Elite Charm Animal
Innit
Now, this is just a suggestion, but I reckon that with an Elite version of Charm Animal, you could raise your pet's level to, say, 26. Or possibly get some more powerful pets. I mean, if MMs can have a level 26 Flesh Golem, rangers should have access to this ability. Now this is just a vague idea. Tell me what you think.
Elena
the pet doesnt need 6 extra levels to be effective
Vaan
I suppose that's a good idea since a beast master is kinda like a Minion Master
x64600
Or what about this. an Elite charm animal that lets the ranger collect multiple pets. maybe up to 3, like a wolf pack. Turning the Ranger into a Beast master...
Rusty Deth
I like my pets at level 5

Why_Me
Hmmm, I dont think having an increased level cap would be such a good idea, but maybe an elite skill that lets you have a pet, heal it, and res it all in one, like combining confort and charm.
Innit
Yeah, that would work.
Vaan
I got an idea for an Elite Charm animal Skill and it is. Charm pack: Elite skill, 10,5 ,0 Same as charm animal but ranges from 1-4 pets (So 1 pet for every 4 levels in beast mastery.)
-Deviance-
4 Pets O.O I'd say 2 would be good ... Imagine if you have an HA battle ... have like 2 Thumpers 1 CG 1 Poisen 2 monks with this elite ....
6 humans + 24 pets= 30 foes O.O that would be a little overdoing it. Although it would roxors your pants.
I'd go with "Why Me"'s Idea but if you really wanted to suggest an elite charm animal if definately can't be 4 animals .. 3 would even be overdoing it.
6 humans + 24 pets= 30 foes O.O that would be a little overdoing it. Although it would roxors your pants.
I'd go with "Why Me"'s Idea but if you really wanted to suggest an elite charm animal if definately can't be 4 animals .. 3 would even be overdoing it.
Cid
Pets dont require upkeep like minions so a skill like this could only ever go up to 2 pets, and even then be halved in power. Cos beasts can be powerful (not amazing searing/glowing/searing/glowing powerful, but I digress) and 24 funny farts in space aint a laugh for anyone. KNOW WHAT IM SAYIN'!
milan
Sounds good with a few provisions as MM's have been mentioned time and time again.
You have to have 16 BM to have effective pets, the less beast mastery you have the lower the level of your pets - Like MM's
Two thirds of pet skills are removed from rangers, still giving you a lot more functionality to keep in line with idea of only having 3 pets instead of 10 minions.
Pets gain more and more health degen over time and you have to constantly heal them even while not in battle. Like MM's
Pets can only be used in certain areas, just as MM's can.
You have to have 16 BM to have effective pets, the less beast mastery you have the lower the level of your pets - Like MM's
Two thirds of pet skills are removed from rangers, still giving you a lot more functionality to keep in line with idea of only having 3 pets instead of 10 minions.
Pets gain more and more health degen over time and you have to constantly heal them even while not in battle. Like MM's
Pets can only be used in certain areas, just as MM's can.
Helcaraxe
you would have to balance multiple pets much like they had done in star wars galaxies with the creature handler profession. The level cap would still be 20, but you can have multiple pets to reach that cap. example. 1 lvl 20 pet or 2 lvl 10 pets, or 4 lvl 5 pets, 1 lvl 15 and 1 lvl 5.
The level cap would remain the same, but hwo you reach it could vary.
The level cap would remain the same, but hwo you reach it could vary.
The Hand Of Death
Quote:
Originally Posted by Innit
Now, this is just a suggestion, but I reckon that with an Elite version of Charm Animal, you could raise your pet's level to, say, 26. Or possibly get some more powerful pets. I mean, if MMs can have a level 26 Flesh Golem, rangers should have access to this ability. Now this is just a vague idea. Tell me what you think.
|
/notsigned
lyra_song
This is a cool idea, but im NOT dropping rampage as one if im bringing a pet ;P
ran93r
While I agree that if MM's can have 20+ then the Rangers should at least have the same privelage I'm not sure it would really make all that much difference.
What I would like is (as above) an elite skill (or hell, a modified normal skill) that is a charm and comfort all in one.
What I would like is (as above) an elite skill (or hell, a modified normal skill) that is a charm and comfort all in one.
Emik
A MM can only have 1 +20 and it's the flesh Golem which has 0 armor and a natural life degen.
Making a Pet that can survive extensive battle if you got the right skills equipped a lvl 20+ one would be waaay overpowered.
/notsigned coz it's imbalance
Making a Pet that can survive extensive battle if you got the right skills equipped a lvl 20+ one would be waaay overpowered.
/notsigned coz it's imbalance
MithranArkanere
What will Pet Attack skills do when you use them?
Having mltiple pets would be like doubling an effect with the same energy.
More than one pet would mean that Pet Attack skills would have to cost more... like 'X energy per pet'.
Having mltiple pets would be like doubling an effect with the same energy.
More than one pet would mean that Pet Attack skills would have to cost more... like 'X energy per pet'.
Not A Fifty Five
/notsigned
Its pretty impracticle for one thing, when you have just charm animal instead of elite charm animal equipped would it be the level 26/multiple pets or the level 20 one?
If you had multiple pets would you be able to do 3 pet attacks at once, potentially dealing 200 damage/3 knockdowns? Horrible balance issues.
And pet degen lol.. what are your pets rotting? -.-
Its pretty impracticle for one thing, when you have just charm animal instead of elite charm animal equipped would it be the level 26/multiple pets or the level 20 one?
If you had multiple pets would you be able to do 3 pet attacks at once, potentially dealing 200 damage/3 knockdowns? Horrible balance issues.
And pet degen lol.. what are your pets rotting? -.-
Sophitia Leafblade
What if the elite version, allows u to control a stronger type of pet like say a drake or a imp (only lvl 20 one ofc)
Dougal Kronik
/not signed for any of these ideas.
Evilsod
Considering that with very few skills the pet can both do and sustain more damage than a level 26/28 Golem ever could i really don't see the point.
Oh and the only reason i would ever take a pet to do damage is if it involved an ELITE PET ATTACK.
Oh and the only reason i would ever take a pet to do damage is if it involved an ELITE PET ATTACK.
Pkest
pet + call of protection can stand up to just about any lvl 26 creature.
Kelsey Cain
nice idea, but not over the lvl 20 cap - just an impressive pet(s) that can't be charmed using the normal skill.
twicky_kid
How about making it when you charm the animal its lvled to 20 and you get to pick its evolutionary line?
I would like that much more since it takes forever to lvl pets and get them the right evolution.
I would like that much more since it takes forever to lvl pets and get them the right evolution.
MithranArkanere
That wold be great... but... yo'll sil be able to have the same Pet with the old Char Animal?
No one would sacrifice the Elite slot only to take a lvl20 Dire Black Moa, but they'll love a elite that let you chose if you can change to the old Charm Animal after charming with the elite.
No one would sacrifice the Elite slot only to take a lvl20 Dire Black Moa, but they'll love a elite that let you chose if you can change to the old Charm Animal after charming with the elite.
Cid
Why cant they just give us multiple charm animals!? Its so annoying changing pets everytime a new continent comes out!
Kelsey Cain
Quote:
Originally Posted by MithranArkanere
That wold be great... but... yo'll sil be able to have the same Pet with the old Char Animal?
No one would sacrifice the Elite slot only to take a lvl20 Dire Black Moa, but they'll love a elite that let you chose if you can change to the old Charm Animal after charming with the elite. |
MithranArkanere
Not if it a Dire Black moa wich damge it's the same as a Dire Wolf.
TheBaron82
I would say the idea of it being combo with confort+charm animal is the best. This mean you can have up to 2 pets, so everytime you use a pet attack skill it applies for both pets instead of 1. More than 2 pets I think would be a bit overpowered.
SPIRIT OF THE SEA
you cant compare a flesh golem to pet cause flesh golem dies over time >_>
Not A Fifty Five
Also charming otherwise uncharmables.. really wont work. The PvE only skills are extremely rare, and this obviously dont fit in for PvP
Horseman Of War
Quote:
Originally Posted by SPIRIT OF THE SEA
you cant compare a flesh golem to pet cause flesh golem dies over time >_>
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also doesnt get to be part of the 'party' no iway for fleshy, etc
MithranArkanere
Yup, unless you put a tamer and some different pet in the Isle of the Nameless, PvP character will always stick with Elder Wolves.
erick5876
What about making the elite charm allow you to have multiple pets, but you don't keep them?
Regular charm would work as normal. You wouldn't be allowed to have it and the elite version on your skill-bar at the same time. The elite will allow you to tame animals in an instance only. The number you can control at one time depends on your beastmastery level. And finally, the pets "go wild" after a certain time. Instead of dieing like an undead ally, after so long they would turn aggressive toward you, and wouldn't be able to be re-tamed.
I always thought that charm meant temporary, and should allow for multiple pets, so maybe call the elite skill charm, and make the regular "tame beast."
Edit: changed names.
Regular charm would work as normal. You wouldn't be allowed to have it and the elite version on your skill-bar at the same time. The elite will allow you to tame animals in an instance only. The number you can control at one time depends on your beastmastery level. And finally, the pets "go wild" after a certain time. Instead of dieing like an undead ally, after so long they would turn aggressive toward you, and wouldn't be able to be re-tamed.
I always thought that charm meant temporary, and should allow for multiple pets, so maybe call the elite skill charm, and make the regular "tame beast."
Edit: changed names.
data_segment
I think the idea of potentially having like a blessed griffon or lightning drake as a pet is an awesome idea, but there -ARE- important balance issues,...I'm thinking a charm beast skill that requires the charm to be "re-energised" or the beast turns enemy. I think not many people would forget to "re-energise" the charm more than once. But what about the skills the beast brings to combat, that really wouldn't be more of a prb than hero's but the best would hafta be promoted to party member.
twicky_kid
Quote:
Originally Posted by MithranArkanere
That wold be great... but... yo'll sil be able to have the same Pet with the old Char Animal?
No one would sacrifice the Elite slot only to take a lvl20 Dire Black Moa, but they'll love a elite that let you chose if you can change to the old Charm Animal after charming with the elite. |
I don't think having multiple pets or charming random monsters is a good idea.
If you had 5 thumpers with 5 drakes you wouldn't be able to move because of their body size. 1 pet is powerfull enough without 8-10 of em on the battle field.
erick5876
So are you suggesting making the elite form make your pet into a Hero rather than an Ally? Would that give you the ability to give them custom skills?