People have been playing solo with henches long time before heroes and will continue doing so if thats what they want, so getting rid of the limit would only make it more fun for those who prefer that type of play. Those who like to team up with others could continue doing so. In the end, the choice is up to the players themselves. I think the more options we have, the better.
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Then the game would be waay too easy and they'd have to make the enemy AI a lot smarter to compensate.
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Heroes, while supperior to the common PUG, will still do worse than a organised party of half-decent players who know what they are doing. (Admittely, making such a party can take longer than the quest/mission itself, but that is for another topic entirely) Having more of them wouldn't change that, in my oppinion.