Elite Charm Animal

Innit

Academy Page

Join Date: Nov 2006

Now, this is just a suggestion, but I reckon that with an Elite version of Charm Animal, you could raise your pet's level to, say, 26. Or possibly get some more powerful pets. I mean, if MMs can have a level 26 Flesh Golem, rangers should have access to this ability. Now this is just a vague idea. Tell me what you think.

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

the pet doesnt need 6 extra levels to be effective

Vaan

Vaan

Ascalonian Squire

Join Date: Nov 2006

If you knew you'd Sh*T your pants

Army Of Honor

W/

I suppose that's a good idea since a beast master is kinda like a Minion Master

x64600

Ascalonian Squire

Join Date: Nov 2006

Crowning Ascension

E/R

Or what about this. an Elite charm animal that lets the ranger collect multiple pets. maybe up to 3, like a wolf pack. Turning the Ranger into a Beast master...

Rusty Deth

Lion's Arch Merchant

Join Date: Jul 2005

Woodland Realm

Mo/N

I like my pets at level 5

Why_Me

Why_Me

Krytan Explorer

Join Date: Apr 2006

New Jersey

Mo/

Hmmm, I dont think having an increased level cap would be such a good idea, but maybe an elite skill that lets you have a pet, heal it, and res it all in one, like combining confort and charm.

Innit

Academy Page

Join Date: Nov 2006

Yeah, that would work.

Vaan

Vaan

Ascalonian Squire

Join Date: Nov 2006

If you knew you'd Sh*T your pants

Army Of Honor

W/

I got an idea for an Elite Charm animal Skill and it is. Charm pack: Elite skill, 10,5 ,0 Same as charm animal but ranges from 1-4 pets (So 1 pet for every 4 levels in beast mastery.)

-Deviance-

Frost Gate Guardian

Join Date: Apr 2006

Florida

Save The Dolyak [NUKE]

W/R

4 Pets O.O I'd say 2 would be good ... Imagine if you have an HA battle ... have like 2 Thumpers 1 CG 1 Poisen 2 monks with this elite ....

6 humans + 24 pets= 30 foes O.O that would be a little overdoing it. Although it would roxors your pants.

I'd go with "Why Me"'s Idea but if you really wanted to suggest an elite charm animal if definately can't be 4 animals .. 3 would even be overdoing it.

Cid

Cid

Academy Page

Join Date: Jul 2006

R/

Pets dont require upkeep like minions so a skill like this could only ever go up to 2 pets, and even then be halved in power. Cos beasts can be powerful (not amazing searing/glowing/searing/glowing powerful, but I digress) and 24 funny farts in space aint a laugh for anyone. KNOW WHAT IM SAYIN'!

milan

Desert Nomad

Join Date: Nov 2005

BONE

N/

Sounds good with a few provisions as MM's have been mentioned time and time again.

You have to have 16 BM to have effective pets, the less beast mastery you have the lower the level of your pets - Like MM's

Two thirds of pet skills are removed from rangers, still giving you a lot more functionality to keep in line with idea of only having 3 pets instead of 10 minions.

Pets gain more and more health degen over time and you have to constantly heal them even while not in battle. Like MM's

Pets can only be used in certain areas, just as MM's can.

Helcaraxe

Helcaraxe

Krytan Explorer

Join Date: Jul 2006

On top of a mountain

A Bad Moon Rising [Moon]

Me/Mo

you would have to balance multiple pets much like they had done in star wars galaxies with the creature handler profession. The level cap would still be 20, but you can have multiple pets to reach that cap. example. 1 lvl 20 pet or 2 lvl 10 pets, or 4 lvl 5 pets, 1 lvl 15 and 1 lvl 5.

The level cap would remain the same, but hwo you reach it could vary.

The Hand Of Death

The Hand Of Death

Krytan Explorer

Join Date: Oct 2005

Cavalon

The Last Pirates (SaVY)

N/

Quote:
Originally Posted by Innit
Now, this is just a suggestion, but I reckon that with an Elite version of Charm Animal, you could raise your pet's level to, say, 26. Or possibly get some more powerful pets. I mean, if MMs can have a level 26 Flesh Golem, rangers should have access to this ability. Now this is just a vague idea. Tell me what you think.
Well seeing as how you are comparing a pet to an MM flesh golem then the non elite version of charm animal should only allow the pet to level 18 because the minion masters minions can't be higher than 18.

/notsigned

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

This is a cool idea, but im NOT dropping rampage as one if im bringing a pet ;P

ran93r

ran93r

Ascalonian Squire

Join Date: Oct 2006

UK

May Contain [Nuts]

W/Me

While I agree that if MM's can have 20+ then the Rangers should at least have the same privelage I'm not sure it would really make all that much difference.

What I would like is (as above) an elite skill (or hell, a modified normal skill) that is a charm and comfort all in one.

Emik

Emik

Jungle Guide

Join Date: Nov 2005

Belgium

[FaRM] Farm For The Win

N/

A MM can only have 1 +20 and it's the flesh Golem which has 0 armor and a natural life degen.

Making a Pet that can survive extensive battle if you got the right skills equipped a lvl 20+ one would be waaay overpowered.

/notsigned coz it's imbalance

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

What will Pet Attack skills do when you use them?

Having mltiple pets would be like doubling an effect with the same energy.

More than one pet would mean that Pet Attack skills would have to cost more... like 'X energy per pet'.

Not A Fifty Five

Jungle Guide

Join Date: Apr 2006

Creating guild

Mo/

/notsigned

Its pretty impracticle for one thing, when you have just charm animal instead of elite charm animal equipped would it be the level 26/multiple pets or the level 20 one?

If you had multiple pets would you be able to do 3 pet attacks at once, potentially dealing 200 damage/3 knockdowns? Horrible balance issues.

And pet degen lol.. what are your pets rotting? -.-

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

What if the elite version, allows u to control a stronger type of pet like say a drake or a imp (only lvl 20 one ofc)

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

/not signed for any of these ideas.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Considering that with very few skills the pet can both do and sustain more damage than a level 26/28 Golem ever could i really don't see the point.

Oh and the only reason i would ever take a pet to do damage is if it involved an ELITE PET ATTACK.

Pkest

Wilds Pathfinder

Join Date: May 2006

Hooded Reavers of Eternal Life(Ankh)

R/

pet + call of protection can stand up to just about any lvl 26 creature.

Kelsey Cain

Frost Gate Guardian

Join Date: Sep 2006

nice idea, but not over the lvl 20 cap - just an impressive pet(s) that can't be charmed using the normal skill.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

How about making it when you charm the animal its lvled to 20 and you get to pick its evolutionary line?

I would like that much more since it takes forever to lvl pets and get them the right evolution.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

That wold be great... but... yo'll sil be able to have the same Pet with the old Char Animal?

No one would sacrifice the Elite slot only to take a lvl20 Dire Black Moa, but they'll love a elite that let you chose if you can change to the old Charm Animal after charming with the elite.

Cid

Cid

Academy Page

Join Date: Jul 2006

R/

Why cant they just give us multiple charm animals!? Its so annoying changing pets everytime a new continent comes out!

Kelsey Cain

Frost Gate Guardian

Join Date: Sep 2006

Quote:
Originally Posted by MithranArkanere
That wold be great... but... yo'll sil be able to have the same Pet with the old Char Animal?

No one would sacrifice the Elite slot only to take a lvl20 Dire Black Moa, but they'll love a elite that let you chose if you can change to the old Charm Animal after charming with the elite.
If people are prepared to buy FOW armour, they will carry an elite charm animal skill that allows them access to an otherwise unavailable pet.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Not if it a Dire Black moa wich damge it's the same as a Dire Wolf.

TheBaron82

TheBaron82

Frost Gate Guardian

Join Date: Jan 2006

I would say the idea of it being combo with confort+charm animal is the best. This mean you can have up to 2 pets, so everytime you use a pet attack skill it applies for both pets instead of 1. More than 2 pets I think would be a bit overpowered.

SPIRIT OF THE SEA

SPIRIT OF THE SEA

Banned

Join Date: May 2006

you cant compare a flesh golem to pet cause flesh golem dies over time >_>

Not A Fifty Five

Jungle Guide

Join Date: Apr 2006

Creating guild

Mo/

Also charming otherwise uncharmables.. really wont work. The PvE only skills are extremely rare, and this obviously dont fit in for PvP

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by SPIRIT OF THE SEA
you cant compare a flesh golem to pet cause flesh golem dies over time >_>
yep.

also doesnt get to be part of the 'party' no iway for fleshy, etc

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Yup, unless you put a tamer and some different pet in the Isle of the Nameless, PvP character will always stick with Elder Wolves.

erick5876

erick5876

Frost Gate Guardian

Join Date: May 2006

TN

Heroes ETC

D/A

What about making the elite charm allow you to have multiple pets, but you don't keep them?

Regular charm would work as normal. You wouldn't be allowed to have it and the elite version on your skill-bar at the same time. The elite will allow you to tame animals in an instance only. The number you can control at one time depends on your beastmastery level. And finally, the pets "go wild" after a certain time. Instead of dieing like an undead ally, after so long they would turn aggressive toward you, and wouldn't be able to be re-tamed.

I always thought that charm meant temporary, and should allow for multiple pets, so maybe call the elite skill charm, and make the regular "tame beast."

Edit: changed names.

data_segment

Pre-Searing Cadet

Join Date: Nov 2006

11th Legion

E/R

I think the idea of potentially having like a blessed griffon or lightning drake as a pet is an awesome idea, but there -ARE- important balance issues,...I'm thinking a charm beast skill that requires the charm to be "re-energised" or the beast turns enemy. I think not many people would forget to "re-energise" the charm more than once. But what about the skills the beast brings to combat, that really wouldn't be more of a prb than hero's but the best would hafta be promoted to party member.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by MithranArkanere
That wold be great... but... yo'll sil be able to have the same Pet with the old Char Animal?

No one would sacrifice the Elite slot only to take a lvl20 Dire Black Moa, but they'll love a elite that let you chose if you can change to the old Charm Animal after charming with the elite.
Ya that was my thought. You are still capped at 1 pet but either one will allow you to use the pet you charmed.

I don't think having multiple pets or charming random monsters is a good idea.

If you had 5 thumpers with 5 drakes you wouldn't be able to move because of their body size. 1 pet is powerfull enough without 8-10 of em on the battle field.

erick5876

erick5876

Frost Gate Guardian

Join Date: May 2006

TN

Heroes ETC

D/A

So are you suggesting making the elite form make your pet into a Hero rather than an Ally? Would that give you the ability to give them custom skills?