1. Ghost Forge Insignia {Rit} Armor =15 when affected by a weapon spell
2. Scythe grip of fortitude hp+25 always
3. 'soundness of mind' reduces daed by 20% stacking on sheilds or focus
4. Radiant Insignia Energy +3 on chest +2 on leg +1 on other armor
5. 'Dont think twice' Halves time of casting spells 5%
6.Scouts insignia {ranger} armor +10 while using preparation
7. 'dont call it a comeback' energy +6 while health is below 50%
8. scythe grip of fortitude health +21
9. [Two of these]Cast out the unclean reduce disease duration by 20% [stacking]
10. Rune of clarity Reduces blind and weakness duration by 20% [nonstacking]
11. Prismatic insignia [elem] Armor +5 Req 9 on ONE of the elements
12. wand wrapping of memory halves skill recharge on spells of items attribute 13%
13. Focus core of fortitude health +18 on focus item
14. Strength and honor damage +12% while health is above 50%
15. Ranger rune of minor marks. Marksmanship +1 non stacking
16. Bow grip of fortitude health +26 always
17. Nightstalkers insignia [assasin] Armor +15 while attacking
Thanks...most of its prob. merchfood.
anyways.
IGN: Gryphion Sol
A
