Can someone tell me what the Best Fire Wand is and how much it is?
A PM would be much apperciated.
What is the best Fire Wand??
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Personally, I'd say this is the best Fire Wand.

I farmed it in Nightfall. It has a maximum of 20/20 on Fire Magic spells...and if your a nuker, fire magic is all you'll really be using.
Also better than Rago's, as Rago's is only 20/10.
And plus I think it's miles better than any of the two golds that were previously posted!

I farmed it in Nightfall. It has a maximum of 20/20 on Fire Magic spells...and if your a nuker, fire magic is all you'll really be using.
Also better than Rago's, as Rago's is only 20/10.
And plus I think it's miles better than any of the two golds that were previously posted!
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Regardless of your opinion, the two golds above are near perfect and perfect in their mods. Granted they are not 20/20 to Fire. They do have other useful (and perfect) mods. It's truly up to the caster to choose what they prefer.
You can craft a wand with 20/20 in Factions. No need to farm it or buy it as a green, especially a new NF one that will be pricey.
You can craft this set for 10k plus the materials shown at the crafters located in Vasburg Armory or Leviathan Pits. If you don't have Factions, you can typically pay a player to craft them for you paying a nominal fee for their time. This is much less expenseve than buying the 2 greens the previous posters listed.
You can craft a wand with 20/20 in Factions. No need to farm it or buy it as a green, especially a new NF one that will be pricey.
You can craft this set for 10k plus the materials shown at the crafters located in Vasburg Armory or Leviathan Pits. If you don't have Factions, you can typically pay a player to craft them for you paying a nominal fee for their time. This is much less expenseve than buying the 2 greens the previous posters listed.
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Quote:
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Originally Posted by Lavindathar
Personally, I'd say this is the best Fire Wand.
![]() I farmed it in Nightfall. It has a maximum of 20/20 on Fire Magic spells...and if your a nuker, fire magic is all you'll really be using. Also better than Rago's, as Rago's is only 20/10. And plus I think it's miles better than any of the two golds that were previously posted! |
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For a fire nuker?
Fire nukers do not really need the +20% enchantments. They also do not need the +20% Damage. So the useful stuff that this staff gives a fire nuker is:
+15 Energy
20% HCT
20% HSR
This is not as good as the 2 collectors items above which give you:
+12 Energy
36% HCT
36% HSR
4% Quarter casting time
4% Quarter skill recharge.
So you trade off 3 points of energy and get essentially double the HCT/HSR by taking the wand/focus item. The staff is only better if you are not running a pure fire nuker. But maybe some hybrid that actually uses enchantments.
Fire nukers do not really need the +20% enchantments. They also do not need the +20% Damage. So the useful stuff that this staff gives a fire nuker is:
+15 Energy
20% HCT
20% HSR
This is not as good as the 2 collectors items above which give you:
+12 Energy
36% HCT
36% HSR
4% Quarter casting time
4% Quarter skill recharge.
So you trade off 3 points of energy and get essentially double the HCT/HSR by taking the wand/focus item. The staff is only better if you are not running a pure fire nuker. But maybe some hybrid that actually uses enchantments.
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I run fire attunement and aura of restoration and (since it's my only elite at the moment because I "rerolled" my ele to have better hair) master of magic. Three enchantments. For me, the modded Lotus staff (which is the equivalent of the Rago's) is more useful.
(The +20% damage is because the owner customized it. It's not an inherent feature.)
(The +20% damage is because the owner customized it. It's not an inherent feature.)
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For most builds I'd much rather have half recharge time than any other mod.
And half casting time is a good one too.
Besides, who says you can only carry one weapon? Rago's is nice before the fight, when you're putting your enchantments up. A Defensive Staff of Defense has its moments (and/or a Hale Staff of Fortitude). And for emergencies one might carry a +energy/-recharge set.
That said, it's tough to switch between more than two weapon sets in any one fight.
And half casting time is a good one too.
Besides, who says you can only carry one weapon? Rago's is nice before the fight, when you're putting your enchantments up. A Defensive Staff of Defense has its moments (and/or a Hale Staff of Fortitude). And for emergencies one might carry a +energy/-recharge set.
That said, it's tough to switch between more than two weapon sets in any one fight.
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The 20/20 - 20/20 crafter set would suit your needs best.
There is no shame is using crafter items, my casters used them a lot of the time and I had a hell of a lot of disposable cash..
or a 15/-1 10% HSR wand with a AR +5^50 with either +30hp or an additional HSR 10%.
or a 5^50 wand 10% hsr and a 10/10 focus
or a 20/20 staff or a 20/10 staff
There is no shame is using crafter items, my casters used them a lot of the time and I had a hell of a lot of disposable cash..
or a 15/-1 10% HSR wand with a AR +5^50 with either +30hp or an additional HSR 10%.
or a 5^50 wand 10% hsr and a 10/10 focus
or a 20/20 staff or a 20/10 staff

