pretty simple build
healing-9
smiting-5
scythe mastery-12+1(hat)
Mysticism-8+1(9 gets you the maximum 25HP return from Mystic Vigor)
(though probably would help to get Scythe runes they don't seem too neccissary)
1.) Open Space-I have chilling victory in as it helped with damage in some situations.
2.)Healing-I like healing breeze, but really up to preference
3.)Mystic Vigor-This is the important one, gives you 5HP on each hit for each enchantment (maximum of 25HP per hit)
4.)Essence Bond-gives Energy from damage, and an enchant for Mystic Vigor
5.) Balthazars Spirit- another enchantment that helps with energy
6.)Strength of Honor/other enchantment-this one helped a bit with damage, but really any enchant will work, I like to use ones I don't have to worry about refreshing alot.
7.)Mending-helped keep up HP with mystic vigor
8.)Open Space-Heart of Fury was my choice in this case, helps with damage again/heals also with the increase in attack speed.
basically just get 4 enchants up (I do 2, regen all the way then do the second 2) and use mystic vigor when you begin fighting. If you line a group of mobs up right you can get 100+hp from each swing+mending and you should't have too much trouble staying alive. Just use the healing skills in an emergency. Works best on melee mobs as ranged ones don't often line up, leaving you getting very little HP on swing from mystic vigor.
Still working on it yet, don't have too many monk skills/dervish skills unlocked yet on my Dervish, but this works well on 20-24level mobs in smaller groups. I am sure it can be perfected though xD
enjoy.
Dervish-Enchant farming
-malachi-
RebelHero
Switch Mending for Live Vicariously...
CustoMeX
switch breeze for mystic regeneration.
Arkantos
Switch mending for vigorous spirit, and get a zealous weapon. You get more health with VS then LV and Mending, and when it ends you get myst. bonus.
Batou of Nine
Mystic Regeneration Pwns this build. Forget mending. Forget secondary class...
You max out Scythe, distribute points evenly between Earth and Mysticism.
Faithful Intervention, Vital Boon, Zealous Renewel, Mystic Regeneration.
Then add a couple dmg enchants and attack skills. You now have at LEAST 12 pip regen, with 6 enchants its 18 pip (GREAT vs degen). And two sources of spike heals. I can solo quite a few bosses with a tweak of this build. Lets just move past the /Mo farm builds eh? Mending is just... ew?
cheers!
You max out Scythe, distribute points evenly between Earth and Mysticism.
Faithful Intervention, Vital Boon, Zealous Renewel, Mystic Regeneration.
Then add a couple dmg enchants and attack skills. You now have at LEAST 12 pip regen, with 6 enchants its 18 pip (GREAT vs degen). And two sources of spike heals. I can solo quite a few bosses with a tweak of this build. Lets just move past the /Mo farm builds eh? Mending is just... ew?
cheers!
Quartermaine
So does anyone know where to find mistic regeneration? Ive searched but havent found it ingame or with fansites.
foody
so what do u farm with this?
matt the man
anyone kno how to do lots of dmg with this build....cause i wanna face a monk boss with minimal healing (but he still heals enough)