Heroes: no upkeep enchantments?

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

Had this wonderful idea to create a tank surrounded by monk heroes who continually provided him with enchantments like live vicariously, mending, succor, etc... They cast the enchantments, but nothing happens. And since their energy pips stay the same I must assume the enchantments are disenchanted at once. The only exeption I saw was succor, which worked until both health and energy are maxed out.

Vaan

Vaan

Ascalonian Squire

Join Date: Nov 2006

If you knew you'd Sh*T your pants

Army Of Honor

W/

I figured upkeeps wouldn't work...

CyberNigma

Jungle Guide

Join Date: Jan 2006

San Antonio, TX

W/R

yeah I tried a build as well and the monk managed to keep one upkeep on herself but not more than one. when I manually forced her to cast the others she would promptly remove it.

Rusty Deth

Lion's Arch Merchant

Join Date: Jul 2005

Woodland Realm

Mo/N

I only seen Divine Boon work so far, but that was on themselves...

I tried making Koss a wammo with Vigorous Spirit and Live Vicariously he put them on other people instead.

explodemyheart

explodemyheart

Wilds Pathfinder

Join Date: Sep 2005

Indiana

Gui1d War스 P01ic트 [Pr으]

Mo/

Disable the skills you want to upkeep (ctrl+shift and click on the skill), then put them on who you want to have them yourself.

Like so:

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

Quote:
Originally Posted by explodemyheart
Disable the skills you want to upkeep (ctrl+shift and click on the skill), then put them on who you want to have them yourself.

Like so:
Ahhh, very nice!

exiled mat

exiled mat

Krytan Explorer

Join Date: Dec 2005

The netherlands > friesland > balk

[JAMM] Justified Ancients of Moo Moo

E/Me

Seems like anet doesn't want us to make 55hp heroes :P

But a great find, that not being able to upkeep enchants was killing me, or rather shahai the not so cunning

Alex Weekes

Alex Weekes

Krytan Explorer

Join Date: Mar 2005

Brighton, UK

As noted above by explodemyheart you need to use manual control over your Heroes to use most maintained enchantments. Unlike exiled mat's apparently tongue-in-cheek claim, however, this was done to allow for Hero AI that is much more efficient at energy management than henchmen were in the past.

The Primeval King

The Primeval King

Lion's Arch Merchant

Join Date: Aug 2005

Theres A Frog On My [Cape]

W/

wahahah... i'll be a 55... dunkoro can be a 55... we go our seperate ways and split the loot!

exiled mat

exiled mat

Krytan Explorer

Join Date: Dec 2005

The netherlands > friesland > balk

[JAMM] Justified Ancients of Moo Moo

E/Me

energy managment? hmmn... rather good explanation alex
I didn't thought of it that way

Although i do like that shahai's lvl is finally 20 so that mob's don't rush all at her Now i can "normally" finish the mission

Mysterial

Mysterial

Wilds Pathfinder

Join Date: Aug 2005

Servants of Fortuna

E/Me

Quote:
Originally Posted by Alex Weekes
As noted above by explodemyheart you need to use manual control over your Heroes to use most maintained enchantments. Unlike exiled mat's apparently tongue-in-cheek claim, however, this was done to allow for Hero AI that is much more efficient at energy management than henchmen were in the past. Also seems likely that it's difficult to have them be automatically used effectively because it's not always clear whom should be enchanted. However, in some future update it'd be nice if it could be changed so that if I force the hero to maintain an enchantment on somebody, the hero will automatically renew it if it gets removed by the enemy.

Also, I know of at least one self-only enchantment that isn't working (Healer's Convenant) - it should be treated like Divine Boon.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Alex Weekes
this was done to allow for Hero AI that is much more efficient at energy management than henchmen were in the past. Tell that to my Ranger heroes... they never have any.

They do definatly work properly though if you ban them from using the skills. Which is probably better since it means they don't randomly cast maintainables during battle. They don't seem to use Mantra of Inscriptions as well as i'd like though.