved. But For every single Title I think there should be an emote to go with it so this emote could also be displayed under the title and it could say for example “type
/tyrianexplorer” for the Tyrian explorer emote. Also I had an idea for kind of a big deal reward it could be kind of like an avatar that you can turn into in towns or outposts to make you look that extra bit special!
Hope you like this idea be sure to post your views!
Avatara
/signed
I don't agree with all the bonuses however.
Mission completion track could give you a discount at the merchants from a continent.
I don't agree with all the bonuses however.
Mission completion track could give you a discount at the merchants from a continent.
AC10
wacked, T is Called Target by default.
wacked_1
oh yea sorry mistake xD
im sure there will be a spare button somewhere on the keyboard though
im sure there will be a spare button somewhere on the keyboard though
wacked_1
heres a couple rewards i was thinking of earleyer:
protecter of tyria= mini lich and also the idea of less price at merchants was a good idea too avatara
maximum level of skill hunter track= no mini pet but access to all monster skills in the game (once you have earnt the maximum level of this title a monster capture sig will be availible through any skill trader in the game these will not be the same as elites but you will still have to cap them) and off course an emote.
seeker of wisdom= a halo (can only be displayed in towns or outposts) and i though about this emote maybe when you type /wisdomseeker your character sits down and begins to meditate xD (maybe if you leave your character for 5 mins they begin to hover off the ground lol)
havent really had much more ideas but the emotes would definatly be fun
protecter of tyria= mini lich and also the idea of less price at merchants was a good idea too avatara
maximum level of skill hunter track= no mini pet but access to all monster skills in the game (once you have earnt the maximum level of this title a monster capture sig will be availible through any skill trader in the game these will not be the same as elites but you will still have to cap them) and off course an emote.
seeker of wisdom= a halo (can only be displayed in towns or outposts) and i though about this emote maybe when you type /wisdomseeker your character sits down and begins to meditate xD (maybe if you leave your character for 5 mins they begin to hover off the ground lol)
havent really had much more ideas but the emotes would definatly be fun
budrojr
I'd like to see the survivor title opened up to any character that has managed to survive for the required length of time/xp without dying, not just brand new characters.
I'd also like to see all titles have enhancements, benefits, or effects.
Hero, Gladiator, and Commander tracks already have the increased Balthazar cap which is good. Why can't Kurzick and Luxon faction increase the cap 5k per rank as well? E.g. Being a Steward of the Kurzicks should allow you to hold 25k Kurzick faction.
Cartographer titles should be for the whole account, not just per character. What I would like to see is the map already be revealed the same for all characters once it has been revealed for one, but not allow map travel excepting to areas that the individual character has already traveled to. I do not want to have to grind out a cart title on every character I have once it's been done. Exploring a map you have already explored sucks.
Drunk title should give you the drunk screen effect and random character actions/emotes when the title is displayed. Incorrigible Ale Hound should give you a full-on 5 ale, smashed screen effect while displayed. This title would really do nothing positive per se, but would add to the entertainment value as you tried to do underworld smashed out of your head.
Protector titles could give a slight boost (10% maybe) to the price of items you sell to merchants, and/or give you a 10% discount on the continents you are protectors of. I.E. we saved their butts, they can at least give us a discount on the merchandise.
Lucky title could slightly increase the chance your drop or chest would be of higher loot quality.
When displaying the Sunspear title in PvE, you could start the environment/mission/quest with you and your heroes having 1% morale boost per rank. E.g. Rank 6 = 1%, 7 = 2%, 8 = 3%, 9 = 5%.
The Big Deal/People Know Me track should be expanded to higher levels as more titles get maxed if it is not already (after 3 games, it is possible for a character to max about 20 titles!). The displayed title should allow you to perhaps have a special color to your chat, as well as a visible character aura. I would like to think that after getting protector in all 3 games, gm cart, and capping all elites in all 3 games (among other titles), I would probably know more about the general workings of GW than someone who hasn't put the time in to do all that. People could easily see in chat who had massive experience with the game, and who hasn't.
I'd also like to see all titles have enhancements, benefits, or effects.
Hero, Gladiator, and Commander tracks already have the increased Balthazar cap which is good. Why can't Kurzick and Luxon faction increase the cap 5k per rank as well? E.g. Being a Steward of the Kurzicks should allow you to hold 25k Kurzick faction.
Cartographer titles should be for the whole account, not just per character. What I would like to see is the map already be revealed the same for all characters once it has been revealed for one, but not allow map travel excepting to areas that the individual character has already traveled to. I do not want to have to grind out a cart title on every character I have once it's been done. Exploring a map you have already explored sucks.
Drunk title should give you the drunk screen effect and random character actions/emotes when the title is displayed. Incorrigible Ale Hound should give you a full-on 5 ale, smashed screen effect while displayed. This title would really do nothing positive per se, but would add to the entertainment value as you tried to do underworld smashed out of your head.
Protector titles could give a slight boost (10% maybe) to the price of items you sell to merchants, and/or give you a 10% discount on the continents you are protectors of. I.E. we saved their butts, they can at least give us a discount on the merchandise.
Lucky title could slightly increase the chance your drop or chest would be of higher loot quality.
When displaying the Sunspear title in PvE, you could start the environment/mission/quest with you and your heroes having 1% morale boost per rank. E.g. Rank 6 = 1%, 7 = 2%, 8 = 3%, 9 = 5%.
The Big Deal/People Know Me track should be expanded to higher levels as more titles get maxed if it is not already (after 3 games, it is possible for a character to max about 20 titles!). The displayed title should allow you to perhaps have a special color to your chat, as well as a visible character aura. I would like to think that after getting protector in all 3 games, gm cart, and capping all elites in all 3 games (among other titles), I would probably know more about the general workings of GW than someone who hasn't put the time in to do all that. People could easily see in chat who had massive experience with the game, and who hasn't.
Geckoo
Survivor
for each rank you gain +5%hp & +1 damage reduction.
(the +5%hp will be added to your total hp without counting weapons or runes, so at level 20, the total hp is 480, with legendary survivor you will have 552 without counting runes & weapons).
Will only work if the title is showing.
Skill Hunter
the idea includes the possible change in this title. For each rank, you'll have 15% reduction in the skill prices (max 50%), with the possible change will work for each count towards the 'international skill hunter'.
Friend of the kurzick/luxon
1. Each rank increases in a 5000 the max faction points you can store.
2. Each rank will give you a 2% reduction when buying amber/jadeite and a 2% price increase when buying jadeite/amber. Only works in zu heltzer an cavalon traders. There will be a limitation: you'll never buy it for less than the price the trader buys it to you.
Cartographer
90% -> When looking the U map, you'll se marked all the chests in the zone.
95% -> When looking the U map, you'll se marked all the patrols in the zone.
100% -> When looking the U map, you'll se marked all the boses, name & profession will show up if you pass the mouse.
Protectors
If you are showing up this title, when you are in a mission of that campagin, you and your party will be affected by the 'Protectors Shout' that will give more armor to the whole party, small damage boost and small speed boost. The funny could be that more than 1 protector will add effects, so a party with 8 protectors will be... fun xD
King Of A Big Deal
For each maxed title you will deal +2% more damage. When you reach 'people know me' you'll deal +3% more damage and for each 2 max titles you'll have a +1 damage reduction.
Mus show title to have the effect, is just like the lightbringer, but without the 'against abbadon and his servants'.
edit: of course, any of this benefits will be active in pvp.
for each rank you gain +5%hp & +1 damage reduction.
(the +5%hp will be added to your total hp without counting weapons or runes, so at level 20, the total hp is 480, with legendary survivor you will have 552 without counting runes & weapons).
Will only work if the title is showing.
Skill Hunter
the idea includes the possible change in this title. For each rank, you'll have 15% reduction in the skill prices (max 50%), with the possible change will work for each count towards the 'international skill hunter'.
Friend of the kurzick/luxon
1. Each rank increases in a 5000 the max faction points you can store.
2. Each rank will give you a 2% reduction when buying amber/jadeite and a 2% price increase when buying jadeite/amber. Only works in zu heltzer an cavalon traders. There will be a limitation: you'll never buy it for less than the price the trader buys it to you.
Cartographer
90% -> When looking the U map, you'll se marked all the chests in the zone.
95% -> When looking the U map, you'll se marked all the patrols in the zone.
100% -> When looking the U map, you'll se marked all the boses, name & profession will show up if you pass the mouse.
Protectors
If you are showing up this title, when you are in a mission of that campagin, you and your party will be affected by the 'Protectors Shout' that will give more armor to the whole party, small damage boost and small speed boost. The funny could be that more than 1 protector will add effects, so a party with 8 protectors will be... fun xD
King Of A Big Deal
For each maxed title you will deal +2% more damage. When you reach 'people know me' you'll deal +3% more damage and for each 2 max titles you'll have a +1 damage reduction.
Mus show title to have the effect, is just like the lightbringer, but without the 'against abbadon and his servants'.
edit: of course, any of this benefits will be active in pvp.
lishi
No title should give affect who can replaced by a skill on your skillbar. that is balance and will prevent grinds.
so basicly
- No +xx damage
- No -xx damage
- No +xx speed bost
- No +xx hp
- No +xx mp
etcetc
and yes the lightbringer title track do some of the stuff i posted above.
its should be trashed.
so basicly
- No +xx damage
- No -xx damage
- No +xx speed bost
- No +xx hp
- No +xx mp
etcetc
and yes the lightbringer title track do some of the stuff i posted above.
its should be trashed.
Mr D J
I like the idea. Titles could actually be useful then... not just for show off. /signed
Patrick Smit
/not signed, i dont like titles too much, and i dont want to put effort in them. I have too many chars to be able to make them all effective in such a way, and survivors is out of question for any. Titles should be nice but not give such advantages. We get people with additional hitpoints over pvp chars, no thank you.
Aeon_Xin
/unsigned
As it is, all titles are optional, no reason to give them any advantage over someone else, in any situation, this goes for XP, running speed and pretty much anything else posted.
There are a remarkable amount of downright silly suggestions in these forums, as if the game were pristine as it is. heh.
How about suggestions to make the game better, instead of eeking something out of nothing for free?
This goes right up there with the Boss Kill Title(pretty much the same as skill cap title, 2 for the price of 1, eh), and the stupid why do we have to look like barbie and ken, top ten useless threads.
As it is, all titles are optional, no reason to give them any advantage over someone else, in any situation, this goes for XP, running speed and pretty much anything else posted.
There are a remarkable amount of downright silly suggestions in these forums, as if the game were pristine as it is. heh.
How about suggestions to make the game better, instead of eeking something out of nothing for free?
This goes right up there with the Boss Kill Title(pretty much the same as skill cap title, 2 for the price of 1, eh), and the stupid why do we have to look like barbie and ken, top ten useless threads.
leeky baby
not signed
it wil un balance
it wil un balance
Veripare
/signed
I support this suggestion fully. I would love some extra faction benefits!
I support this suggestion fully. I would love some extra faction benefits!
Deagol
Titles should give no combat relevant bonuses. Nobody should feel that they "have" to have some title in order to be competitive or useful to the party.
Auras and emotes are fine. Mini-pets are fine. Small discounts in the order of 1% or at most 2% per rank at NPC's are fine. Increased faction limits are fine.
Auras and emotes are fine. Mini-pets are fine. Small discounts in the order of 1% or at most 2% per rank at NPC's are fine. Increased faction limits are fine.
Solveig Ikram
Here is an idea I have been playing with for some time.
Most titles is a boring grind and takes months to complete. The only titles that are easily obtainable are the Protector titles and they are also the most fun.
I would like to suggest that when you obtained the Protector title that you can purchase a "Diplomatic Letter of Immunity" for 500g at an outpost.
This will be for the adjacent explorable areas around the outpost. The effect will be that you, and you alone, obtain immunity from creatures in the area when this letter is activated. You cannot be attacked and you can also not attack anyone too.
This is mainly because when exploring and you have already beaten the game it is really boring and tedious to fight every single red dot on your way to an objective, eg.. agro mob, call target, fall asleep, wake up and pick up loot. /yawn.
This can be fleshed out to exclude Boss mobs.
Most titles is a boring grind and takes months to complete. The only titles that are easily obtainable are the Protector titles and they are also the most fun.
I would like to suggest that when you obtained the Protector title that you can purchase a "Diplomatic Letter of Immunity" for 500g at an outpost.
This will be for the adjacent explorable areas around the outpost. The effect will be that you, and you alone, obtain immunity from creatures in the area when this letter is activated. You cannot be attacked and you can also not attack anyone too.
This is mainly because when exploring and you have already beaten the game it is really boring and tedious to fight every single red dot on your way to an objective, eg.. agro mob, call target, fall asleep, wake up and pick up loot. /yawn.
This can be fleshed out to exclude Boss mobs.
stuntharley
/not signed
And to that guy who said speical emote, if you want an emote go HA and earn it. These ideas arn't the greatest, so you're saying at Rank 5 Skill hunter it will cost you 500g to buy a cap sig?
And to that guy who said speical emote, if you want an emote go HA and earn it. These ideas arn't the greatest, so you're saying at Rank 5 Skill hunter it will cost you 500g to buy a cap sig?
Geckoo
at rank 5 skill hunter you have wasted ~290k just in capture signets, so yes, it will be nice to have a discount in capture signets, with my idea (15% discount each rank) you'll waste ~90k for the first rank, 38k for the second, 31k for third, 30k for fourth, 27k for fifth, that makes ~216k, you'll save ~74k and that is not so great discount as it may sound without making numbers
About the battle modifiers i wrote... i was just dreaming xD, they unbalance the game and will make that casual players don't have the same chance to get party as hardcore gamers i may /unsign some of my proposals xD
About the battle modifiers i wrote... i was just dreaming xD, they unbalance the game and will make that casual players don't have the same chance to get party as hardcore gamers i may /unsign some of my proposals xD
Tuoba Hturt Eht
Quote:
Cartography: Character moves 5% faster per rank of cartography for the continent they have the title for. |
Quote:
Allegience Luxon/Kurzick: 2k extra faction space per rank. OR 5% increase in faction gains per rank. |
Quote:
Skill Hunter: cost of skills is -5%(or 10%) per rank of title. |
Quote:
Drunkard: Not to encourage drunks but, takes one less drink to get drunk per rank. |
+5% damage
-1 damage received
+5% fast cast
+5% faster skills recharge
-5% skill cost
+5% movement speed increase
+5% attack speed increase
per each rank of Drunkard, applicable for PvE only.
Quote:
Edit: (Survivor: None. An emote or Aura.) |
Corinthian
This mustn't turn into a WoW where you gain benefits for playing too much. I for one won't grind for any title just to be at the same compentence level with other players to begin with! I'll find myself a new game in that case.
MarcinJ13
I see clearly 2 factions here: Those who achieved some titles and thos who didn't.
People who got titles know that some of them are really hard to obtain. You can call it grinding, but try to get GMC of Tyria and then post your reply.
People who got the title tend to get as much as possible and might cause destroying balance.
As for me personaly, I would like to have small advantage. It doesn't have to be great but some suggestions were nice.
Now, I'm very against mini pets. I already have one character whose sole purpose is to keep minipets and some armor. They are useless and take space. Also their movement will take additional bandwith.
I'm also against changes that will unbalance the game.
I like ideas about emotes and auras. Currently my main problem is ability to display only one title at the time.
Now my suggestions:
Instead of adding auras, skills, minipets or such, allow players with specific titles to buy some armor upgrades. And by upgrades I DO NOT MEAN +30 hp inscriptions. I'm thinking about something like special armor ornament.
For Example
For Protector of Canhta title:
Small oriental dragon ornaments for his helmet.
For Protector of Elona title:
Small scorpion ornaments for his gloves
For Protector of Tyria title
Small ettin/tiger/white mantle ornament for his breastplate
For Survivor titles
Eyepatch, Scar, Special Tatoo
For Tyrian Cartographer titles:
Horns/Wings/Crown attachaded to helmet
For Canthan Cartographer titles:
Spikes, trimmings, wings attached to shoes
For Elonian Cartographer titles:
Spikes. trimmings, wings attached to gloves.
For Drunkard titles
small beerglass attached to belt (empty for Drunkard, full for Ale hound)
Form Maxed out titles
Wings, special trimming on cape
Of course there are hundreds other options. Maybe some special skins for weapons player is wielding, auras/halos, ability to paint unpaintable areas of armor, special armor skin etc.
That would definitely make person with the title stand out in the crowd, without unbalancing game.
so ... /signed
People who got titles know that some of them are really hard to obtain. You can call it grinding, but try to get GMC of Tyria and then post your reply.
People who got the title tend to get as much as possible and might cause destroying balance.
As for me personaly, I would like to have small advantage. It doesn't have to be great but some suggestions were nice.
Now, I'm very against mini pets. I already have one character whose sole purpose is to keep minipets and some armor. They are useless and take space. Also their movement will take additional bandwith.
I'm also against changes that will unbalance the game.
I like ideas about emotes and auras. Currently my main problem is ability to display only one title at the time.
Now my suggestions:
Instead of adding auras, skills, minipets or such, allow players with specific titles to buy some armor upgrades. And by upgrades I DO NOT MEAN +30 hp inscriptions. I'm thinking about something like special armor ornament.
For Example
For Protector of Canhta title:
Small oriental dragon ornaments for his helmet.
For Protector of Elona title:
Small scorpion ornaments for his gloves
For Protector of Tyria title
Small ettin/tiger/white mantle ornament for his breastplate
For Survivor titles
Eyepatch, Scar, Special Tatoo
For Tyrian Cartographer titles:
Horns/Wings/Crown attachaded to helmet
For Canthan Cartographer titles:
Spikes, trimmings, wings attached to shoes
For Elonian Cartographer titles:
Spikes. trimmings, wings attached to gloves.
For Drunkard titles
small beerglass attached to belt (empty for Drunkard, full for Ale hound)
Form Maxed out titles
Wings, special trimming on cape
Of course there are hundreds other options. Maybe some special skins for weapons player is wielding, auras/halos, ability to paint unpaintable areas of armor, special armor skin etc.
That would definitely make person with the title stand out in the crowd, without unbalancing game.
so ... /signed
The Herbalizer
/not signed
10charsftl
10charsftl
Dougal Kronik
/signed for any titles to actually give some in game bonuses to PvE.
Evilsod
Quote:
Originally Posted by Geckoo
Survivor
for each rank you gain +5%hp & +1 damage reduction. (the +5%hp will be added to your total hp without counting weapons or runes, so at level 20, the total hp is 480, with legendary survivor you will have 552 without counting runes & weapons). Will only work if the title is showing. |
Quote:
Cartographer 90% -> When looking the U map, you'll se marked all the chests in the zone. |
Quote:
Protectors If you are showing up this title, when you are in a mission of that campagin, you and your party will be affected by the 'Protectors Shout' that will give more armor to the whole party, small damage boost and small speed boost. The funny could be that more than 1 protector will add effects, so a party with 8 protectors will be... fun xD |
Quote:
King Of A Big Deal For each maxed title you will deal +2% more damage. When you reach 'people know me' you'll deal +3% more damage and for each 2 max titles you'll have a +1 damage reduction. Mus show title to have the effect, is just like the lightbringer, but without the 'against abbadon and his servants'. |
Lightbringer effects Demons only for a reason... its a nice extra dimension to the game... and Demons are stupidly powerful anyway.
clawofcrimson
/not signed..... while some titles affect some aspect of the game...ie wisdom title increasing chance of good drops/salvage etc....
gameplay like increased speed... and less energy for skills is possibly the most rediculous thing i've ever heard...
although I am all for the emotes!
gameplay like increased speed... and less energy for skills is possibly the most rediculous thing i've ever heard...
although I am all for the emotes!