Replay value of NF...
Mystic-
Not sure what everyone else thinks but... having to get rank 7 sunspear EVERYTIME you want to play through Elona? Isn't that a bit of a drag.. like seriously Q _ Q
Criminally Sane
No. Barely even noticed ranks as I gained them, was at 6 before I knew it, and quests with bonuses for mobs on the way took me to 7 every time. :/
Sasuke The Betrayer
Nothing much, there's plenty of quests to get rank 7, even if you came from Cantha or Tyria. Currenly though I like to farm the insects in Arkjok Ward.
Mystic-
But doing all the secondary quests is just.... long >.>
Criminally Sane
Do them with a few friends, tell some jokes, play some music. Doesn't take that long, like six hours to hit r7 with me and my special someone. Barely noticed the time flying by.
Kakumei
I thought it sucked too til I found that mob of insects right outside Haven.
vojnik
it's horrendously easy if you just kill a few extra mobs here and there while doing quests... or if you're like me, clear an entire zone while mapping =p
Shanaeri Rynale
go bug squishing outside of Yohlon, 100 points per run, all of which takes 3 mins. For added fun go with friends or guildies.
Rera
You guys are all trying to justify forced grind, rather than facing the fact that it was simply poor game design.
Where else in GW have you actually been forced to grind a title just to progress in the game? Until now, grinding was limited to people who wanted cash, now it's a required part of the game.
I only took one character through NF. Between Sunspear Points and Lightbringer Points, I can't justify doing it more than once.
Where else in GW have you actually been forced to grind a title just to progress in the game? Until now, grinding was limited to people who wanted cash, now it's a required part of the game.
I only took one character through NF. Between Sunspear Points and Lightbringer Points, I can't justify doing it more than once.
bebe
NightFall is so.. horrible.
I hate it. ._.x
I hate it. ._.x
Maria The Princess
guys, this was made so theres no chance you advance in the game being lower level then you should be, and get a chance to learn how to use the profession that you are using, since chances are iits a profession that you dont know yet, or you might be completely new to gw, etc.
this was done so you level up your heroes and learn how to use them before you go into more complicated areas
its not bad game design, its a forced way to level up yourself and heroes. also a way to make noobs less noobish when they are forced to learn some basics
this was done so you level up your heroes and learn how to use them before you go into more complicated areas
its not bad game design, its a forced way to level up yourself and heroes. also a way to make noobs less noobish when they are forced to learn some basics
Paperfly
Didn't find it a problem with Nightfall-native characters, but going from zero to General for And a Hero Will Lead Them is a huge pain for outside characters. It's basically impossible to make General just from quests... So yeah, I've resorted to that insect patch myself for a couple of hours.
...This doubles up with having to level up soon-to-be-mandatory heroes. I had to drag Koss up from L2 before the cemetery mission.
...This doubles up with having to level up soon-to-be-mandatory heroes. I had to drag Koss up from L2 before the cemetery mission.
Mai
Quote:
Originally Posted by Miss Temptress
NightFall is so.. horrible.
I hate it. ._.x |
Anyways back on point, Nightfall is a big improvement to Factions in my opinion. People complain at the first sight of a little "grind". (I won't even call it that compared to FFXI, WoW and EQ2) So far quests are "grind", Factions are "grind", PvP is "grind" and missions are "grind." So tell me what isn't grind?
Harvey Birdman
Whining is grind, too.
Criminally Sane
Maybe people want endgame greens as soon as they make a new char, as well as instant 15k/FoW. Wait, then they'd complain about the tedious process of making a new char, and coming up with a name. It's so hard and takes sooo long, and oh my god, what if a name is taken!? Nerf the guy who took my name plx. <_<
But seriously, I like NF, much more than that flaming pile named Factions. Been through it twice, currently on a third time. Haven't felt the slightest grind yet. Maybe people should try an MMORPG instead of this CORPG to see what grind is.
But seriously, I like NF, much more than that flaming pile named Factions. Been through it twice, currently on a third time. Haven't felt the slightest grind yet. Maybe people should try an MMORPG instead of this CORPG to see what grind is.
dameros
OMG. GW players these days think everything is a grind. Thank a-net that you don't have spend 2000 hours to get to max level.
Personally, I love Nightfall. I brang my ranger over from Tyria. I done quests and missions etc etc. and by the time i was up to "And A Hero Shall Lead Them" i was already rank 6 sunspear. I then "grinded" for about 1 hour just killing insects outside Yohlon and at the same time lvling my heroes.
Put up with it. If finshing the game only took a few hours to it would be a pretty lame game.
Personally, I love Nightfall. I brang my ranger over from Tyria. I done quests and missions etc etc. and by the time i was up to "And A Hero Shall Lead Them" i was already rank 6 sunspear. I then "grinded" for about 1 hour just killing insects outside Yohlon and at the same time lvling my heroes.
Put up with it. If finshing the game only took a few hours to it would be a pretty lame game.
TheMosesPHD
Quote:
Originally Posted by Rera
You guys are all trying to justify forced grind, rather than facing the fact that it was simply poor game design.
Where else in GW have you actually been forced to grind a title just to progress in the game? Until now, grinding was limited to people who wanted cash, now it's a required part of the game. I only took one character through NF. Between Sunspear Points and Lightbringer Points, I can't justify doing it more than once. |
The quests reward you with sunspear points, and the wandering priests give you bounties as you do the quests. If you're smart about your playing and group the quests together and do all the ones that are in the same zone at once, and play smart about picking up bounties before you kill certain types of monsters, it doesn't take very long at all.
tassadar
personally i think once or twice it enough, i finished nf, chose from one of the shotty greens and said to my self, "now what?"
generik
Quote:
Originally Posted by tassadar
personally i think once or twice it enough, i finished nf, chose from one of the shotty greens and said to my self, "now what?"
|
Likewise you can also play your factions characters with new NF-only skills in old maps like Fort Aspenwood.
Sounds like a lot of replay value to me. New content that makes old content feel more refreshing.
Kakumei
I'm not really trying to justify anything. Yes, the forced grind sucks, but the point is that it really isn't that much.
Hey, don't look at me. I still prefer Factions over the other two. Nightfall just lacks...soul.
Hey, don't look at me. I still prefer Factions over the other two. Nightfall just lacks...soul.
generik
Quote:
Originally Posted by Kakumei
I'm not really trying to justify anything. Yes, the forced grind sucks, but the point is that it really isn't that much.
Hey, don't look at me. I still prefer Factions over the other two. Nightfall just lacks...soul. |
Don't like runners? Why yes, then you just gotta love forced grind as well. It is all restriction, in varying degrees from ANET.
Rera
Quote:
Originally Posted by TheMosesPHD
There's no such thing as grind in Guild Wars.
|
And what about Friend of the Luxons? Remember that? You couldn't even *get* 10,000 Luxon Faction through normal quests.
Bringing up something worse doesn't prove a point. If you saw someone shot to death, would you claim it wasn't murder, based on the fact that he wasn't mutilated and dismembered? Just because some other game has worse grind doesn't mean GW doesn't have grind.
Actually, you know what? Forget it. Why do I even bother?
Chicken Ftw
Quote:
Originally Posted by Rera
Farming isn't grind? Exactly what is it then? Running out into ****ing Marga Coast again and again to farm stupid little frenzybugs for ****-worthless 'sunspear points' is somehow fun?
And what about Friend of the Luxons? Remember that? You couldn't even *get* 10,000 Luxon Faction through normal quests. Bringing up something worse doesn't prove a point. If you saw someone shot to death, would you claim it wasn't murder, based on the fact that he wasn't mutilated and dismembered? Just because some other game has worse grind doesn't mean GW doesn't have grind. Actually, you know what? Forget it. Why do I even bother? |
xXa1
Quote:
Originally Posted by Chicken Ftw
Thing is, you don't really have to farm them. Just play, quest, kill things on the way. Y'know, play the game as it was intended. You get the points easily with bonuses from shrines and quest rewards. Playing normally doesn't equal grind. :s
|
then there the fact that your Heroes - Tahilkora, Dunkaro, Melonni, Jin/Sousuke, Olias and/or the assassin will be several levels short of 20.
therefore what usually happens is that, for every character you have, you need to farm Arkjok Ward repeatedly with all the blessings and xp scrolls to earn both XP for your heroes and reach the required Sunspear Points.
admittedly im used to farming, but this is not exactly rewarding farming ... and having to repeatedly do it across several characters is a chore, not a choice.
generik
Quote:
Originally Posted by xXa1
unfortunately, if you take a Tyrian or Canthan into Elona, you arrive at Yohlon Haven without enough Sunspear Points to do the next Primary Quest which is freeing Koss.
then there the fact that your Heroes - Tahilkora, Dunkaro, Melonni, Jin/Sousuke, Olias and/or the assassin will be several levels short of 20. therefore what usually happens is that, for every character you have, you need to farm Arkjok Ward repeatedly with all the blessings and xp scrolls to earn both XP for your heroes and reach the required Sunspear Points. admittedly im used to farming, but this is not exactly rewarding farming ... and having to repeatedly do it across several characters is a chore, not a choice. |
bebe
Quote:
Originally Posted by Mai
Because it doesn't have armor right? Not that gameplay really matters.
Anyways back on point, Nightfall is a big improvement to Factions in my opinion. People complain at the first sight of a little "grind". (I won't even call it that compared to FFXI, WoW and EQ2) So far quests are "grind", Factions are "grind", PvP is "grind" and missions are "grind." So tell me what isn't grind? |
But it's also the last part(ish) of NF thats just so hard. T-T
(To me anyways.. might be pretty simple/easy to others) x:
death fuzzy
its easy to get =s.
it took my dervish longer since it was NF born,
but my necro..
went to kamadan, got to the mission area in 10 minutes, complete the mission in another 10-20.
start farming points, which should only take ~2 hours.
of course, its going to be so much harder on my monk >.>
it took my dervish longer since it was NF born,
but my necro..
went to kamadan, got to the mission area in 10 minutes, complete the mission in another 10-20.
start farming points, which should only take ~2 hours.
of course, its going to be so much harder on my monk >.>
Mai
Quote:
Originally Posted by Miss Temptress
Armor does have a big part of why I don't like NF.
But it's also the last part(ish) of NF thats just so hard. T-T (To me anyways.. might be pretty simple/easy to others) x: |
Quote:
Originally Posted by death fuzzy
its easy to get =s.
it took my dervish longer since it was NF born, but my necro.. went to kamadan, got to the mission area in 10 minutes, complete the mission in another 10-20. start farming points, which should only take ~2 hours. of course, its going to be so much harder on my monk >.> |
ume kurosaki
I survived getting factions in Factions. I survived farming a lot of stuff. I'm sure I can survive grinding sunspear points.
It's not tough at all, I've devised a nice route that nets me ~1000 in about half a hour. Turai's, then Jahai. Rinse and repeat. Also. This is pretty dang important.
Take someone else with you =P Makes the "grind" feeling goes away.
It's not tough at all, I've devised a nice route that nets me ~1000 in about half a hour. Turai's, then Jahai. Rinse and repeat. Also. This is pretty dang important.
Take someone else with you =P Makes the "grind" feeling goes away.
twicky_kid
I don't have NF myself. I have seen some of the missions and played the preview event.
The only advantage I can see is skills, 2 new professions, and heros.
All the other advantages of NF I can get without buying the game. For me it makes no since to buy the pve content. I'll just wait and buy the pvp pack when it comes out.
The only advantage I can see is skills, 2 new professions, and heros.
All the other advantages of NF I can get without buying the game. For me it makes no since to buy the pve content. I'll just wait and buy the pvp pack when it comes out.
coldplay
to me, the re-play value of NF is 0, on the other hand , replay value is GWP is very much.
garethporlest18
Willpower is what makes me replay NF, with a tiny 5% bit of fun. Because you do (yes do, no ifs ands or buts) grind Sunspear points. By the time you need to get to general you'll have 1000 following the quests and that's playing the game the way it's suppose to be played . Killing things in an area with no advancement in the game quest wise is farming or grinding. Which is supposedly how this game is suppose to be played. Anet is one sided, they dont want you to farm/grind to make money but they want you to farm/grind to get farther? Eh?
Clord
Here is enough quests but you need do bit searching to find them. Not all quests are in same place to get next title and sometimes more quests appear to old areas and suddenly you find here is enough quests to advance next level. This is Guild Wars where you don't run from monsters but fight with them. Monster groups mostly are easy before you begin to explore Realm of Torment.
EPO Bot
I just love to kill every single margonite.
Every time i add two more points to my lightbringer rank, i know i'm building a better future. And since you can kill trillions of the purple losers in the end game...
Every time i add two more points to my lightbringer rank, i know i'm building a better future. And since you can kill trillions of the purple losers in the end game...
gobla
Quote:
Originally Posted by Rera
You guys are all trying to justify forced grind, rather than facing the fact that it was simply poor game design.
Where else in GW have you actually been forced to grind a title just to progress in the game? Until now, grinding was limited to people who wanted cash, now it's a required part of the game. I only took one character through NF. Between Sunspear Points and Lightbringer Points, I can't justify doing it more than once. |
For me, the promotion point system has brought me to various places. Given me the much needed reason to actually go out in zones and kill stuff, see stuff and do random quests. In factions I found this to be really lacking, why do those quests if you can just rush on in the campaign?
shadowmist
I've had no problem getting the required points when I reached the points where I was required to have a certain amount. Between just questing and going through the story, I've only had to stop once to farm 43 points to get enough points. Which took all of two minutes...
dwc89
I'm finding the replay for my older chars tough, sunspear points is a drag. The biggest drag is lvling heroes though, as some are needed for progression in game. What was Anet thinking giving a lvl 20 char from proph or factions such low lvl heroes - a slow down on top of sunspear points?
Fortuantely I had some quests left over from factions - the 3k xp ones , which have helped in lvling some heroes for some chars.
A guildie and I went on a highend run with our heroes the other day, just to see how it would go = better than most human groups I've ever played with.
So I'm finding the heroes to be an asset once leveled.
Back to thread title - finding it hard to move my chars through, just not motivated = when done, now what?
ign - Huntress Velasca
Fortuantely I had some quests left over from factions - the 3k xp ones , which have helped in lvling some heroes for some chars.
A guildie and I went on a highend run with our heroes the other day, just to see how it would go = better than most human groups I've ever played with.
So I'm finding the heroes to be an asset once leveled.
Back to thread title - finding it hard to move my chars through, just not motivated = when done, now what?
ign - Huntress Velasca
Ninna
Quote:
Originally Posted by Paperfly
It's basically impossible to make General just from quests... So yeah, I've resorted to that insect patch myself for a couple of hours.
|
*Quested* it (there are many side quests)
Killing insects is faster tho and can make 2500 in less than 2 hours
I've finished General with 11 characters, only 3 were elonians
EDIT:
Heroes are ALOT of fun in Prophecies and Factions
- Nightfall adds plenty of Replay value to the other 2 chapters for me
Ninna
Quote:
Originally Posted by twicky_kid
For me it makes no since to buy the pve content. I'll just wait and buy the pvp pack when it comes out.
|
- check the GW Online store
Kuldebar Valiturus
PvP seems to always be a forgotten factor in these forums. But, it too is part of the game for many people. And ANet did spend a little time incorporating PvP into the game...
But as for Nightfall content, I have 2 Tyrian, 3 Canthan and 2 Elonian characters to move through the Nightfall world, so it will keep me busy. Each character profession changes how I go about beating Missions/Quests. etc.
I get more efficient on how I go about things with each char, what quests to take and when, and also which ones not to take at the same time as others.
I think people that rush through, often bypassing content, do themselves and the game an injustice.
A well played game is like the art of romance, it's best done slowly and with a measured purpose; there's time for fast and furious pounding in PvP.
But as for Nightfall content, I have 2 Tyrian, 3 Canthan and 2 Elonian characters to move through the Nightfall world, so it will keep me busy. Each character profession changes how I go about beating Missions/Quests. etc.
I get more efficient on how I go about things with each char, what quests to take and when, and also which ones not to take at the same time as others.
I think people that rush through, often bypassing content, do themselves and the game an injustice.
A well played game is like the art of romance, it's best done slowly and with a measured purpose; there's time for fast and furious pounding in PvP.