A command with some extra goodies build

unholy guardian

unholy guardian

Jungle Guide

Join Date: Mar 2006

Lost Haven

A/Mo

14 command (11 + 2 +1)
8 leadership (6 + 2)
12 restoration



vocal was sogolon

Item Spell. For 60 seconds, all Shouts and Chants you use last 44% longer.
10 Energy 1 Activation 30 Recharge



"Incoming!"

Elite Shout. For 7 (10 with ashes) seconds, all party members within earshot take 50% less damage.
5 Energy 20 Recharge



"Never Surrender!"

Shout. For 10 (14 with ashes) seconds, all party members within earshot and below 75% Health, gain 5 Health regeneration.
5 Energy 20 Recharge



"Stand Your Ground!"

Shout. For 33 (47 with ashes) seconds, all allies within earshot receive +24 armor when not moving.
5 Energy 45 Recharge


Recovery

Binding Ritual. Create a level 8 Spirit. Conditions on allies within range of this Spirit expire 44% faster. This Spirit dies after 54 seconds.
15 Energy 3 Activation 30 Recharge



fall back

Shout. For 10 seconds (14 with ashes), all allies within earshot gain 14 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.
15 Energy 25 Recharge



Soothing Memories

Spell. Target ally is healed for 82 Health. If you are holding an item, you gain 3 Energy.
5 Energy 1 Activation 5 Recharge



Signet of Return

Signet. Resurrect target party member with 10% Health and 3% Energy for each party member within earshot.
6 Activation 15 Recharge


-this build cannot build cannot gain adrenline (at least well) so it doesn't use skills that do.

-every shout and chant lasts 44% longer

- incoming lasts 10 seconds (up 50% of the time)

-never surrender lasts 14 seconds (70% of the time)

-stand your ground lasts 47 seconds (more than 100%)

-use recovery to help allies be relieved of all the conditions that could suffer from

-fall back lasts 14 seconds (56% of the time if moving and not attacking)

- soothing memories only will cost 2 energy in the end and can be used on allies too.

- use fall back on bad pulls or near party wipes, (or i guess to get to places far away)... no reason for you can your fellow surivors dp as well.

- never surrender and stand your ground, as well as fall back work on minions, so make sure you use them if there is a mm in the party.

-signet of return to bring people back

nSin

Ascalonian Squire

Join Date: Nov 2006

Anthem of flame seems a bit out of place, I would almost think that a spirit would work better, Recovery, Life or Reccuperation could work pretty decently

unholy guardian

unholy guardian

Jungle Guide

Join Date: Mar 2006

Lost Haven

A/Mo

yeah, those spirits would work, but anthem of flame is a pretty nice skill, even if you cannot activate it, all your allies can, still though yeah that is true, recovery would be nice... hmm maybe i will add that instead.

edit: thanks for the suggestion, now the build is a bit better

random.name

Wilds Pathfinder

Join Date: Oct 2006

South Africa

N/

Nice build, will try it out