D/Mo Mystic Tank

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

Woot Mystic Tank 2.0

Area of Expertise:Generic PvE, Solo Farming, some PvP(RA and AB tested thus far, testing TA tonight)

Att Spread

Scythe Mastery=9(just enough for the weapon)
Earth Prayers=10(9+1)
Mysticism=16(12+1+3)

Mystic Tank 2.0
Earth Prayers=13 (12+1)
Mysticism=16(12+1+3)
Runes/Insignias

Radiant insignias= on all pieces of armor except gloves
Survivor Insignia=gloves
Major Vigor(rune)=chest
minor earth(rune)=legs
Sup Mysticism(rune)=head piece
Attunement(rune)= feet, gloves

Skills

After extensive testing in high level areas, I have found that this build is very flexible and the only skills that are mandatory are Mystic Regeneration, Mystic Vigor, and Heart of Fury.

Mystic Regeneration
Vital Boon
Mystic Vigor
Heart of Fury
Zealous Renewal
Heart of Holy Flame-or-Conviction(even higher armor)
Avatar of Balthazar(E) Or Vow of Strength(E)(once you have mastered the micro management of the build this will help)
Rez(monk for rebirth)

Mystic Tank 2.0
Same skill set, but instead of HoHF use Conviction

Weapon

Zealous is NEEDED, 20% increase in enchants would be nice, otherwise +30 hlth. +5e or 15^50 either works

-Mystic Tank 2.0 From looking at the build above, you can see that Scythe Mastery is omitted for the sake of better tanking, I recently used this build to WALK through Realm Of Torment looking for chests, it worked wonders, it's nice taking 15-18 damage from monsters that normally hit for 70-80 BWAHAHAHAHA. This build would work in a team build, you just won't be able to do damage, but, what's a tank for anyway? Also consider replacing HoHF and ZR for Veil of Thorns and Armor of Sanctity, and to help with energy management, use Ava of Lyssa. You can use pretty much any avatar with this. With Earth Prayers at the level for 2.0 you also get 4 regen for Mystic Regen and Conviction, you now can NOT suffer Degen when all enchants are up. MUHAHAHAHAHA


Ok, to start out cast the enchants all in order from first to last, then keep the enchants up at all times, if any of them falls you risk death, luckily the first three have relatively fast recharge times, so you can reapply as necessary. The last three enchants are for damage and Zealous Renewal for energy management, Heart of Holy flame can be swapped with another enchant. Use AoB if your health starts to get pressured down, otherwise you should stay at mostly full health. This build relies on you swinging and being fully enchanted to survive, the more enemies being hit the better. This build can easily be used for farming and in groups, if you are solo farming go ahead and replace rez with another skill, I prefer Dust Cloak for the blind. Watch for mesmers, they can wreak havoc on the build, and eles can be a problem but it can easily tank other classes. When you get the micro management of enchant juggling down, you can switch out the avatar for Vow of strength to increase damage output. I have used this build to get me through most of the game and I last longer than the tanks in my parties XD. I will provide times and descriptions once I can get them word for word, or once I learn how to do the skills link thing. Feel free to comment. Happy Hunting.

Jeremy Untouchable

Jeremy Untouchable

Wow Stole my freetime

Join Date: Mar 2006

Arkansas

None

W/E

I have ran thro most of the game with Kijik, this build does tank real well, damage output is about the same as a Axe warrior.(14 axe mastery) Also the speed boost has saved party wipe a time or too

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

wow, noone other then Jer has posted a comment, is this build just too 1337 and you can't find flaws in it? Or....(insecurities coming) does it suck so bad it can't be improved?! >.< really when I said feel free to comment I meant it >.<

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Eh.. switch your scythe and myst values round and use majors

RhoneFyrce

Pre-Searing Cadet

Join Date: Oct 2006

Just wanted to point out that you have "16" Mysticism... but 12+1+3 = 15, not 16. ;-) Not sure if you meant another addition in there or not.

Wtf Its A Monk

Frost Gate Guardian

Join Date: Feb 2006

Michigan

A/

Quote:
Originally Posted by RhoneFyrce
Just wanted to point out that you have "16" Mysticism... but 12+1+3 = 15, not 16. ;-) Not sure if you meant another addition in there or not. 12 + 1 = 13 + 3 = 16

were you in math class when you typed that :P

Humanoid

Pre-Searing Cadet

Join Date: Dec 2005

FOV

W/Mo

Looking forward to trying this buid, however, I can't find mystic regeneration. I have searched here and wiki but no luck.

Everything else is set and I have looked at the skill trainers and the bosses that I have killed and haven't seen it.

Where can I cap Mystic Regeneration to complete this build?

azathothx

azathothx

Academy Page

Join Date: Nov 2006

Cork, Ireland

Heros of Titans Realm [HotR]

R/P

Quote:
Originally Posted by Humanoid
Looking forward to trying this buid, however, I can't find mystic regeneration. I have searched here and wiki but no luck.

Everything else is set and I have looked at the skill trainers and the bosses that I have killed and haven't seen it.

Where can I cap Mystic Regeneration to complete this build? You get it from Dau at the Gates of Desolation. But this was way too far into the game for me to bother with (you can't cap it from anyone either) so i did a bit of PvP and traded some Balth Faction for it, then bought it from the skill vendor in Kamadan. Other skills, like Conviction, Harrier Grasp and Victorious Sweep are also end-game skills, so while you're cashing in your Balth, pick them up aswell.

For some easy Balth, just spend an hour doing Random Arena's and you'll have more Faction than you can shake a scythe at.

Humanoid

Pre-Searing Cadet

Join Date: Dec 2005

FOV

W/Mo

Thanks for the info, I'm all hooked up! I'm loving this build and just about had Gates of Pain mission with henches and heroes, but got greedy and careless lol.

Still couldn't find Dau I just used some of the 10k of factions I had like you suggested. Didn't realize you could do that.

Thanks again!

Cheers,

Old Fart

Oh a GW forum

Oh a GW forum

Banned

Join Date: Oct 2006

W/

Quote:
Originally Posted by RhoneFyrce
Just wanted to point out that you have "16" Mysticism... but 12+1+3 = 15, not 16. ;-) Not sure if you meant another addition in there or not. Wow... a new low.

Crazyvietguy

Crazyvietguy

Krytan Explorer

Join Date: Aug 2005

[Njk]

Rt/

Quote:
Originally Posted by RhoneFyrce
Just wanted to point out that you have "16" Mysticism... but 12+1+3 = 15, not 16. ;-) Not sure if you meant another addition in there or not. HAHAHAHAHA, Goodness that must have been a massive brain fart or you were dropped on your head as a child. Whew thanks for the laugh Glad you made the original poster look dumb

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

lol my topic has turned into making fun of an error in someone else's post XD But serious guys lets get some more comments in. oh and Humanoid, glad the build is working great for you, and yah the one thing that can murder you easily is getting greedy, you can't tank 20 monsters with this build, only about 7-10 or so XD

Killsmith

Ascalonian Squire

Join Date: Feb 2006

I've used a somewhat similar build for most of the game. I used:

Mystic Regeneration
Mystic Vigor
Avatar of Balthazaar
Balthazaar's Spirit
Conviction
Vital Boon
Victorious Sweep
Rez

This skillset is heavier on defense, but not as good on offense. I was using 11+1 scythe 10 earth and 10 mysticism with no runes and it still worked out pretty well.

The only way you could handle damage better with builds like this is if you were to take veil of thorns and armor of sanctity for a constant 15 damage reduction.

In terms of attribute points, you could get a little bit more from your points if you went from a 12 9 9 split to an 11 10 10. That would boost scythe mastery to 10 and earth prayers to 11. I realize that most of your skills are in mysticism, but give it a try and see if it works better.

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

hmm that sounds good, but thing is I don't even need high scythe mastery, but maybe I might lower mysticism for some earth prayers buffing. Thanks for the idea Killsmith.

canadian_mofo

Pre-Searing Cadet

Join Date: Nov 2006

the energy insignia more valuable then adding 15 armor runes to the peices? and what is this attunement rune you attatch to the armor??

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

Well energy essentially is my armor, this build hardly needs armor at all due to the massive amount of health gain from it. Yes, the 15 armor would be nice, but the lack of energy without the radiant inisignias would cripple the build, and the runes of attunement give +2 energy IIRC to each armor piece you put them on. This build is VERY VERY heavy on energy so I need all the energy I can get, besides AoB is there for situations where I take extremely heavy damage and need the extra armor, I suppose you could remove AoB for conviction if you wished to have a permanent armor bonus..

Son of Urza

Son of Urza

Frost Gate Guardian

Join Date: Dec 2005

I'm the guy right behind you staring through your head . . . .

W/

I like Balthazar's Spirit+Essence Bond+Faithful Intervention on my dervish. Said enchantments can be cast at the beginning of the map and left up for the entire zone, with only a possible recast of Faithful if you dip below 50% health. This is MUCH lower-stress than recasting enchantments every 20 seconds, although it's a bit more annoying if they get stripped. I usually use Mystic Regeneration with them- it's kind of nice to have +12 pips of health regeneration whenever you want them.

Victorious Sweep is VERY nice- unconditional +dmg, low energy cost, low recharge, and it heals you. The way I have it, I can run with only 8 Earth Prayers 'cuz the only Earth skill I'm using is Mystic Regeneration, which hits 3 regen at 8. I don't have Conviction yet, but it would be nice to have. Other than that, I use Mystic Sweep and whatever elite I want, often Avatar of Balthazar. With Windwalker Insignias, my Dervish survives better than my warrior, because my warrior's set as a damage-dealer now .

I Might Avenge U

I Might Avenge U

Jungle Guide

Join Date: Dec 2005

California

R/

Fantastic build dude this works really well, even on my level 14 dervish . I like this a lot i outlasted a level 20 and his heroes on a mission (even though i still cant beat it. I have a suggestion u should maybe use avatar of Lyssa for the extra energy cause this build is very manageable i usually find myself not needing the extra armor.

overall id give this build a 9.2/10.0 very nice
(only problem was i needed about 25k to make this build possible, even though it is definitely worth it cause I'm going to use it all through the game, probably because i needed to buy max armor)

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

Hmm Avenge, I like the idea for Lyssa, I could use that for some of the lower level farming, when I don't need to prepare to get slammed by enemies, but avenge, keep in mind that later in the game the enemies will hit alot harder and faster, so Balth is definitely nice, but I have a minor change to make into the build that could allow you to incorporate Lyssa.

I Might Avenge U

I Might Avenge U

Jungle Guide

Join Date: Dec 2005

California

R/

maybe conviction or whatever its call, u know the one that adds +24 armor. That might hlp. Btw I just capped AoM and ive been messing w/ that. Its not to bad w/ this build but ill still prolly end up using lyssa or balths.gg

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

Nice Ava of Mel would work fairly well to counter some of the degen that can weaken this build, I actually have not experienced degen with this build until I went into RA with it, I got hit by two assassins and a degen mesmer.... they stacked poison bleed and the conjure's on me... I got two degen :P but still it's amazing what the two followers of Lyssa can do.. BTW if you are going to be facing heavy degen I would suggest not bringing conviction and bringing another enchant..

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

A little update here guys, I did some extensive testing last night in RA, and got yelled at by some insufferable children, and I found that this build w/ conviction can tank the entire enemy team at a time, as long as that team is balanced and isn't a bunch of bloody air eles >.< (spikes aren't fun) In the last match that I had last night I solo'ed the enemy team for a good eight minutes until I was persuaded to leave by one of the enemy teams. It sucks sometimes being the last man standing and refusing to give up XD

Sky Prophet

Pre-Searing Cadet

Join Date: Nov 2006

Ascalon Task Force

N/Mo

Ok i got all the spells but what skills do i use for 2.0 Tank set...

I see ATT SPREAD
and 2.0 tank

2.0 tank has no scythe attribute in it
im really confused lol
>_<

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

the 2.0 tank is better at tanking then the original version, but less powerful at doing damage, the 2.0 tank uses the same skill set as the original version but it uses conviction instead of heart of holy flame.

Sky Prophet

Pre-Searing Cadet

Join Date: Nov 2006

Ascalon Task Force

N/Mo

Oh ok so i use the ATT SPREAD one w/ Scythe Mastery...
just use different spells.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

And you use Major Vigor because?

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Looks pretty good I might try this out as opossed to another build I use.

mkool

Ascalonian Squire

Join Date: Oct 2006

Canada

D/Mo

Hey, Kijik..
I just started the Nf...
I'm trying to build with yours. but I have a question...
Where can I get these skill? Mystic Regeneration, Heart of Fury and Conviction? Also Avatar of Balthazar(E) Or Vow of Strength(E) which and where in boss has that skills?
Rez(monk for rebirth) - I went the skill trainer but can't find it.

mkool

Ascalonian Squire

Join Date: Oct 2006

Canada

D/Mo

Also Where can I get max armors?

Kuldebar Valiturus

Kuldebar Valiturus

Desert Nomad

Join Date: Nov 2006

Garden City, Idaho

The Order of Relumination (TOoR)

R/

Quote:
Originally Posted by mkool
Also Where can I get max armors? Max armor is first available at the Consulate Docks.

mkool

Ascalonian Squire

Join Date: Oct 2006

Canada

D/Mo

I just found out that almost skills you mentioned here...I have to go to the main land... :sign: Is there the best skill set though out Island b4 the main land? I'm lvl 8...D/Mo. AL lvl 40(from top to shoes) . Thx for your help.

Sky Prophet

Pre-Searing Cadet

Join Date: Nov 2006

Ascalon Task Force

N/Mo

I had same problem..
It is really good build and i found this was worth it

Create good PvP character (Touch ranger >_> or anything)
get balthazaar points and BUY all skills in build

by doing this w/ balth points u can obtain all the skills from noob trainer

ITS AWESOME

ok ima go back to Lvling my dervish

peace out

-Sky Prophet

mkool

Ascalonian Squire

Join Date: Oct 2006

Canada

D/Mo

To get all skill for this build, do I have to play at PvP ?

snoopypup248

snoopypup248

Ascalonian Squire

Join Date: Sep 2005

Georgia

Legendary Guardians of Olympus [ZEUS]

D/

Quote:
Originally Posted by Wtf Its A Monk
12 + 1 = 13 + 3 = 16

were you in math class when you typed that :P Hahaha

cba

cba

Frost Gate Guardian

Join Date: Apr 2006

You Touch My Tra [LaLa]

Rt/N

Quote:
Originally Posted by RhoneFyrce
Just wanted to point out that you have "16" Mysticism... but 12+1+3 = 15, not 16. ;-) Not sure if you meant another addition in there or not. This really made my day. TY for the laugh!

Just remember, McDonalds will hire you even without a highschool diploma. Just be sure to give me my correct change when I come for my Big Mac.

Sky Prophet

Pre-Searing Cadet

Join Date: Nov 2006

Ascalon Task Force

N/Mo

No you do not but ull have to wait alot longer =(

mugen

mugen

Academy Page

Join Date: May 2005

Hi, i am wondering

this is team tank right ? doenst work in solo ? But is is possible to do FoW alone
with 3 heros El / Monk for ex

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

I solo'ed Termites with this build, I still need to get to droks in order to test the oh-so-infamous troll farming with this build, oh and yanman I use major vigor b/c I'm too poor for sup vigor and besides, 9 hp isn't worth the extra 15-20k...

I Might Avenge U

I Might Avenge U

Jungle Guide

Join Date: Dec 2005

California

R/

nice kijik 2.0 is more for tanking and runing than PvE i guess cause i find myself needing damage output more than armor. Through PvE i have noticed that Heart of Fury isn't neccsary. It's nice but I can sub it w/ a cap sig(always need 1 in handy). bTW I take back wut i said earlier AoB is almost Absolutly neccesary when doin stuff and killing. Btw MKool I used this build at a low lvl 2 just sub AoB for nother dmg skill (Dust Cloak or COnviction) anything u can't buy at skills trader just get from Temple and buy then.

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

Rawr Avenge, you seem to really get the point of this build, and how it is pretty dang flexible, oh and the reason for HoF is that when it ends they burn XD which is always fun, and it helps mitigate damage when everyone is attacking you due to the 25 health return for Mystic Vigor, and when you are hitting 3 people (which is likely if they are all attacking you) that adds up to 75 health and gaining that much at a rate of about the speed of throwing a spear, or is it a sword swing O.O I never figured out how the 33% faster thing works with rates of swing.