I am about to tear my HAIR OUT.... I cannot take this anymore.
That little white bubble on your radar screen, that is the aggro bubble. If a monster passes within that, they will become as we call it "aggroed." However, as of late, that little white bubble means JACK.
AI Update should read as follows:
Improved Monster AI
* Monsters no longer run from AoE damage when they are very healthy, or when they think they’re very close to killing their opponent, they just endless kite you, chase your monks whilst the new Henchmen AI kites them thus not healing you or your party and resulting in high level areas in death. We feel this adds to the threat of Death Penalty.
* Melee monsters are more intelligent about keeping themselves spread out, so that they don’t put themselves into a position where they’re highly susceptible to AoE attacks. They also can see beyond your radar and their radius for likelyhood to attack has been increased ten fold. Also note, the new Monster AI groups each group very closely together in high level areas, this way, when your Hero/Henchmen AI kite as well, they aggro everything on the bloody map. We feel this adds to the suspense!

OK, so, please reword that on your site, or FIX IT.
Because THIS....
the first part is where i can stand without them coming. Once I move to second part (just enough to see their red names with ctrl) they start making their way towards me)
Isn't going to work out.
Note: This is in Domain of Secrets. My party wiped after good ol' Dunkoro kited into another mob of demons. GG. So, I have rebirth and was going to go rebirth my team and give it another go. But... oh what's this? I CAN'T. Why? Monsters aggro me from across the WHOLE map, even when I can't see them on radar. That seems a bit difficult to use rebirth correctly, unless you increase the range of rebirth to 10x casting range. GG Anet, GG. (OH, and I thought maybe they just hadn't broken aggro yet, so I waited TWENTY mintues for them 2. I aggroed another group a ways back and then ran away. they still did exact same thing).
Feel free to post Gaile, and ask for more evidence (not that it is your fault Gaile, you are just the messanger). I will HAPPILY Fraps this for you so you can see just how much your dev team "Improved" the AI. I have a grand idea, let's add some flavor to it. Let's make it so the monsters don't ever break aggro even with running skills on trying to get away from them.... wait... oops... I can't seem to come up with original ideas.
PLEASE!!!!!! Fix this! PLEASE!!! I am so close to quitting the game I have been playing for 17 months ENJOYABLY. not that ANET cares, they already have my money right?